Instalar o Steam
Iniciar sessão
|
Idioma
简体中文 (Chinês Simplificado)
繁體中文 (Chinês Tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Checo)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol de Espanha)
Español-Latinoamérica (Espanhol da América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polaco)
Português (Brasil)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar problema de tradução






- Other mods can now add their own lost soul into this mod from their mod
- Tainted characters weren't being detected correctly. It's fixed now
- Co-op support
- Code triggers once on init instead of constantly on update
- Cut down the amount of lines of code by ~65%
Accept the friend request so I can give you the updated code, as well as a README to include in the mod folder for how other mods add their character.
get a random character's lost soul at the start of the floor, and if you make it to the next floor it'll give you a powerful reward related to that character, before being replaced by another random soul
i wouldn't expect it to actually be made cause i'm sure it'd be a pain in the ass to code, but... damn if it wouldn't be cool lmao