Total War: WARHAMMER III

Total War: WARHAMMER III

The Iron Colossus of Nuln: No Unit Cap (Updated for Thrones of Decay)
Počet komentářů: 15
Consho 20. srp. v 18.59 
I'll test the mod since it seems like it's been a while since anyone reported anything, and I'll let you know if it's still working or not (but since it's such a simple submod, I believe it's still working).
gold_nuget_yoda 21. říj. 2024 v 1.43 
bro you need to update
Merlini Cappuccini 12. říj. 2024 v 13.23 
How does this affect the Master Engineer unit cap skill you've given them in the base mod?
CHECKxURxPANTS 3. říj. 2024 v 15.26 
Using Sigmar's Heirs, put above Sigmar's Heirs in load order, works fine 5.2.6
Sir Nilbog 20. srp. 2024 v 14.06 
no cap?
Oscar 3. čvn. 2024 v 13.34 
@popolvar. same here
Popolvar 22. kvě. 2024 v 14.03 
I cannot requit the unit at all. I already have the building in Nuln but the unit is still greyed out.
golfersup 27. srp. 2023 v 14.05 
these units make empire so much more fun
Snek  [autor] 6. pro. 2022 v 19.29 
Updated to work with my last changes.

@Avery this only needs to load ahead of the base Iron Colossus.
Stanski 5. pro. 2022 v 20.19 
Needs an update. Screws up the textures of the colossus
Avery 2. lis. 2022 v 16.32 
does this go at the top of the load order
golfersup 16. říj. 2022 v 23.59 
finally i can play empire now, just not the same with out a colossus
Ciaphas Cain 29. zář. 2022 v 4.30 
Have you tried without other mods ♥♥♥♥♥♥♥♥? I mean just the two mods?
ddavydov 28. zář. 2022 v 11.12 
Doeas not work with radious mod
♥♥♥♥♥♥♥♥ 28. zář. 2022 v 9.37 
crashes the game on activation