安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題






Could you please add it somewhere ?
Thank you, and great work, one of the best mod i've ever played.
I play Sith a lot, are you doing all this on Drummond kaas?
The Sith have major penalties on that planet, turn off migration for both humans and Sith, leave the humans on kaas and move all the Sith to the other worlds they have habitability on
[examples[
Technician jobs use energy credits to create energy credits
and i can't remember if it might be different depending on empire type, civics etc but the ai also use energy credits to create food and im pretty sure they shouldn't be using energy credits to create minerals, not sure if im just misremembering but it doesn't seem right
Then I selected different properties in the properties, but that's pointless. After about 3 seconds, all settings are reset to their original values, even though they were there at the beginning!
I don't know why this is happening, and I can't say whether you intended it that way or not, so I thought I'd mention it here.
I specifically created a 100% clean version of Stellaris without any other mod.
Then download and use only your mod to test it.
It would be great if you could fix this.
Amazing mods guys