Stormworks: Build and Rescue

Stormworks: Build and Rescue

PYO's Tactical Data Link Terminal II
44 Comments
Pyo  [author] 23 Sep, 2024 @ 7:50am 
Yes,it should be. You may try it first
Secret176 23 Sep, 2024 @ 7:20am 
So i can transmit using a 3x3 screen gen 3 data to gen 2 1x1 screen and it works right
Pyo  [author] 22 Sep, 2024 @ 1:24pm 
Yes, gen 3 is a huge updated version of gen 2.
Secret176 22 Sep, 2024 @ 6:56am 
Does it work with tactical 2 the tactical 3
Pyo  [author] 22 Sep, 2024 @ 5:52am 
To secret176, check the new version pls
Secret176 21 Sep, 2024 @ 11:03pm 
Uhh i have a small question i wanna do an awacs plane but is there a way to transmit radar detected targets to all iff maps
Pyo  [author] 9 May, 2024 @ 3:33am 
Hey, enjoyers, I have a good news for your :
A new Tactical Data Link is available now! check↓
https://steamproxy.net/sharedfiles/filedetails/?id=3242277101
Pyo  [author] 26 Apr, 2024 @ 7:44am 
to Secret176
When listening and transmitting on the same channel at the same time you will only hear your own echo.
Currently I am working on a new data-link which can able to receive or broadcast constantly to selected target.
Will be available in few weeks.
Pyo  [author] 9 Aug, 2023 @ 10:37am 
to jvejsicky
Yes, sure. You are welcome!
jvejsicky 8 Aug, 2023 @ 1:32am 
Can I use please this microcontroller on my builds (heli and ship)? Im going to upload them on workshop.
SevenVII 17 Mar, 2023 @ 12:05pm 
SevenVII 16 Mar, 2023 @ 12:26pm 
Thanks
Pyo  [author] 16 Mar, 2023 @ 10:51am 
to Blackracer779: Yes, you are welcome.
SevenVII 16 Mar, 2023 @ 9:59am 
Can I use the controller in my boat? I want to upload it in the workshop and I give credit and the workshop page
TheCoolTimeLord 5 Mar, 2023 @ 11:39pm 
How would I remove the feature where the map moves when I touch the screen?
Pyo  [author] 24 Jan, 2023 @ 3:48am 
to McBurgen
yes, you can use output number ch.23, ch.24 and convert them (direction) to your scope monitor coordinate.
you can check my type 96 tank as example.
McBurgen 23 Jan, 2023 @ 2:52am 
Is it possible to use this to tell if you are aiming at an ally or at an enemy? Like an IFF system where you input your aiming gps coordinates and it outputs either friend or foe.
Pyo  [author] 9 Dec, 2022 @ 2:16am 
----
How to separate the part you want from the whole system?
You can try to import the azimuth, elevation, distance information into the part responsible for the calculation in your own way, let it keep calculating the 1~3 digital signal of the radar or something else...you need to modify those lua scripts...
Pyo  [author] 9 Dec, 2022 @ 2:16am 
to naizey_lines
the whole process is as follows:
1. Processing of radar signals. Sort and merge all signals to display on the sight for the player to select.
2. After the player selects the target, the lua script will send the signal's azimuth, elevation, and distance information to another lua script
3. Import the current pose and position of the sensor. (Heading, Pitch, Roll, Position, Altitude) Use this information to convert the radar signal to GPS.
4. Send a signal to the data link. (So ​​far, the coordinate signal required by the data link has been calculated. The calculation of the fire control is still going on, but I don't need to continue to explain it now.)
5. The purple signal to the data link contains what you want...
naizey_lines 9 Dec, 2022 @ 1:29am 
i have quickly looked over the creation you linked (very nice) but i cannot find the target lock function that is enabled with seat hotkey 1. i dont need aim functionality i just want to designate the target with radar and share it thru the link. i will continue to try to understand your micro controllers but help would be appreciated
Pyo  [author] 9 Dec, 2022 @ 12:38am 
to naizey_lines
>only work with static radar.
>way to designate a radar target and share it with allies.
Yes, it is designed for radar based target sharing. But Radar to GPS coordinate calculating need a lot of sensors and several additional lua scripts to work.
I mean, the whole system is much more complex than this data link,
this data link is like a subsystem of whole fire control system.
If you want to try or check the whole system sample.
Check this one:
https://steamproxy.net/sharedfiles/filedetails/?id=2892569502
naizey_lines 8 Dec, 2022 @ 3:52am 
does this only work with a static radar? and is there a way to designate a radar target and share it with allies?
Pyo  [author] 29 Nov, 2022 @ 10:13am 
to xva cl1pse
I am planing the next version of data link, will add some new features like what you mentioned about. and thank you for your suggestions again!
жанна орешкина 28 Nov, 2022 @ 1:46pm 
can you make marks like in Arma 3?And lines is it possible.
Pyo  [author] 27 Nov, 2022 @ 11:43am 
to xva cl1pse
Yes. It has. But no enough pixels to draw it.
жанна орешкина 27 Nov, 2022 @ 11:26am 
oh yeah this cross i forgot. But i thought motorized infantry have another symbol.
Pyo  [author] 27 Nov, 2022 @ 9:05am 
to xva cl1pse
IFV and APC symbol is the Infantry one used in reality.
Portable one? ... Well I will have a try.. to make a more smaller one
thank you for your suggestions.
жанна орешкина 27 Nov, 2022 @ 1:37am 
Can you makeTactical Data Link Terminal for Infantry? Like portable and symbol of infantry? I added to terminal grabs but I think you can come up with something better.
Pyo  [author] 26 Nov, 2022 @ 2:12pm 
to mido.dido2707
Thank you for your feedback.
I know it is happening.
In current game version, Lua calculated ID is not synced between different game client when multiplayer game.
I'm still looking for a way to get the game internal vehicle ID, but current game version does not support it yet.
If I found better way to set ID , I will update this system.
ABO ZA3ter 26 Nov, 2022 @ 1:28pm 
its really good but for the id on my thing is example 98 for my friend on my thing it shows 89 but his number is correct when he puts it in another thing btw the things are the moniter with radio
Pyo  [author] 26 Nov, 2022 @ 12:50am 
A version for Rescue use is coming.
жанна орешкина 25 Nov, 2022 @ 5:20am 
oh did you update it?
Pyo  [author] 25 Nov, 2022 @ 4:42am 
to xva cl1pse
oh..I see...
have you tried the new GPS aiming example?
MRAP is usually used by infancy units, so I guess, It should be same as IFVs and APCs in icon.
жанна орешкина 25 Nov, 2022 @ 1:22am 
Do mrap has own symbol?I marked like IFV and APC.
жанна орешкина 25 Nov, 2022 @ 1:21am 
nvm bro i did it.I fixed i so stupid.
жанна орешкина 25 Nov, 2022 @ 12:22am 
This is not my MRAP i will ask owner. I added to it Radio Chat Control of drone with bomb in other model and your system Sorry for my english.
Pyo  [author] 24 Nov, 2022 @ 5:41am 
to xva cl1pse
Thank you.
Could you upload your MRAP to your workshop? I want to check it ..
жанна орешкина 24 Nov, 2022 @ 5:23am 
And can you help me?I wanted to add GPS AIM at MRAP. I added but now i cant see friendly forces but GPS AIM is working good. I all checked.
жанна орешкина 24 Nov, 2022 @ 5:21am 
OMG Really good. I think it for Realistic battles or Sector Control. But this is too hard to use with random people.
Pyo  [author] 23 Nov, 2022 @ 8:47pm 
to SirShanova.
Thank you.
the "M" button at the left lower corner of the monitor is the toggle button to share your mark to others or not.
Have you tried it?
SirShanova 23 Nov, 2022 @ 12:34pm 
This is...indescribably a work of art. Well done! Only thing I'm struggling with is that while I can see friendly units, whenever I try to mark an enemy vehicle's position on the map using either Radar or waypoint, it doesn't appear on either my terminal or another. Please help!
Teniente Vlaskovich 23 Nov, 2022 @ 8:09am 
this is prob the best thing ive seen in the ws for quite a lot of time. Awesome job
Foggy24 22 Nov, 2022 @ 10:33pm 
New level in stormworks,G R E A T J O B !!!:steamthumbsup:
Cleve Vision Miner 22 Nov, 2022 @ 5:20pm 
I just can't wait to use this datalink terminal in my tank
GREAT JOB:GooseDuck: