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报告翻译问题






I used the original version (not knowing it was made for 7 ranks) so it was granting ap on colonel ranks. Swapped to this one and it stopped granting ap on colonels, but now it doesn't grant it on brigadier either.
thx for answer!
that would be because this is a version for Long War / RPG Overhaul, as stated in the title, both of which handle soldier ranks differently. the situation you have described sounds like it's expected behavior to me.
WOTC + WOTC Flawless + [LWOTC/RPGO] Overflow Ability Points = not working
thanks!
Sorry for not replying. I've not looked at the code of this mod in a while, but I see the issue. It's using Flawless assets, and probably overwriting them (maybe based on load order?) because it's including them in its own files. Which, yeah, I can see how that'd break things.
I think all I'd have to do for a "quick and dirty" fix would be...remove the image from the textbox and the Flawless files from my mod, and that should probably fix the issue. I don't know enough about the UILibrary filepaths for basegame images to try and point it to something else.
I will say that while it's possible to run with Flawless, it's by no means, uhh, flawless. "If you're feeling particularly spicy" was my way of saying "they won't crash but I make no guarantees about potential issues." This is one of those potential issues I envisioned.
I'll have a poke around in the code.
Do you have any suggestions where to dig to fix this? As far as I know - the other mod also tries to open a text box at the end of mission/
It's nice because I realized I got the other one and needed to upgrade when it wasn't working right and now the game won't whine at me for having a save with the old one every time I try to load :D
For some reason adding the RUS localization to the mod completely clobbered all the other files in the mod when I attempted to update it. I'm still trying to figure out why it happens, but it kept making me quickly rollback the changes to avoid breaking people's games. I'll probably do some tinkering with this issue as a separate (hidden) mod, just to test the process to see where it's breaking.
Due to your recent comment about the mod breaking, does it works now?
No pressure btw, just curious about it, since I'm considering on adding RPGO and I'm interested in this mod, and if not, I will continue playing normally until this one is working fine (obviously by waiting patiently)
Thank you for your time and hard work :D
Amazing stuff!
ClassTemplate.GetMaxConfiguredRank()
to find the max rank for that class (be it 7 or 8) .. this might require the Community Highlander ..
@SnailWithSneakers -- should be safe to add mid-campaign just like the original mod, but I wouldn't do it on a tactical (mid-mission) save just to be safe.
That's a bit of an odd situation though -- how do you have soldiers maxing out at different levels within the same save?
~~~
@posnoise: you're welcome! I'm glad my little tweak is helping others as well :)
Or only LWOTC?