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Rapportera problem med översättningen
I updated with that missing text, but i didn't try running the game myself.
What's not working ?
Was worried I would have to give up on the mod I have been enjoying.
I'll try to extract the scroll I added before to simply add it in the new files in a while (can't guarantee a date)
I found a problem.
When I click [Open Legacies], Legacy doesn't open.
Hope this mod can be updated
### REFERENCE
button_standard_clean = {
name = "top_legacy"
layoutpolicy_horizontal = expanding
size = { -1 45 }
datacontext = "[DynastyHouseView.GetTopLegacy]"
onclick = "[OpenGameViewData( 'dynasty_legacy_window', Dynasty.GetID )]"
tooltip = "HOUSE_VIEW_SHOW_DYNASTY_TT"
Well I won't have time to update it for now.
If someone is willing to compare vanilla file and the mod file too udpate i can add him as contributor
This mod was not updated since end 2023, don't expect it to works now.
I don't plan to play before a few months as my pc can't handle the end game.
As well as others dynasties : https://i.imgur.com/OJEoZPc.jpeg
Do you have other mods that could add information or whatever to the house window and push the button away at the bottom ? Or maybe try to change the percentage of UI scaling
Unfortunately there is lot of hardcoded sizes in the files and I don't have the modding skills to change everything to be responsive ^^"
Do you have another mod that modify the house window maybe ?
Should be good now
i'll need to take a deeper look to everything.
I couldn't try with my usual mod list though, I just tested with a few mods to add/modify legacies
Maybe it conflicts with Better UI if they modify this file too.
Though I don't think it's what cause the tabs to disappear (I don't see how it can affect that).
did you try disabling this mod ? is it still crashing ?
And when you make something Hardcoded, when you want Modders to Mod. You kind of have done exactly the opposite of being Modder Friendly. That is a contradiction, PDX.
Unfortunately I have no idea how to make compatibility patch for gui files, as it's not working with variable but is hardcoded.