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Bir çeviri sorunu bildirin
No, this only changes the reaction of your character to bites, if you take a melee hit or get shot the animation will be a different one, unaltered by the mod
I think this guy just did it, but i did not test it
https://steamproxy.net/sharedfiles/filedetails/?id=3295523652
You were probably looking for this:
https://steamproxy.net/sharedfiles/filedetails/?id=2832464569
But it stopped working after patch .73 cause the devs changed how bullets react with your character, making you trip and fall.
I mean, it works, but you will be teleported to a fall or a trip animation.
Aside from that, im pretty sure that there is a option now in the sandbox settings to tweak your character reaction to being shot, from what i heard it is not perfect but it is what we currrently have.
for the values, i dont think it is possible to make them configurable in the menu, since they're not lua files, if i remember correctly they are xml, could be wrong (and im no programer).
You can tweak them on your own though
That said, I would suggest to the author to make the percentage reduction configurable in the game settings.
90% is too much and makes the game feel a little too close to build 40 with mostly complete immunity to physical contact. I would like to set it to 75% so that mistakes are still potentially dangerous, but 75 would be enough to eliminate the Animation Stunlock Cheese that is probably motivating most of the people using this mod. I just wanted to do away with the stupid wombo-combo you get sometimes from two unevenly spaced zombies executing their animations on you repeatedly with no control from the player.
And i dont even remember why i told people that were on singleplayer to use the other version, i have no idea what the thought process were
I changed the mod ID to "NoStunlocks", if you're running it on a server, you might have to remove the mod and add it back again for it to work, if you're playing the singleplayer version, try this version instead
https://steamproxy.net/sharedfiles/filedetails/?id=2837117862
Can't be stunlocked by 2 zombies/10 would sub again.
The workshop id is `2809203880`, not `280920388`
`280920388` links to a random picture that the game attempts to download https://steamproxy.net/sharedfiles/filedetails/?id=280920388
@Beato Yes, sprinters unlike normal zombies will slow you down when attempting to grab you, which is very annoying, but at least is not as bad as vanilla
Hmm thats weird, are you using it on solo play or in a server? Next if you could do me a favor, go in to your steam folder (the one where the game is installed), then go in to the Steamapps, next Workshop, then type in the search "hitreaction", if you find any other mod that has a folder with that name besides mine, there might be a conflict, im pretty sure that you're not but make sure you're not using the "Unwavering" trait from more traits as well, im not sure if there is any incompatibility, but just to be sure.
Outside of that, there have been a few users that couldnt get the mod to work since they were using linux, and numbers in the mod ID (which was a mistake on my end) apparently causes some problems, so you can try this version as well → https://steamproxy.net/sharedfiles/filedetails/?id=2837117862