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Ein Übersetzungsproblem melden
I don't see a New start mission to be Necron. So this is busted?
<story>
<bodyType>Hulk</bodyType>
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 28637FFA] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.Root_Play:Update ()
I understand it functions akin to Anomaly Research, but everything is listed as "Unknown"
Would you kindly check Dispersion Shield really quick as i made Lychguards but it tells me they can not wear it.
Note: i did not read the full comment section and my mashed mods might have affect too thats why i am asking for fast check.
Thanks for the amazing mod its really fun i am amazed by your work.
Regarding the Genestealer Immunity gene in Genestealer Cult Core, I ran some tests and found that carriers don't seem to be immune to the effects of Genestealer skills from raiders, is this a bug?
The “Genestealer Immunity” gene in the Genestealer Cult Core also does not work.
Thanks for your fast and hard work!
I will test it and if the issue persist I will update you here.
Update will be pushed by next couple of minutes at Necron Core's end - if the issue persists, I'll remove unnecessary options for Lord, Plasmancer and Immortals so that make it easier to call them.
I have a 100% quiality for the ritual but I cannot get anything else just flayed ones and scarab swarm.
I tried the canoptek spider ritual the necron lord and the plasmancer ritual
They only give me flayed ones and scarab swarm.
I don't know if my luck is that bad or something else cause it.
Just wanted to ask if I do the ritual for the canoptek spider should it allways spawn a spider?
I tried it 3 times and it only spawned scarab swarm and there was no spider.
Plus, if you've already started a save with headless vanilla pawn, saving and loading will fix their rendering issue as well.
Hawks i can see them as bodies without head for some reason but kinda ignored it as it works normally on the map as long they are not dead >.>
Note i use character Editor incase that has effect
Will notify you if i find anything else. Take care and good night
If you uses Anomaly Library, same as all other Entities, they will randomly come to your base as a part of Anomaly event. You need to found Canoptek Spyder to start primary awakeners (NC), necron warrior for raider force (NC) and so forth.
About spyders, well, they are necron construct, not a pawn how has their own will, so if I convert scarab as a mechanoid, so does spyders. Plus, Mechanitor is Biotech-based contents, so if I changed them in that way, people who don't have Biotech cannot properly play the Necron. And that is against my basic modding principle.
But giving mechlink to Necron pawn is a good idea, and I think both Spyder and Plasmancer are good candidates for that.
instead of the necrons weapons being a beam type like tesserions, they should have projectiles
https://www.youtube.com/watch?v=ZxJ_fPD_MQk
example
another reccomendation is having the spyders be mechanitors automatically and the scarabs be mechanoids