Don't Starve Together

Don't Starve Together

Ancient Dreams - ACT II - Arsenal and Geology update!
355 kommenttia
Matheus [KC] 12 tuntia sitten 
What is the point of the difficulty, Easy, Medium and Hard, because I didn't see a difference between them.
gabe7712 12.11. klo 17.36 
any plan for a skill tree?
Koziciel  [tekijä] 23.10. klo 3.26 
@Unseelie King I almost forgot about food recovery! If you eat anything over 40 hp recovery for non-wonder players. You can also use gemshards which are dropped form refining gems, or in the early game you can craft them with a dust that drops from mining rocks as wonder, and the dust can also be crafted with 5 rocks!
Koziciel  [tekijä] 23.10. klo 3.13 
@Unseelie King Extra endurance is not recoverable by via the base mask, since its esentially extra hits protection from your armour. Fix your mask with nitre, ribs with thulecite or any of them with the Ancient Fixing Paste.
Unseelie King 22.10. klo 13.53 
I have 4 extra endurance wearing base mask and ribs, right? I can`t seem to recover the extra endurence while wearing red eye and eating healing food. Its capped at 2 extra endurence
кирюша 19.10. klo 5.20 
listen, make it so that in the mod settings, you can enable the picture of the cyclops deer and badger bear on any crystal in the mask
Hyuyuyuyu  [tekijä] 18.10. klo 1.14 
Thanks for the feedback, we're implementing those fixes along others
corvo_de_cartola 11.10. klo 21.45 
There is a bug with why's quotes for certain items in the mod
Hyuyuyuyu  [tekijä] 4.10. klo 12.18 
we'll look into it
Merlin029 4.10. klo 11.05 
Would it be possible to make it possible to read the obelisks in the ruins and the tablets in the archives and sanctuary with masks that only the Why can wear, just as it is possible to read the obelisks and tablets with the masks of Elytra, the Visionary and the Artificer?
Hyuyuyuyu  [tekijä] 3.10. klo 18.19 
thank you for the report, this is the first time WX examines wonder in 3 years lol
asparagus 3.10. klo 13.26 
game crashes when wx-78 examines why, the log is about the %s being invalid
Hyuyuyuyu  [tekijä] 30.9. klo 8.09 
It does yes
EldVarg 30.9. klo 7.49 
Does this mod change how meteor showers work? Trying to find which one that change the boulders to round - which is not compatible with the Moar Metals mod.
ghalooshy 27.7. klo 20.20 
btw awesome mod but is why supposed to take damage when he eats moss?
Hyuyuyuyu  [tekijä] 13.7. klo 3.32 
The aurora has a light flicker effect naturally but it's only meant to happen on swap since the game handles colors weirdly sometimes, but when you hold it for a while it should just cycle through colors seamlessly enough.

Why doesn't seem to have the walking issue on our side, might be some mod issues on your side.

As for Moss/Mineral dust we had plans to make them evaporate like ash but we forgot to implement it
corvo_de_cartola 12.7. klo 22.17 
Hi! i don't know if it's a bug or intentional but the Aurora Borealis light keeps flickering turning on and off
Hazelnut Pancakes 11.7. klo 16.13 
For whatever reason, Why turns invisible briefly whenever i walk left or right and stop, but not when i walk up or down.
corvo_de_cartola 1.7. klo 11.12 
Hi! Another thing that i think would be good, if there was a indication on when he takes temperature damage, i end up taking to much useless damage trying to hot swap the eyes and i don't notice that im too cold, if there was a way for the character to say something before taking damage and giving us time to prevent it i would be grateful.
corvo_de_cartola 26.6. klo 15.53 
Hi! Could you make an option on the mod to disable mineral dust and moss drops? it kinda clutters the game and it is not that usefull when there are other characters on the world, i know that they are used on his purple eye (and gold or grass for the others) but maybe he could use only sanity, or better hunger and sanity.
Commander JoJo 20.6. klo 10.26 
@Koziciel, Hey, thanks for getting back to me. If you could make it only pop up in the "refine" tab or make that at least a config option that would be awesome. I play with a couple character mods and tend to look into the survivor tab just to see native items for said character but it still makes sense to have the ability to refine for everyone if there playing with "Wonder Why" I really appreciate your consideration

(Edit : I see you actually already made the change yesterday via the patch notes, Thank you very much again!)
Koziciel  [tekijä] 19.6. klo 1.26 
@Commander JoJo Hi, these items are able to be crafted by other surviviours since the mod adds new resources and mechanics as well as the character mod.
Moss and Mineral just are drops from trees and rocks respectively, Wonder Why does have a better use for them but other players can use them to turn them into gold and grass as a little bonus. The chisel is a tool used to crack open the new boulders that will pop in the mossaic. I think i can make them pop up in refine and tools only ? Since yea they are not character specific, thank you for pointing it out!
Commander JoJo 18.6. klo 18.23 
Hi!, clearly a lot of thought, time and effort went into the mod. Its a really unique character mod and I plan to have it in a modded play through. During testing I noticed that regardless of chosen character, every player will have "Mossy Cut grass" "Refined Gold Nugget" and "Flint Chisel" in their "Survivor Items" specific tab. I was curious if you had intended this or not. I have some people that are going to be unfamiliar with the game and wanted to try to keep that tab clutter free as to avoid confusion on what characters could do what. Was curious if you would be able to add the ability to toggle that off in config and keep those items just in his own survivor tab or if you even intended it in the first place. Regardless, thank you for the hard work!
corvo_de_cartola 11.6. klo 18.43 
Hello! Your mod have a bug with the [API] Mods In Menu, each time that i try to put then together they crash the game
Auto 4.5. klo 9.42 
Love the latest update! Very fun :D
Koziciel  [tekijä] 20.4. klo 2.33 
@kkit_netrunner do you have any other mods enabled? You can hop onto our discord and drop the crashlog in the bug chanell, the link is in the topmost image
kkit_netrunner 19.4. klo 20.40 
Hey. Quick thing. Whenever I enable this mod, Don't Starve crashes. I'm not entirely sure why. Are there any things I can look at to try and figure out what it could be?
麦田里的麦草人 2.4. klo 22.37 
非常好mod,如果食物能兼容智能锅就更好了
Koziciel  [tekijä] 17.3. klo 1.52 
@Rabbisk Not really since the fallout with a co-creator sorry
Rabbisk 16.3. klo 21.19 
Thank you that was it! did you guy ever keep whys custom one around?
Koziciel  [tekijä] 16.3. klo 14.05 
@Rabbisk I have no idea what it was exactly but you may wanna try carousel theme from layers of fear. I think thats what it was?
Rabbisk 16.3. klo 5.46 
Hey! I played the mod a while back when why had normal health. They had a different carol as I want to show a friend the old carol is there any way I could download it or hear it again?
ErneztKyer 9.3. klo 17.19 
Wow, Ancients-themed mod?? You got me subscribed instantly!
Argon Pepper 9.3. klo 11.40 
My bad. Probably that :P
Koziciel  [tekijä] 9.3. klo 5.41 
@Argon Pepper Are you using the right mask?
Argon Pepper 9.3. klo 4.31 
It's not that i get a crash.
while wearing both the green amulet and the green eye the option for crafting the alternative recepies does not appear.
might be an issue on my part with other mods
Hyuyuyuyu  [tekijä] 9.3. klo 1.02 
@Merlin029 @Argon Pepper We don't get crashes from the green combo, could we get a crashlog?
Hyuyuyuyu  [tekijä] 9.3. klo 0.58 
sorry for the strings issue, we got jumbled when trying to improve the quotes files, hotfix real soon
Argon Pepper 9.3. klo 0.40 
Yeah, there seems to be some problems with description, name of some items and green combo.

@Merlin029
The mole eye is achieved by socketing some rocks in the masks.
The lureplant and plantera eyes used to be craftables (and be visible): the lureplant one i think it allowed you to plant seeds like wormwood (no need for digamajid and hoes) and the plantera one i think gave you the ability to view nutrients in the ground and quickly talk to plants. They removed them probably to give some more use to the green eye put kept them in the mod in case someone still wanted them (between an update and the other they might have stopped working).
Most of the mod's craftings exist in the survivor tab, like the codex humbra for maxwell or the books for wickerbottom
Are you using some sort of Hybrid crafting mod?
I used to use that kind of mod too and had that issue too (it was a while back and i since stopped using the hybrid crafting mod)
Merlin029 8.3. klo 16.18 
Some items (eyes, weapons) have no description and, despite their name in crafting, they have "MISSINGNAME" in the inventory (some have no name in crafting)
And one question, what happened to the "mole eye" (or whatever it is called, the eye that attracts moles), I can't find it in Too Many Items, but I found a lureplant eye and a plantera eye... is this something for the future? Because when they are inserted, they do nothing and the mask does not change.
And would it be possible to create a separate tab for all/some of the crafting items from the mod, because it is difficult to find them in creative mode (not all of them appear in the tab with items from mods)

(POLSKA GUROM)
Merlin029 8.3. klo 15.13 
green eye + wear green amulet = crash
幼稚鬼 28.2. klo 10.38 
"Opal eye now grants 10-15 planar damage" doesn't seem to be working
Koziciel  [tekijä] 19.2. klo 10.57 
@Recreaf the garden helping eyes abilities were moved to the green eye
the planting seeds was removed because there was a bug where wromwoods crafts were enabled through the tag and clearly has has made the gameplay healthier

I understand your point about the design, but the dark blob was just esctemplate's body with a dark texture on

I encourage you to get aquanited with the new additions and changes since the mod is still being worked on, drop by our discord server, link is in the top image
Recreaf 19.2. klo 10.42 
I haven't played with this mod for a long time, the new changes look a little strange to me
Why did you remove the eyes that helped you work with the garden?
and changed the usual appearance of the character, in my opinion he looked cool, the new skin also looks good, but it’s a little disappointing that the old visual was removed
Hyuyuyuyu  [tekijä] 1.2. klo 3.21 
They are indeed only decor for now, we plan to use them for something else later :)
Argon Pepper 1.2. klo 2.58 
Do the various statues made with refined gem cubes and the various colored gems have any function of sorts or are just for aestethic purpose? (I know they are in the decoration's tab, but i have a vague memory of when they were first added that there were other plans for them. I might misremember, though)
Koziciel  [tekijä] 26.1. klo 1.08 
Thank you for your genius insight
eugh cringe mod
Hyuyuyuyu  [tekijä] 24.1. klo 15.28 
thanks for the hint, I don't have all the images on hand but ive replaced the ones i could for now
The Viral Divinity 24.1. klo 14.08 
For all the description images, they appear to not be working, it says they don't exist or aren't available.