Sapiens
Creative Mode
71 Yorum
seanhanco 22 Ağu @ 5:45 
So i figured it out, at least on my version and set up. the spawn menu is now accessed via the tilde key "`". thanks again for updating the mod. love the game.
Bobby S 21 Ağu @ 7:35 
I should add, I disabled this mod and the bug is still there. I am using some other mods too (BoneCrafting, Furniture and HammerStone)
Bobby S 21 Ağu @ 7:29 
I found a bug where most sapiens with general labour get stuck and don't move after they finish one labour task. When night falls it fixes them, they eat and move towards light. They also sleep just fine only to get stuck again when the sun comes up.
seanhanco 21 Ağu @ 3:31 
with the new update, I can't seem to access the lua console. everything else seems to work. thank you for your work and time.
SirLich  [yaratıcı] 13 Ağu @ 13:56 
@Therious It has now been. Make sure to get Hammerstone as well.
Therious 10 Ağu @ 13:05 
has this MOD been updated?
WolfSka213 23 Tem @ 2:11 
Just a tip for everyone since I see people using the commands to spawn things: you can use the decorations tab to place down any plants or materials you need (when spawning items with multiple variations like stones, wood types, etc, this will only spawn the default unless u have the other materials stored.) then selecting them and allowing your sapiens to use them, when placing items in bulk however, its quicker to still use commands.
WolfSka213 23 Tem @ 2:08 
mod indeed has to be updated for the new game version, we will have to wait, if you want to use it you can play the previous version of the game where it still works :steamthumbsup:
Grace_bannister 23 Tem @ 1:28 
i heard someone say he was on holiday we may have to wait a bit
RentMyNick 22 Tem @ 22:50 
Pls update the Mod, its crashing when generating new world
notarocrystal 22 Tem @ 9:41 
Can you please update your mod for the new update? Also love this mod. Makes the game a lot more fun. Thank you
Swezy 22 Tem @ 8:41 
Consistently crashes the game
nerd2ninja 9 Haz @ 17:04 
When loading a world with this mod enabled, the game will crash on Garuda Linux (an Arch based distro)
GamerGirlDK 4 Haz @ 5:31 
The unlock everything button crashes the game
DUSTY 1 Nis @ 16:15 
I cannot get any hay even if i Put the command in chat with this mod enabled
GamerGirlDK 4 Mar @ 22:40 
When I push the Unlock Everything, the game crashes
CrazyBox 14 Oca @ 2:12 
Dug this up from localization. I think these will be useful here since a lot of people struggle with finding all the plants:

Marigold - spawn('marigoldFlower',1)
Ginger - spawn('gingerRoot',1)
Turmeric - spawn('turmericRoot',1)
Garlic - spawn('garlic',1)
Poppy - spawn('poppyFlower',1)
Aloe - spawn('aloeLeaf',1)
Echinacea - spawn('echinaceaFlower',1)
Elderberry - spawn('elderberry',1)
Donti 7 Kas 2023 @ 23:33 
thanks for updating! love the mod
notarocrystal 1 Kas 2023 @ 21:19 
Is there anyway you can update this mod. I love it very much and it is not working with the game anymore. I would really appreciate it. thank you
Yoshtar 17 Eyl 2023 @ 14:38 
@Sgt_V3n0m looking in the mods scripts (sorry SirLich) the command is spawn("birchBranch", 20). hopefully that helps you.
Sgt_V3n0m 4 Eyl 2023 @ 0:05 
How do I spawn branches and logs? In the localization.lua, it says the item ID is "branch_birch" and "log_birch" respectively, yet it gives me a "no object found with that ID" error.

I've even tried different variations of wording it, but no luck. Any help would be appreciated!
Roytulin 23 Tem 2023 @ 13:20 
Ooo very nice~ Maybe one day we can stop our favourite people aging? XP
SirLich  [yaratıcı] 25 Haz 2023 @ 14:16 
@WHYNOT and @trevorg2159, while Creative Mode has it's own spawn command, it's just an alias for the base game command.

First open the console
- ctrl+c to open console
- /lua to enter lua exeuction mode
- spawn('mammoth', 10) to spawn 10 mammoths

To spawn a specific item, you will need to know the 'object name'. For example: `redRockSmall` for small red rocks. There are other names for other small rocks.

The easiest thing to do is open the localization files, and search for some keys. For example: 'object_limestoneRockBlock_plural'. Throw away the start and the end, and you're left with 'limestoneRockBlock' which can be used in the spawn command.

Happy Creating :)
WHYNOT 25 Haz 2023 @ 5:49 
How should a spawn command be typed out? For instance small rocks, I can't get anything to spawn. What am I missing?
trevorg2159 16 Haz 2023 @ 14:57 
How exactly should a spawn command be typed out? I can't get anything to spawn
frenchfried 13 Haz 2023 @ 21:08 
Oh wait, nevermind.
frenchfried 13 Haz 2023 @ 21:04 
Whenever I use the Unlock All Skills command, it just errors out saying: [string "Cheat:UnlockAllSkills"]:1: attempt to call value 'UnlockAllSkills' (a nil value) . Any idea what's going on here? Any clue how to fix? Thanks.
Erzik 5 Haz 2023 @ 11:24 
Hello, pls how i add any log type?
SirLich  [yaratıcı] 25 May 2023 @ 9:11 
Hi @Ian-C I renamed the cheat commands. Also, you probably should use the base game `spawn` anyways.

So try: spawn('sapien', 10) instead.
Ian-C 25 May 2023 @ 7:45 
Spawning not working, if i use...

cheat:Spawn('sapien', 10)

i get ERROR: [string "cheat:Spawn('sapien', 10)"]:1: attempt to call method 'spawn' ( a nil value)

is this a bug or am i doing something wrong?
Dagger589 14 Mar 2023 @ 17:28 
Crashes on replenishment, otherwise it works flawlessly.
R0ughHab1tz 12 Mar 2023 @ 18:06 
i didn't want to make a github account just for a comment. mine crashes as well
SirLich  [yaratıcı] 12 Mar 2023 @ 7:41 
Thanks for the report @Helly. I've opened an issue for it on my github: https://github.com/SirLich/sapiens-creative-mode/issues/17

I don't know when I will have time to look into this though.
VIPER 11 Mar 2023 @ 23:06 
When I click the instant grow my game crashes
voidlurker 21 Şub 2023 @ 2:45 
All of the trouble I had trying to get this mod to work at all would not have been, if I had found this information first. https://wiki.playsapiens.com/index.php/Guide:Mod_Installation
grapplehoeker 18 Şub 2023 @ 8:30 
@SirLich I have discovered a bug with Creative mod + Hammerstone Framework mod.
It appears that World save file size is a factor in causing the game to crash when loading a large World save with these mods enabled. I have tested on various of my World saves. All load fine... a World save of 300+ game days was noticeably slower, but did succeed. However, a World save of 780 game days (83MB in size) causes the game to crash every time.
Your thoughts?
SirLich  [yaratıcı] 12 Ara 2022 @ 14:16 
Released version 1.1.0! Release notes can be found on the relevant tab.
SirLich  [yaratıcı] 12 Ara 2022 @ 12:30 
> Is the Make Happy button working correctly? It's making my sapiens immediately leave the tribe

It's broken. Somebody fixed it already, but I didn't update it yet :*(
mateegus 11 Ara 2022 @ 18:54 
gonna make an awesome shaman village :D
Hoo'J Wang 10 Ara 2022 @ 17:33 
Is the Make Happy button working correctly? It's making my sapiens immediately leave the tribe
SirLich  [yaratıcı] 6 Kas 2022 @ 13:04 
@Baja it should still be working. It has a few small bugs, but generally in working order.
Baja 5 Kas 2022 @ 21:43 
Is this mod still working?
SirLich  [yaratıcı] 14 Eki 2022 @ 12:55 
@DivineZelot4024 as @GamerGirlDK explained, the mod wasn't updated yet to deal with this issue.
GamerGirlDK 14 Eki 2022 @ 11:02 
@DivineZelot4024 I dont think this have been update to the newest version of the game. Thats probably whats causing the problem
DivineZelot4024 14 Eki 2022 @ 4:31 
hey when i use the make sapien happy they get major viral infection is that ment to happen?
SirLich  [yaratıcı] 12 Eki 2022 @ 10:21 
@Serchant it's possible to do like this: cheat:Spawn('sapien', 10)
Serchant 11 Eki 2022 @ 14:28 
Thanks!

Also is it possible to spawn multiple simultaneously?
SirLich  [yaratıcı] 9 Eki 2022 @ 8:01 
Hi Serchant, it should work ok to use `cheat:Spawn('sapien')
Serchant 8 Eki 2022 @ 17:32 
command for spawning immigrants?
SirLich  [yaratıcı] 8 Eki 2022 @ 14:54 
Hi Filousse, please ensure that you also install Hammerstone.