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is there a way to disable hapinness button?
Fixed interacting with signs causing exceptions issue, thanks to @Antirhinnum [github.com]!
https://steamproxy.net/profiles/76561198984999544/screenshot/2476496897576650193/
(help)
Fixed the mod quest fish causing exceptions issue
Are you talking about NPCs from fargo's mod? Unfortunately the icons must be added by fargo because from a code level, the sky biome used by fargo for NPCs is created by itself without using the vanilla code, so there is no icon.
That said, a half-bug, half-compatibility thing I would like to bring to your attention is that NPCs who like/dislike the Sky or Underworld have no symbol on their panel - instead being a question mark. It'd be neat if you could add those!
heres the github for it
I am interested in the Dialect mod. So instead of making it possible to change the cog icon, I will look into the mod first when I have time
The custom buttons Dialect lets modders add also wouldn't show up in this mod, and I dont expect you to make them since that seems pretty impossible, so the cog icon is important to switch, though I wonder if you could somehow check if an npc is "supported" by Dialect and have this mod's UI disabled for them by default. You'd have to look at Dialect's code for that if you wanna do that, maybe I could ask the Dialect creator for a Mod Call that gets the List of supported npcs, since they do use a list
I'll make sure to do so the next time it occurs, though I play on a pretty heavily modded copy of Terraria so it might be a bit difficult to untangle - apologies in advance!
Added a button displayed in the upper right corner of the dialogue panel to switch between vanilla and modded dialogue panels. you no longer have to go into the mod config and change the toggle every time.
Fixed a bug where the painter's decor button disappeared
May God bless you ,Amen.
Suggestion: A button somewhere in the dialogue box (maybe hidden in a corner?) that opens the vanilla menu. This would be nice to have as a "failsafe" for NPCs that aren't fully supported; that way you don't have to go into the mod options and change the toggle every time.
I'll update the mod
And there is an option in-game for you to switch to the vanilla version without disabling the mod . Just open mod config