Space Engineers

Space Engineers

Damaged Spawnships
19 kommentarer
Patrick  [ophavsmand] 1. nov. kl. 16:53 
@Squeech, Thank you!
Squeech 25. okt. kl. 17:07 
Wow - this is fun! Thank you! Nicely done!
Patrick  [ophavsmand] 11. nov. 2024 kl. 13:04 
@Farmer Nate, if you add this mod to your game, it'll work with whatever spawn ships you are using.

@Jack the Stripper, thanks! I'm glad it's working so well for you :D
BarveyBude 7. nov. 2024 kl. 18:00 
nvm i got it to work
Jack the Stripper 3. nov. 2024 kl. 14:33 
Never leaves my modlist. 10/10 improvement on space spawns.

Nothing like spawning near a planet in a blazing inferno, barely escaping gravity with the remaining battery charge, and playing thruster tetris to bring the ship to a halt.


I've made a few of these types of scenarios by hand in the past, and the fact that they're automated with this mod is just awesome.
Hagrid 21. okt. 2024 kl. 20:15 
does this only work on base game/vanilla spawn ships? or does it work with modded ones as well?
Patrick  [ophavsmand] 16. okt. 2024 kl. 17:37 
BarveyBude, head to the Discord and I'll be happy to help you.
BarveyBude 11. okt. 2024 kl. 15:50 
help it dont work
Xandrii 8. jan. 2023 kl. 9:22 
Thats great, was just curiously if that was only luck or real.
Patrick  [ophavsmand] 8. jan. 2023 kl. 8:04 
Thank you! The mod already ensures the cockpit, survival kit, parachute, beacon, and batteries remain intact. If this has not been the case for you, please go to the Discord and report the bug.
Xandrii 8. jan. 2023 kl. 6:47 
Not sure if this mod have it *by standart* but it would be great if at least one battery and starter kit is untouched. (because Medic components are nearly impossible to get in early game, and you need at least one WORKING assembler to create a battery)

Else lovely mod ^^ We all needed that :P
Patrick  [ophavsmand] 6. maj 2022 kl. 18:01 
Jump on the discord. It works every spawn for me. Is it possible you turned on creative tools prior to those subsequent spawns?
Babbayega 6. maj 2022 kl. 17:01 
seems to be effective with first spawn only. is there a option for each time a respawn occurs for this to cause damage?
Patrick  [ophavsmand] 6. maj 2022 kl. 5:17 
You can blacklist the atmospheric pod if you want. In my experience, the pod is never damaged. Everyone's game is different. Certain blocks can also be protected, such as the SK, control seat, parachute, and beacon, which is all you really need to start anyway. Talk to your server admins if you think it's too hard. The mod has plenty of customization options to tailor the start experience as desired.
Denis J :P 6. maj 2022 kl. 3:36 
looks good, but i thing the atmospheric pods not need that, because of my experience, the atmospheric ships damage from voxels in vanilla game so frequently xD Worst experience is if it explode during landing on server with 15 min cooldown for respawn again x3
Patrick  [ophavsmand] 5. maj 2022 kl. 21:27 
Yes indeed, that's the idea! :)
Stollie 2. maj 2022 kl. 5:28 
Siiick, mix this with a spawn ship mod should be interesting.
Patrick  [ophavsmand] 1. maj 2022 kl. 21:52 
Damage is automatically applied when you respawn. The specific damage inflicted is defined in the config file.
Babbayega 1. maj 2022 kl. 15:05 
damaged how?