Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta






https://steamproxy.net/sharedfiles/filedetails/?id=3505475492
Also this origin affects the scaling of enemies weirdly. The abovementioned cutholoid I encountered had 6k+ fleet power, and the occupation flotilla had over 100k.
Also, is it possible to make the origin compatible with a gestalt machine empire? I'm personally more used to that kind of playstyle and would love to experience this mod's content and origin as one.
3.7 port
Copying all of the "IMP_" lines (8 in all) to a new copy of the base game's version (can be found in common/component_templates) and adding 0.00; to the end of those copied lines will fix it.