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Please vote for the future of KOLT Command Consoles by clicking here: Poll on Reddit
Ends 03 August 2023 0800 GMT
Скорее всего проблема с качеством текстур. Попробуйте включить эту опцию в настройках.
I have coded all blocks in this mod with functionality similar to what you're showing me. I hope this fulfills your request hitherto; I understand it was a highly requested feature.
https://steamproxy.net/sharedfiles/filedetails/?id=1563205938
It is on my workshop page back from The Witch stopped making mods. I understand it no longer works and I am not good with figuring out to get it working. I also have the other ceiling mount that was set to function as a Programmable block (Also on my workshop page), in hopes someone like you may be able to fix these one day!
You'll have to rebuild all of the cockpits. However, you can have both mods loaded in the world at the same time without issue so you can convert.
Also thank you K_9Unit2409 for updating this
Please! It makes it easier to trouble shoot
when I have visual evidence.
Good question, I haven't seen any issues. Can you DM me some images of your issues? Also, I'll take a look at the Console Straight Chair. Let me know if you are using medium or high model quality.
I also plan another update in the near future with more content and expansions! Stay tuned.
I was aware of the issue and thought it would be passable as an LOD model. Turns out anyone who changes graphics model settings lower than high will see these LODs...it's not the quality I intended for users. The only way I got around this was to duplicate the primary model to the first LOD. You'll see a fix in the next update (Which I am working on, slowly) but currently it is the result of my lazy patchwork. Thanks for the info.
@theMisteryDE
I think I found the solution. It had to do with some of the naming conventions of the block. Should be fixed in the next update.
Just great to see them revamped and brought up to the current game.
Thank you for the information. I am looking into the issue as I noticed several scripts are not working with any of the custom PBs either. Once I find a solution it will be released with the next update. Cheers!
Look at the last few images in the gallery above and place the blocks as the arrows indicate. It's a transparent LCD that, at the moment, needs to be changed to something else for you to actually see the screen. Soon an update will be released with a set of instructions on the face of the block and the artificial horizon script automatically on the LCD panel. Hope this helps!
Interesting, can you elaborate a little more? I will test with other scripts, but currently I know Whip's Horizon Script works fine.