RimWorld

RimWorld

Fallout Stimpaks and Super Stimpaks
20 kommentarer
Camalie 26. nov. 2022 kl. 17:06 
Does this mod need a 1.4 update or should it work just fine without it?
Yuka 7. aug. 2022 kl. 6:41 
I have the same questions as bearhiderug and Thundercraft. It will encourage more people to subscribe if you have more information.
CreasedTails[FotR] 16. juli 2022 kl. 7:33 
They normaly work with CE?
bearhiderug 2. juni 2022 kl. 15:23 
please add how to craft and stats, subn now =]
Fsirad  [ophavsmand] 9. apr. 2022 kl. 1:41 
@PyromancinCyborg Nope
PyromancinCyborg 8. apr. 2022 kl. 23:17 
Do the stimpaks heal scars?
Fsirad  [ophavsmand] 5. apr. 2022 kl. 1:07 
@Thundercraft You're right, I'll look into it as soon as I find the time, thanks.
Thundercraft 4. apr. 2022 kl. 13:28 
Congratulations on making your own RimWorld Steam workshop mods. But I've just gotta say: It sure would be nice if the description had more information... :lunar2020stoicox:

What are the different stimpacks that the mod adds, specifically? How long do each of these last (in-game hours)? Do they affect bleeding rate? How do they affect healing rate? What are the ingredients needed to make each of these? At least that other stimpaks mod explains exactly what their stimpaks do and exactly how to make them without having to install it and try to puzzle it out.

I'm one of those players who refuses to install a mod without a fairly good idea of what it does and how it is supposed to be used. And I'm sure I'm not the only one who feels that way.
codytest 4. apr. 2022 kl. 11:23 
Realism idea: since such rapid healing would make you cr*p yourself IRL (at least according to ShoddyCast), maybe you could consider something with Dub's Bad Hygiene!
Fsirad  [ophavsmand] 2. apr. 2022 kl. 23:15 
@Torkkar
Not currently, but I like the idea.
Wyrmwood 2. apr. 2022 kl. 21:37 
oh man. this would be amazing if the health system in rimworld didn't seem fixed, like it is in fallout.
Torkkar 2. apr. 2022 kl. 16:53 
any plans for an auto ijector power armor?
Fsirad  [ophavsmand] 2. apr. 2022 kl. 13:29 
@OmegaNova
I'll think about it. Thanks for your feedback
Potato Launcher 2. apr. 2022 kl. 9:46 
Works great for on-the-field trips, but i feel it's a little too OP that you can heal a pawn to full with like 3 stimpaks though. Maybe reduce healing factor to 25x?
Hahkethomemah 1. apr. 2022 kl. 15:40 
Looks great, gj ;)
Fsirad  [ophavsmand] 1. apr. 2022 kl. 9:44 
@Ranger Rick
Thanks! I'm glad you liked it!
Ranger Rick 1. apr. 2022 kl. 4:44 
Very cool
kamikadza13 1. apr. 2022 kl. 4:08 
Well. I'll try it Ж)
Fsirad  [ophavsmand] 1. apr. 2022 kl. 3:12 
@kamikadza13
My mod contains original art (which i like better) and injection sound. Also two versions of the stimpak implemented (with different effects).