RimWorld
Epochs - Incense
114 comentarios
The Lost Cake 14 OCT a las 8:11 a. m. 
medieval psychic emanator
Comradebusman3 22 AGO a las 8:13 p. m. 
also, another suggestion, an ideology precept relating to incense. Ranging from hating it, neutral, loving it (increasing mood bonus and making it an ideology thought) and required (gotta be burnin the incense everywhere)
Comradebusman3 22 AGO a las 6:33 p. m. 
would it be possible to have the radius be part of the mod options? My cathedral is just *slightly* too big to be covered by incense burners without placing one in an awkward position, there's just a one tile gap down the middle. If I could increase the radius by a tile or 2 I could fix this. Also I would like to third ElysianEcho's idea, I also like it.
DetVisor  [autor] 18 JUL a las 6:17 a. m. 
Noted.
Deggial 18 JUL a las 6:11 a. m. 
I like ElysianEcho's idea.
It doesn't seem overpowered and adds a nice touch.
DetVisor  [autor] 18 JUL a las 5:55 a. m. 
Mod updated to 1.6.
mcdonald's special 12 JUL a las 4:15 a. m. 
Does anyone know if it causes breaks in 1.6?
2ScoopsPlz 10 JUL a las 2:34 p. m. 
1.6 plz, love this mod
ElysianEcho 8 MAY a las 9:41 a. m. 
would it be possible to make incense give a bonus to meditation focus gain while near them? i like the idea of setting up a meditation spot with incense and such and just thought it would be cool if it had more than a story effect
Tonic 15 ENE a las 6:44 p. m. 
I like this mod but man when more then 2 people get in range of the insence my game goes to 7fps
Cody 31 DIC 2024 a las 3:16 a. m. 
God I love this mod.
mythicarcher 26 DIC 2024 a las 2:00 p. m. 
Scrolling through the workshop and found your mod once again. Just stopping in to say that even after MONTHS of using this mod, it is my favorite little tweak out of all 300 of the mods I have installed. Thank you for your work and time!
CaptainKampfkeks 11 NOV 2024 a las 3:34 a. m. 
Now we can bring out the Incense along our Iron. We truly are Blessed and Possessed.
DetVisor  [autor] 3 NOV 2024 a las 2:41 p. m. 
You're welcome, boss.
Lurra 3 NOV 2024 a las 2:28 p. m. 
I really love this mod, thanks :steamthumbsup:
Calypso 11 SEP 2024 a las 10:50 a. m. 
Thank you for making an ince4nse burner that does not need extra fuel!
I love this!
Fumeknight79 18 MAY 2024 a las 8:54 a. m. 
Ever thought about making a thurible-themed one? Crusading isn't the same without a guy to throw smoke at people. That, and incense in churches usually is in pellet or resin form and not in stick form. But that's just my nitpicking since I'm the incense guy at my church. Otherwise, thank you, very cool.
DetVisor  [autor] 13 MAY 2024 a las 2:20 p. m. 
They don't require fuel, having a single crop for 2 decorative buildings seems excessive.
Sigourney Weaver in Alien4 13 MAY 2024 a las 12:12 p. m. 
could you add a tree to plant and to use to refill the furniture? i love me some more plants :D
Latex Santa 13 MAY 2024 a las 9:03 a. m. 
@DetVisor
Perfect for my 40K Imperium of Man colony.
Gotta praise the Emperor and appease the machine spirits, after all.
DetVisor  [autor] 29 ABR 2024 a las 4:39 a. m. 
No refuelables, it's bad on performance and I don't really see a reason to make a fueled variant, I'm all for realism but incense isn't a major mechanic that requires fueling imo.
Lemon Water 28 ABR 2024 a las 10:58 p. m. 
I absolutely love this mod and spam these things everywhere. Can we potentially get a fueled version that just takes like 1 log to fuel? Or even a crafting bench recipe to convert a log into a pack of incense for a bit of realism as well as something else to sell?
cant aim 15 ABR 2024 a las 2:31 p. m. 
He, would you consider an option to turn the smoke effects off? Its fine if not just thought I'd ask.
DigiDragoon 14 ABR 2024 a las 2:42 p. m. 
Hurray!
DetVisor  [autor] 9 ABR 2024 a las 11:57 a. m. 
Mod updated to 1.5.
DetVisor  [autor] 8 ABR 2024 a las 3:07 p. m. 
Mod will receive a 1.5 update tomorrow.
DigiDragoon 8 MAR 2024 a las 10:47 p. m. 
Thank you!
DetVisor  [autor] 8 MAR 2024 a las 5:12 p. m. 
Sounds removed, no point in a setting, I don't think anyone enjoys the sounds of a raging fire.
DigiDragoon 7 MAR 2024 a las 9:10 p. m. 
If you don't want to remove the sound outright, Could you maybe add a toggle to turn the sound effect off for the time being?
DetVisor  [autor] 18 FEB 2024 a las 2:07 a. m. 
Why couldn't they? I just mentioned tribals because they're the first thing I think of.
CheeseWheelGuy 17 FEB 2024 a las 1:14 p. m. 
i don't suppose a space-age colony could also make use of these?
spiffoburger 15 FEB 2024 a las 4:19 p. m. 
awesome mod! perfect for my new ideology build
Prophet 13 FEB 2024 a las 10:43 p. m. 
does it really need a sound though? real life incense doesn't really make a sound
(plus the current fire sound it makes will actually drive me insane one day)
DetVisor  [autor] 9 FEB 2024 a las 4:34 a. m. 
@Sleepy Dinish Yeah, I have to find a quieter sound, it's a complaint I've received a lot.
DetVisor  [autor] 9 FEB 2024 a las 4:33 a. m. 
@mythicarcher Thank you! And don't worry, I never plan to stop modding.
Sleepy Dinish 8 FEB 2024 a las 7:36 p. m. 
Great mod! But some options to disable smoke/sound from the incense would be nice. I keep thinking that there is a fire somewhere that i'm not seeing.
mythicarcher 8 FEB 2024 a las 11:05 a. m. 
This is such a pleasant mod. Such a small change, but so very noticeable. 10/10 Can't wait for more if you are planning on continuing modding. I will be checking regularly!
Regent 8 FEB 2024 a las 8:46 a. m. 
Epochs - Incense.... AND IRON !!!
DetVisor  [autor] 28 ENE 2024 a las 12:50 a. m. 
Technically there is one but I made it really light so that it wouldn't become a bother, since you'd need more than one in big rooms.
Tirith Amar 27 ENE 2024 a las 4:05 a. m. 
Cool mod!

Any chance you would add a lingering smoke effect like the auto bong or an indoors fog, that scales with amount of incense burned and inversely with room size?
Creepy User 15 ENE 2024 a las 6:57 a. m. 
The monastic smokeleaf room just got a little more cool
InVinoVeritas 9 ENE 2024 a las 11:47 p. m. 
Awesome Mod to help with maintaining those Pawns that are troublesome to maintain.
Gaming_Ball 20 DIC 2023 a las 10:53 a. m. 
can you please remove the sound? or have the option to remove it? its an awesome mod but the constant sound of roaring fire makes me think theres an uncontrolled fire somewhere
monko 4 DIC 2023 a las 5:11 p. m. 
Love the mod but the noise they make is extremely loud..
Lucky 3 DIC 2023 a las 7:46 a. m. 
Only suggestion to lock them behind a midevil reserch.
Renegaiden 27 NOV 2023 a las 11:38 p. m. 
Just an FYI, game produces a (harmless) red line beep when one of these objects is constructed/loaded. Turns out the smoke effect is exclusive to Ideology, I guess.
DetVisor  [autor] 24 NOV 2023 a las 10:58 a. m. 
Very odd, I might have to resort to them making no sound at all.
DigiDragoon 24 NOV 2023 a las 10:56 a. m. 
I want to add that this mod is otherwise really nice. Even with the noise I'll be adding this to my 'must have' list.
DigiDragoon 24 NOV 2023 a las 10:54 a. m. 
I've also encountered this audio bug. I tend to have 3-5 incense around the base, both towers and bowls. It seems like after loading or reloading a save some of them get really loud. About as loud as a map wide forest fire. As with the others, the only fix seems to be reinstalling the fixtures until I find the 'noisy' one. Perhaps this could be mitigated with a different sound effect that defaults to a lower volume?
DetVisor  [autor] 20 NOV 2023 a las 2:01 p. m. 
Gotcha, thank you.