Oxygen Not Included

Oxygen Not Included

True Tiles (texture mod)
387 Komentar
Aki  [pembuat] 23 Nov @ 3:37am 
@Doc_Abreu if you re having issues, please describe the problem you are having, and attach a log. The mod runs for me and other fine, there shouldn't be any breaks for this game update for this mod.
Aki  [pembuat] 23 Nov @ 3:36am 
@oeso0621 Decor Pack itself was crashing. True Tiles should be fine.
oeso0621 21 Nov @ 3:07am 
I think there is incompatibility with decorpack 1 and this mod.
I do not know why, but after the update, crash will happen if you use these two together.
Danrow 21 Nov @ 2:36am 
I also thought it wasn't working, but after some testing it seems to work very well for me. However, I only tested it on the "SPACED OUT!", I don't have the others DLCs.
Doc_Abreu 20 Nov @ 11:00am 
not working with new update
TetsuRemo 13 Nov @ 9:22am 
@CatPlasma Hey! Just wanted to drop by and reply to your old comment — back then I’d only made that single carpet tile, so yeah, the tiling issue was definitely there.
I’ve since finished the whole set and released it as a full mod, so it’s all fixed now. Thanks for noticing it back then!
CatPlasma 20 Sep @ 5:18am 
@TetsuRemo Hey, I tried to add the carpet tile texture you provided to Airen's addon pack, but the texture connection in the game didn't perform well. There were obvious boundaries between the textures of each tile.
see yew soon 7 Sep @ 6:29pm 
I hope this supports the new tiles like shale in the Prehistoric Planet Pack soon. Otherwise, really love that each of my colonies now feels distinct.
Aki  [pembuat] 3 Sep @ 3:02pm 
@ChocolateAir i know i'm late sorry, but if that ever happens with a mod again, here is the fix: https://github.com/aki-art/ONI-Mods/wiki/Download-Failed-error
ChocolateAir 27 Agu @ 8:38pm 
The mod tell me to restart the game everytime i restart the game.
I have resubscribed to the mod but it still happens
ShiraCheshire 22 Agu @ 7:52am 
Love this, really adds some life and variety to my base! the new textures are cute and fun, not as sterile and empty as base game. I feel like this mod turns a house into a home, so to speak.
22 Agu @ 4:10am 
很喜欢这个mod 可惜游玩的过程中小动物经常会直接穿过砖块掉下去 甚至会卡到墙里 把小动物移后依旧会直接穿墙或者卡在墙里
Entediado 21 Agu @ 2:59am 
Every day checking if this mod has been updated. I still have hope.
a small rabbit 18 Agu @ 9:21pm 
Hey Aki, any plans for a "Natural" tile theme? I really like the visual changes in this mod, but i also really like the look of the natural blocks.

Would love a theme where the tile versions have the same textures/visuals as the natural tiles
TetsuRemo 18 Agu @ 1:11am 
@Airen Hey, maybe you could add a shale carpet tile? I’ve already made the textures.https://drive.google.com/drive/folders/1mfuHijho9bYvC1dN-7uqyGpMoUJw1WIH?usp=drive_link
Austin5003 12 Agu @ 5:46pm 
Corner/ceiling trim when?
Ghastous™ 9 Agu @ 7:36am 
mod not showing up in the mods section in the game
Okami 31 Jul @ 1:55pm 
Hello Aki apparently your mod doesn't work with the last DLC could you see? Tysm
烤全羊啊嗯 28 Jul @ 7:01pm 
i like it ,and i approve it
c.kit 27 Jul @ 12:36pm 
Even though it does lack the FPP material textures, this mod still works great! Thanks!
cocoricop 15 Jul @ 9:13am 
I love your mods. Thank you!
Starkwood 14 Jul @ 11:43am 
thx for this good mod
Airen 12 Jul @ 11:47pm 
@Reverie, It looks so good I could eat this shale all day 😍 this my tiles dream coming real for real
Please check out this folder, ive put all the textures and files for u to work with, if u will wanna draw more 👉👈
https://github.com/airenelias/OxygenNotIncluded-BigStorage/tree/master/PrehistoricTrueTilesAddon

If you wanna test it just grab whole thing and smash into
%USERPROFILE%\Documents\Klei\OxygenNotIncluded\mods\dev
Or message me on discord "airen." i would love to help
Reverie 11 Jul @ 5:40pm 
Eh, after all I gave it a try with the shale tile. I don't know how to use it, but I'll drop it here in case someone else figures it out (it's based on Aki's tutorial picture): https://imgur.com/a/ImFJbEl
Reverie 11 Jul @ 10:24am 
This is one of my favorite mods - I saw that you're busy and I wanted to whip out some textures, but it seems it needs quite some file-type finagling, not just Photoshop work, and another person is on the case so I guess I'll just sit down and wait for now :)

Love your work, Aki! One of the coolest visual mods that have been a staple of my ONI for years. Have a great day.
PepeMilagro 8 Jul @ 2:49am 
Did you guys try this old tip from Aki? It ususally works for me (like, had to do it again today).:

Aki [author] 18 Jul, 2024 @ 5:14pm
@Krovah can you try deleting Documents\Klei\OxygenNotIncluded\mods\tile_texture_packs folder and then starting the game again?
Rzw1307 7 Jul @ 12:39am 
Waiting for update.
Mackcrws 1 Jul @ 2:43am 
No update? Bye bye mod.
/uninstall
Entediado 28 Jun @ 4:23am 
Waiting for this MOD to be updated every day.
Mongoose 20 Jun @ 6:52am 
This is my favorite mod and cannot wait to see how shale turns out!!
duke 16 Jun @ 8:11am 
can you update pls ?
久光 14 Jun @ 11:23pm 
When the author can update this mod to the latest DLC, it must be very perfect
Anon_Octo 13 Jun @ 10:54am 
I can't wait to see what the Shale texture will be!
Wildrat 13 Jun @ 2:34am 
yes please! My base isn't the same without all the colors :)
OMG step -bro! please update it, i need more texture, moreeee
RyuHardGore 12 Jun @ 3:24pm 
What a cool mod! I was wondering if you could create an alternate texture for the stone tiles, one that's the same as the texture of the raw stone you mined, but with the tile border :marijaonlooker:
Aki  [pembuat] 3 Jun @ 2:25pm 
@XenonXe: here is a guide
https://trello.com/c/qUKECvrI/45-tiling-cheat-sheet-guide

for the png-s i unfortunately don't have the time right now, im super buried lately. but .kra opens in Krita, which is a free app for Window or Linux, you can just hide the layers and save things over to use in whatever program you prefer.
XenonXe 3 Jun @ 2:11pm 
Thank you very much for the help! I am going to continue to look into this. I understand the intent of it getting built, but is it possible to supply the "built" or "top" textures by following the same placement/dimensions and have it work just the same?
Also, do you know if it'd work on modded assets, or how I can figure out what game assets go by what names for the mod changing the right materials? Sorry if these questions are dumb, I haven't decompiled the game or analyzed properties before, so this is all new to me

I will also go ahead and join! I will hit ya up if I am looking for any more help
Aki  [pembuat] 2 Jun @ 8:40pm 
@XenonXe: I don't have anything "♥♥♥♥♥♥♥♥", but these are the Krita templates I use:
https://www.dropbox.com/scl/fi/0i0zp2chionkc84i7wx8k/templates.zip?rlkey=86zqo1mravlqgqbjkkqsas8jk&st=8wk7a22d&dl=0

the idea is you paste a 128x128 repeating texture into the folder called "design main texture", and the rest gets built.
it's a little messy and i lost the plastic template, once again these aren't "♥♥♥♥♥♥♥♥" just my personal files. if you need help you can join my Discord: https://discord.gg/mvffW3eu , i will be around later today
XenonXe 2 Jun @ 8:21pm 
Hey, Aki? I am trying to make a texture pack for this mod, and I saw your guide. I wanted to know if you had asset files for templates that you could maybe share with me? I noticed all textures follow the same outlines and I am having a hard time knowing where to draw and where I can't.
Additionally, is adding tiles for modded resources or resources your mods don't have textures for? How would I find the game IDs for them if it's possible?
Panda 30 Mei @ 7:41pm 
Anyone have custom texture packs for this mod?
DarkEviL 28 Mei @ 7:34pm 
@aki please make textures for tiles and isolated tiles from аbyssalite.
BMO 18 Mei @ 7:13am 
สวยงามมาก ชอบมากๆ ขอบคุณครับ:steamthumbsup:
Vectrobe 21 Mar @ 1:43am 
@aki check github, I reported the issue there
Aki  [pembuat] 15 Mar @ 4:12am 
@妙麗格蘭傑 I'm not aware of any errors in this mod to update for. If you are experiencing issues, please send a report
妙麗格蘭傑 15 Mar @ 2:21am 
please update
Vectrobe 2 Mar @ 6:30am 
also the github and steam page buttons are flipped, the github goes to steam and vice versa
Vectrobe 2 Mar @ 6:30am 
There seems to be a severe bug with the config management in this mod, if "save settings outside of mod folder" is checked, the configuration doesn't match what is visible in-game, and the path it returns is '{0}', or null. If instead this is unchecked the settings are not remembered on change, and overall behaviour is very erratic.
Drulnir 29 Jan @ 10:43am 
Greetings Aki.
This mod feels like it's intended to be game content.
I really enjoy it.
Anyways I was wondering if an art overhaul for Pipes, vents and cables is planed.
It would really be awesome to be able to visually see what material a Pipe is made of.
I never really messed with Harmony a lot to be able to make an own approach and fear my artwork wouldn't be that good to match the games feeling anyways.
Thanks for your work, appreciate it a lot!