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Rapportera problem med översättningen
Thanks!
(sorry, but Steam's 1000 character limit would lead me to spamming comment after comment!)
Regarding Da Rules: I can't search for specific cards from this mod in Da Rules' spawning menu, with several exceptions such as Queen of Hearts IIRC.
Don't worry, i go to see what mod is doing this and will comment here again
@We Strvn I quite like Forbidden Suites mod, but in this mod I only include classic poker cards
5 of cards: Destroys/ removes the danger of an object that would require that pick up to pass
Example:
5 of clubs would destroy all spike rocks in the room because you'd need a bomb to pacify that object, and open the door to mines, 2nd knife piece, the bedroom, or secret room if your near one. or a 5 of hearts would unlock the door to maus and make all spikes turn off in the room so you wouldn't have to pay your HP. For the spade one it would only unlock basic key doors so it wouldn't be as op as a get out of jail free card or a dads key use. Exp: the shop, item rooms, library, key blocks, locked chest and big chest. For things like Vaults or dice rooms that require 2 keys they'd only remove 1 lock from the door. It could also be used to open up downpour. As for the 5 of diamonds, it would be used for arcade machine doors. and maybe do the effect of coupon in a shop.
Things like that.
@Blind, the Bound Demon thank you, I hadn't noticed. I already deleted his comment
@ptts10gmei don't listen to that guy I mentioned above. He's very toxic in the forum threads and floods them unneccesarily. Your mod is totally fine.
Other idea, maybe it highlights the "trinity" by giving you 3 of every pickup type excluding the one in question (e.g. "Three of Diamonds" spawns 3 bombs, keys, and hearts on the ground).
If that's too similar to Justice, you might consider making them spawn a trinket which relates to each pickup category (though perhaps that effect is better served to something like the Jack, as a lesser version of the King)
One last idea is that each card simply spawns 3 of the rare/good variants of each respective pickup, so black/bone/eternal hearts, nickels/dimes/lucky pennies, giga bombs (there's not a lot of bomb types are there), charged/cracked keys. Something like that.
Love this mod btw thank u great job
Ace replaces pickups, and in Repentance, enemies, with the pickup type in question.
Two interacts solely with your internal count and doubles it.
Four spawns a golden variant, which I like because it feels like doing Two twice, but in a way that doesn't feel unbalanced.
Queen spawns an assortment of them on the ground.
King takes them away in exchange for something potentially greater.
Three merely tripling them feels not just too powerful, but a bit out of place, and similar to the Twos. Three is a prime number, it has its own cultural and thematic associations that I think we can pull from for inspiration.
@Q.S.Animazione I think it might fits good with the "Jack" cards
@Kirbyster & @BussyBox Yes, I have been told quite a bit about that. I have already solved my problems with steam so soon I will adjust the cards of "3 of" and "King" cards a little so that they are more balanced
New idea:
"8 of" cards work like cracked key, but the room is guaranteed to be a special red room, depending on the suite: spades -> vault (those rooms with the chest on the door); diamonds -> arcades; hearts -> sacrifice; clubs -> Secret or Super Secret
@Kirbyster yeah especially with blank card and 3 of diamonds i will try to balance it somehow when i can update
"5 of" cards
"5 of diamonds" turns all coins in the room to Nickels
"5 of spades" turns all keys in the room to Charged Keys
"5 of clubs" turns all bombs in the room to Troll Bombs
"5 of hearts" turns all hearts in the room to Soul Hearts
"10 of" cards
"10 of diamonds/spades/clubs" swaps the numbers in the respective pickup count (so 14 would become 41, 23 would become 32)
"10 of hearts" replaces heart types in your hp bar with their respective opposites:
-red heart containers into bone hearts and vice versa
-red hearts themselves into rotten hearts and vice versa
-soul hearts into black hearts and vice versa
-eternal hearts into gold hearts and vice versa
"Page of" spawns the corresponding beggar (page of hearts can spawn the hell game instead of the demon beggar if unlocked, rotten and electric beggar cannot be spawned)
"7 of" changes the price of all items of the floor (7 of hearts turns them all into devil deals, 7 of spades locks them all in big chests [if unlocked, otherwise golden chests], 7 of diamonds basically has TKeeper's effect, 7 of bombs locks them all in stone chests)
"6 of" spawns 6 poker cards of the same suite (this is lame)
Maybe this should be the way to go?