Garry's Mod

Garry's Mod

[GM] Coast - Pre-war
101 kommentarer
GUILLESUIT 2. sep. kl. 7:57 
coast
kasumi 11. mar. kl. 16:35 
@Momonga that is the map in Half Life 2?
Momonga 3. feb. kl. 12:21 
Will you do the version off that map after the war?
stevensky 23. aug. 2024 kl. 9:32 
yo what sky is that?
Empersand 19. juli 2024 kl. 7:55 
GO TO HIS CHANNEL
sai736 31. maj 2024 kl. 14:18 
so, does this map contain the highway 17 maps, the "d2_coast" series?
RileySV  [ophavsmand] 28. aug. 2023 kl. 13:37 
Alright, I updated the map. I think I have fixed some early prop fadeout and some brushes that weren't behaving correctly.
Helldiver-B312 27. aug. 2023 kl. 15:15 
I think it might've been something with the fact that the ramp is grabbable
Maybe get rid of that feature or somethin
RileySV  [ophavsmand] 27. aug. 2023 kl. 10:17 
@D-9341 It fixed? Oh that's great! Yeah, that was a real head-scratcher, not going to lie.
Helldiver-B312 25. aug. 2023 kl. 9:19 
Hey man, thanks for fixing the glitch!
Helldiver-B312 21. aug. 2023 kl. 14:25 
Also the ramp is missing
Helldiver-B312 21. aug. 2023 kl. 14:20 
Small thing, the second warehouse with the window has a missing area where a bigger platform is supposed to be, do you think you could fix that?
RileySV  [ophavsmand] 20. aug. 2023 kl. 12:33 
New update! Fixed the shadow and sun issues, did a bit more optimization and switched out a prop. Also upped the lightmaps so shadows should look quite a bit better.
Long "Long John" John 4. aug. 2023 kl. 11:34 
PERFECT.
Dy6poBcku 12. juli 2023 kl. 5:16 
i have all valve games not including portal and i see white strips in the sky:steamsad:
Dy6poBcku 12. juli 2023 kl. 5:14 
why do i have these white strips in the sky?
Blue Mr Gutsy 26. juni 2023 kl. 14:12 
What's with the ERROR sharks?
Baker 5. juni 2023 kl. 3:31 
Could you please add a sun and align the shadows pls?
currently there is a spot on the cube map where the sun should be but there is no actual sun entity there..
also the shadows are a bit off judging by the same spot
RileySV  [ophavsmand] 24. maj 2023 kl. 18:22 
Update! Cubemaps now works, updated some textures, and updated some models.
RileySV  [ophavsmand] 24. maj 2023 kl. 18:21 
@Joe Unfortunately not working at the moment due to the playable area being so large.

@WombatMedic Unless he is a Valve dev and made the original map, I am the only one who worked on it.
Joe 4. feb. 2023 kl. 10:16 
Nav mesh?
WombatMedic 16. sep. 2022 kl. 10:35 
one of my friends said the helped with the map lmao
Coroman 15. aug. 2022 kl. 1:17 
Sand monsters? Overwatch? A seven hour war? You must have been drinking late again Gordon. Now quit spouting nonsense and fire up the crane, we have some new shipments coming in.
Twister Finger 17. maj 2022 kl. 7:32 
I like it
Mr.2434nn 31. mar. 2022 kl. 2:19 
oh no. erorrs in the water
dabasourus 14. mar. 2022 kl. 14:13 
problem report why do the floatable barrels float in the air
Dante 4. feb. 2022 kl. 15:26 
spening hours and hours making the map going through every detail and optimising it THEN NOT MAKING A MAP ICON AAAAAAAAAAAAAAAAAAA
Megadethleff 3. jan. 2022 kl. 9:48 
cool
$uicideboy$ 4. dec. 2021 kl. 10:40 
amazing work man!!! very beautiful!!!!
Jake 27. nov. 2021 kl. 11:52 
Dayum, it really do be beautiful.
18. nov. 2021 kl. 16:29 
Man, the Combine really messed everything up...
wawaeoowoo 16. nov. 2021 kl. 23:07 
I've been waiting for a map like this. Finally someone makes one..
Nice map by the way!
gamer 11. nov. 2021 kl. 18:11 
pog
RileySV  [ophavsmand] 11. nov. 2021 kl. 12:42 
@Snowy Pom Pom Yes, there should be ai nodes for most of the ground as well as a large chunk of the airspace.
gamer 11. nov. 2021 kl. 6:03 
ai nodes?
Big Man Gauce 4. nov. 2021 kl. 19:17 
It's so weird seeing these pre-war half life maps. It just makes all the more terrifying and disturbing how the combine ravaged the Earth on their conquest.
RileySV  [ophavsmand] 28. okt. 2021 kl. 12:30 
Map has been updated! @vicentefelipechile there are now a lot more initial spawns! Plus lighting fixes and an update to some of the tree models.
RileySV  [ophavsmand] 27. okt. 2021 kl. 10:21 
@844box For these projects, I have a few reasons.

1. In these pre-war projects, I want to set a specific mood. One which a number of the 2d skybox textures conflict with, either by being too cloudy or too clear. Or their colouration doesn't match. As in they were designed for the atmosphere of the maps or games they were for.
2. I don't quite have the time to make and test my own. On top of which, is slightly a more complicated process of making one in comparison to other textures.

Because of all that, I chose the prop I use. It's easy to manipulate to how I want, it was an easy process to get, and it sets the mood I want with it's cloud to sky ratio + colouration.
844box 26. okt. 2021 kl. 11:31 
@RileySV Well, what's problem with using 2D skybox textures for pre-war maps?
RileySV  [ophavsmand] 26. okt. 2021 kl. 10:24 
@844box env_sun entities don't work with the prop I use to make the pre-war skies.
844box 26. okt. 2021 kl. 1:07 
@RileySV Why you never used env_sun entity?
Questioner the hun 26. okt. 2021 kl. 0:54 
TBH, it looked way better pre war
Nevard 25. okt. 2021 kl. 16:38 
@RileySV okay thanks just wanted to ask before downloading it. I make huge wars and all the NPC's I use need nav_mesh.
SummerTYT 25. okt. 2021 kl. 15:19 
I would appreciate it, because when I put it on my server, when they entered everyone they died and I had to be careful that a chaos did not form. XD
RileySV  [ophavsmand] 25. okt. 2021 kl. 14:18 
@Nevard Yes, it should have a nav_mesh/nodes.
@vicentefelipechile Sure. I'm planning on doing another update so I'll add a few more
Nevard 24. okt. 2021 kl. 17:35 
Does it have a pre added Nav_mesh on it or no?
SummerTYT 18. okt. 2021 kl. 14:39 
can you make more than 1 player spawner?
Tayro_AG 15. okt. 2021 kl. 14:16 
Sound issues seem to be fixed now, thanks for looking into it.
RileySV  [ophavsmand] 14. okt. 2021 kl. 8:48 
Alright, I think I fix the audio in this update. Plus a number of other adjustments and fixes have been made.