RimWorld
Cosmetic Armor Capes
68 comentarios
cerhio 30 AGO a las 1:27 p. m. 
It was really dope. Only issue is they were worth 0 and seemed to fall out of the sky way too much. Looked so fucking cool.
NöSTer 18 JUL a las 5:51 p. m. 
Really hope someone is able to revive this mod for 1.5 - having armour capes is really up there when it comes to aesthetics!
Silvershroud 29 MAY a las 7:58 p. m. 
Yeah, this looks amazing, if only I could use it.
Pookage 7 MAY a las 3:14 p. m. 
This is my favourite mod, and I'm so gutted that it hasn't worked from 1.4 onwards 😭 Is anyone able to grab it and update it somehow?
BlackFinger 2 ABR a las 11:39 a. m. 
Yo! 1.4 and 1.5 PLSPLSPLS!!!!
Enxev1ty 15 MAR a las 12:32 a. m. 
update pleeeeeaaase i neeed this
Leiftur 27 DIC 2023 a las 8:21 a. m. 
update pls!!!!
nmio 13 DIC 2023 a las 3:38 a. m. 
Same problem as Emperor Tortulio's. The cape renders wrongly in 1.4.
Emperor 4 OCT 2023 a las 5:51 a. m. 
It renders on preview images, but the layers are wrong on live pawns on the map
bugrilyus 21 ENE 2023 a las 11:34 p. m. 
This works in 1,4 you can use it. Ive been using it since the update.
1Z Rison 27 DIC 2022 a las 4:57 p. m. 
Is this mod seriously not requiring royalty?
Because all of the capes have no icons etc. and beyond that bug out any trade window (if the would-be item is on screen) that has them and any attempts to view info on the capes.

Specifically because it cannot find the Things/Pawn/Humanlike/Apparel/Cape/Cape graphic. I do not have royalty so my theory would have been that it is trying to access a graphic that is not present->issues obviously, however royalty is not listed as a prerequisite. Is this mod intended to work without royalty or not?

Playing on 1.3 currently, so nothing related to incompatibility with the new version.
Thetaprime 12 DIC 2022 a las 10:04 a. m. 
After messing with load orders and mods for a couple of days I can say this mod absolutely fubars pawns. Heads disappear, pawns freeze in place. It may be an interaction with another mod, but removing this one alone fixes the issues.
Pookage 20 NOV 2022 a las 2:46 p. m. 
Really hope someone is able to revive this mod for 1.4 - having armour capes is really up there when it comes to aesthetics!
ALEXNTFOX 15 NOV 2022 a las 3:25 p. m. 
Update or fork anyone?
realnamehidden 9 NOV 2022 a las 4:03 a. m. 
I really liked this, it's a shame it might not work on 1.4
BittenDonut 4 NOV 2022 a las 2:45 a. m. 
For people who are wondering if it'll work in 1.4 without updates - unfortunatly no, at least with USE Set apparel draw order, all pawns become invisible
Mr Groovy 30 OCT 2022 a las 9:41 p. m. 
This is going under the armour, not over, Update plz?
すし🍣 27 OCT 2022 a las 6:50 a. m. 
1.4?
Freya 21 AGO 2022 a las 7:34 a. m. 
@HOSHaN Thank you so much. Been waiting for this to be fixed for ages and this worked for me.
HOSHaN 7 AGO 2022 a las 8:04 p. m. 
For those having a problem with capes loading behind armor. https://steamproxy.net/sharedfiles/filedetails/?id=2828788563
Dare Arkin 12 JUL 2022 a las 11:28 a. m. 
Is this one currently working? I'd love to have capes over armor for my more bombastic pawns.
tanhung910 10 JUN 2022 a las 2:44 p. m. 
oh, how I wish this mod got updated :steamsad:
Maki 29 MAY 2022 a las 3:29 p. m. 
I was able to get it rendering properly, but I've only tried with Rimsenal and the vanilla armors. The Combat Extended exoskeleton doesn't seem to work with it for whatever reason

Using Fluffy's Mod Manager I made a local copy of the mod, went into RimWorld\Mods\__LocalCopy_Cosmetic Armor Capes_-29-5\1.3\Defs, created a folder called ApparelLayerDefs, and then moved the ApparelLayerDefs.xml into the new folder.
kinchee 15 MAY 2022 a las 3:45 p. m. 
capes on the bottom layer and can't be seen, i can't appreciate the beauty of them
Incorporeal Arasu 28 ABR 2022 a las 3:14 p. m. 
https://steamproxy.net/sharedfiles/filedetails/?id=2587575180&searchtext=layers

This mod seems to fix the issue with the capes appearing on the bottom layer. I dont think it works with mod armor since I tested it with the mecha armor mod
Bluejay 12 MAR 2022 a las 1:15 p. m. 
Did anyone figure out how to fix the capes appearing beneath the armor? It can't be a compatibility issue since I tested it with only Hugslib and Harmony and it sadly didn't work :(
Torkkar 8 MAR 2022 a las 9:56 a. m. 
so 2 problems 1 question: Problem 1 ALL capes are now rendered as a Bottom layered armor even if bottom layer armor is equipped. 2 Capes not equippable in EDB Prepare Carefully BUT can be added to equipment load out please fix these asap.

Now My Question is can you combine all these Capes into 1 Cape called Power Armor Over Cape, Aswell as adding a Jarl Cape from VFE Vikings?

My Star Knight Turned Emperor of Man Kind needs a coat.
themasternija12 22 FEB 2022 a las 9:28 a. m. 
No clue capes are still rendering under the outer layer big oof.
VexedOwl 6 FEB 2022 a las 11:18 a. m. 
Has anyone figured out a fix for the capes under armor?
Guardsman Fallout 27 ENE 2022 a las 8:04 a. m. 
Renders under armor now.
Freya 16 ENE 2022 a las 12:31 p. m. 
@strill I love this mod, i loving playing fashionworld with my pawns and this was one of my must have mods. Now the capes are rendering under all the clothes!
Wax 10 ENE 2022 a las 11:59 a. m. 
Hi @Strill great mod! Just having a slight issue with the armor rendering over the capes after equiping.
Tirith Amar 13 DIC 2021 a las 12:01 a. m. 
These look cool, could you add a plate armour version?
Akahige 4 NOV 2021 a las 7:08 p. m. 
I second Draconis's question.
Draconis🐊 8 OCT 2021 a las 11:05 a. m. 
Is there any chance of a version of this that makes the default capes go over armor just like tabards do, rather than a whole other cape item?
LeviMais 5 SEP 2021 a las 12:46 a. m. 
First off I'd like to say great mod, its funny how little cosmetic things like this can inspire a whole play through. However I have a little suggestion.
When I equip a cape my pawn drops their shield, (vanilla expanded vikings) I assume this is because they both exist on the "on top layer" and cover the same body parts, left and right arms. I believe if you'd make the capes not cover the arms then both could be warn at the same time and my hopes for my pawns to look bad-ass while being safe in melee can be achieved.
Also automatic orbital strikes like mac said :P
CalvinMalthus 2 SEP 2021 a las 1:04 p. m. 
I noticed it got patched up :) Thanks!
Strill  [autor] 27 AGO 2021 a las 11:53 p. m. 
@Uziel That was a bug with Vanilla Expanded. I reported it in their bug thread and it's since been fixed.
CalvinMalthus 24 AGO 2021 a las 5:26 p. m. 
new update for rimworld today and suddenly renders below armor.
Eclipse 24 AGO 2021 a las 2:25 p. m. 
could you please make it so it was possible to use those capes as preffereed apparel in ideology?
RelaxItsJustAGame 18 AGO 2021 a las 12:48 p. m. 
This should affect role requirements too
Mactaverum 16 AGO 2021 a las 8:56 a. m. 
But why doesn't it have a shield and automatically call orbital strikes upon enemies? Useless.... :steamdeadpan:
Ruby Wyvern 16 AGO 2021 a las 5:08 a. m. 
@Barons Entitled much?

First of all, you don't talk for everyone. Where's this "everyone who downloads it for what they want it to do" at? I don't see this giant group of people.

Second, you got no right to demand something from a modder. With that I mean don't go "Do this, Fix That" on them. That will only make it so they DON'T do stuff because of your entitled attitude. And that attitude is what not only screws people like you, but others that Also want something but keep their mouth shut like wise people, who then won't get it either because you messed it up for everyone. Modders do what they do for free, in their own spare time.

If you want the capes to be able to be used for Ideology, I suggest making your own mod.
If not, let me give you the knowledge of Suggesting something next time instead of Demanding.
Change of tone can go a long way.
Elth 14 AGO 2021 a las 8:06 p. m. 
The God Emporer of man will be pleased.
Fenn Psyian 14 AGO 2021 a las 3:07 p. m. 
These capes look really nice! I appreciate your battle fashion mod and there needs to be more like it. :steamthumbsup:
Don't Farm Me Thanks 14 AGO 2021 a las 8:39 a. m. 
Strill: "I made this nice mod that I use personally, you guys can use it too if you want! Here!"

Barons: "THIS MOD IS POINTLESS UNLESS IT DOES WHAT I WANT! TAKE IT DOWN!"

God bless the entitlement of people.
Arcanant 13 AGO 2021 a las 1:37 p. m. 
For everyone asking for this to count as a role you can use O21 Role Apparel Unlocker and go to its settings.
Barons 12 AGO 2021 a las 11:16 p. m. 
Dude your mod is awesome, I wasn't trying to trigger you, just fix it to do what everyone who downloads it want's it to do. Please!
Strill  [autor] 12 AGO 2021 a las 3:13 p. m. 
@Barons It's literally called "COSMETIC" armor capes, because the capes are cosmetic-only. If you think that it's pointless because all you care about is making the game easier by bypassing ideology role requirements, then there are a hundred other mods that can help you make the game easier, including mods which unlock ideology apparel options.
Barons 12 AGO 2021 a las 2:57 p. m. 
You should change the name of the mod or set it as not compatible with 1.3 until it's fixed.