Space Engineers

Space Engineers

WW2 Encounters
17 opmerkingen
[82DK] wyomingwolf 14 apr om 7:06 
Ooo, the encounter is growing
Atroia 13 apr om 19:07 
:)
Villanor  [auteur] 13 apr om 17:33 
I merged the naval mod into this mod
Villanor  [auteur] 2 apr om 18:27 
The planes crashing at spawn are now corrected. The prefabs just had the propellers disabled by default.
The mod is updated overall and all factory features are working properly now.
乂Oo忘★了愛oO乂 4 aug 2023 om 8:25 
It seems that not all aircraft are like this. Most of the twin engines are working normally, but it seems that the Re 2000 crashed shortly after it was generated in the air. Going to see the relatively complete wreckage, it seems that the engine is not working
Villanor  [auteur] 4 aug 2023 om 4:34 
That is definitely a bug. I'll look into that.
乂Oo忘★了愛oO乂 23 jul 2023 om 11:27 
Is this a bug? The defense plane generated by the factory does not seem to start the engine, and it always falls to the ground shortly after it is generated.
Villanor  [auteur] 6 jul 2023 om 3:18 
Thank you, unfortunately there is just too much lost by vanilla only. I will be continuing to expand this and my other WW2 encounter mod so in time they will be more NPC content between them.
Sir Connery 4 jul 2023 om 14:26 
If only this was made with vanilla blocks, I can't justify adding more bloat to my server. Looks nice tho.
Savimbi Jonas 19 mei 2023 om 16:59 
iron sky.....
Villanor  [auteur] 5 mei 2023 om 18:16 
Nope, it's also really not high on my priority list as I have a lot of installation ideas and additional planes that I will be adding in first. I'm also working on ships for the naval side of this.
Nitrogameace 5 mei 2023 om 17:00 
have you made any headway?
Nitrogameace 5 mei 2023 om 17:00 
im currently trying to figure out how to make pirate tanks myself
Villanor  [auteur] 28 apr 2023 om 5:21 
I appreciate the suggestion. I will take a look at that. I would love to have some French and Italian vehicles defending the installations.
kmrii 28 apr 2023 om 2:55 
oh amazing. For ground vehicle spawns you may be able to look at constys automated ai ground tank enemy
Villanor  [auteur] 27 apr 2023 om 16:05 
The weapons on the NPCs ignore the weapon randomizer as significant additional weight or recoil would really break the NPCs behaviors.
The spawns are handled by MES and as I add more things into the mod you will see more variation.
乂Oo忘★了愛oO乂 27 apr 2023 om 10:56 
Will it be randomly generated in MES?