Cities: Skylines

Cities: Skylines

Network Multitool 1.3.8
1.005 Yorum
CitesSkyliner 10 Kas @ 8:11 
Destroyallflashlights: Wow! Absolutely right! Most mods are very much broken and outdated and abandoned. Thank you for updating!
HAN 8 Kas @ 17:09 
I'm Korean, and I really love your mod. I desperately want it to be included in CS2. I've been waiting for two years.
RogueTanuki 24 Eki @ 15:47 
Amazing work
wobblfnr 23 Eki @ 2:58 
Please bring this Mod for Cities Skylines II in the Paradox Mods Launcher!!!!
Bob Raynor 16 Eki @ 12:25 
Great tool as always, thanks for the update!
CrispLemon 30 Eyl @ 21:21 
Accidentally unsubscribed, then resubscribed. Not showing in the UI.
Yellow flash 30 Eyl @ 3:16 
Thank you for the update!
colart1 29 Eyl @ 16:19 
Cheers for keeping this updated.
macsergey  [yaratıcı] 29 Eyl @ 14:42 
the mod is updated for game version 1.20.1-f1.
DestroyAllFlashlights 26 Eyl @ 0:26 
I'd pay for this to be on Cities Skylines 2.. The only mod I can't play the new game without now. CS:1 has tarnished the modding community by continuing to release content after retiring the game, demanding mod authors like you to stay on top of things on a game released a decade ago. Every few months I try to play CS1 now something goes wrong. Sometimes things appear fine, other times random blocks of zoning appear (completely detached) near roads I've used this mod to create, sometimes entire networks just completely disappearing in spots. I'll end my rant before I go crazy, but I just really miss the old CS1 and I loved your mod the most of them all, maybe even more than TM:PE! It just sucks that even when you guys try to keep up, something as pointless as a CS1 content patch throws the workshop into a frenzy.
BetTD 25 Eyl @ 17:05 
While there is a warning upon launching the game, the mod itself still works. It has been confirmed that no changes were made to the underlying code, I'm currrently running the game with the mod enabled and it definitely still works. An update isn't necessary, you can continue playing!
swagon9th 25 Eyl @ 13:39 
same its out dated, but lets wait and give time for the mod owner to fix it. Creators have lives too lol.
Finwickle 25 Eyl @ 4:27 
It's the mod itself that says it's outdated, but that is only a game version check. It doesn't say that it is not working. And from what I've seen and tested, it still works fine.
heather131109 25 Eyl @ 1:56 
the game said this mod is out dated
Schrödinger 24 Eyl @ 8:51 
no, it works fine
Starneer 24 Eyl @ 2:36 
Currently not up to date :'(
Kita 24 Eyl @ 2:05 
Not compatible with v1.20
Zlango 24 Eyl @ 1:58 
Mod isn't up to date.
Mod was created for 1.19.2-f3
Current version is 1.20.1-f1

Would you be so kind and update it for the newer version?
Thanks in advance.
tragedy 10 Eyl @ 5:31 
how do we stop the doubleing roads issue
ApexGlitch 2 Eyl @ 4:15 
hey everyone

universe sandbox has been in early access for 10 years

updates take months are actually useless additions nobody asked for they claim to fix bugs but the same issues remain broken

Their Roadmaps are lies they promised astoroid burn up features in march its now august and still nothing

im done waiting this just a lifestyle business at this point their living on our money with no intention of actually finishing the game

dont waste your money like i did we deserve better

feel free to copy and paste this to warn others
patrioticparadox 31 Ağu @ 15:12 
And?
guido.wehner 31 Ağu @ 14:03 
Null pointer exception when loading the game
ch 26 Ağu @ 12:55 
为什么下载以后是0kb,在游戏里也用不了呀/(ㄒoㄒ)/~~
goannawoman 28 Tem @ 3:18 
thank you
patrioticparadox 25 Tem @ 5:14 
Use the '+' button to add a node and then use node controller renewal to change the node type to 'crossing'
goannawoman 25 Tem @ 4:50 
Skyve told me to replace a mod that adds pedestrian crossings for this mod, but I can't work out how to add crossings with this mod?
patrioticparadox 11 Tem @ 20:17 
Use Unified UI and uncheck show legacy buttons in the options
Failer 11 Tem @ 5:18 
UIIs tehre any way to move the UI buttons? Thney are chucked behind Vanilla road build button and its very hard to reach them.
Onyx 9 Tem @ 18:51 
This mod isn't broken, and for the people that say it is, ( if you haven't ) download Skyve ( Or ) look at your mods, test them one by one until you find the error, long but effective. It could have conflict! It works fine for me.
patrioticparadox 22 Haz @ 20:35 
The mod is not broken.
huyna 22 Haz @ 18:57 
it is broken af, whenever im trying to loop/connect roads, it's doubling. No idea how to fix this
patrioticparadox 19 Haz @ 5:40 
It works
Manu 18 Haz @ 7:41 
The dependency is not updated to the game version (harmony). Does it work anyway?
patrioticparadox 15 Haz @ 19:37 
No, it is not broken.
chrismarion100 14 Haz @ 7:41 
This mod is broken
AverageEuropeanTramEnjoyer 24 May @ 14:54 
It would be nice if you were able to switch the network direction side without changing to the other side for parallel tool.
tomasz.rejmer 24 May @ 11:10 
Nie działa z 1.19.2-f3. Pozostaje w wersji 1.3.6 ... bez aktualizacji.
patrioticparadox 24 May @ 7:18 
It still didn't need an update. See the change note in their comment. But I'm glad things are better for you!
eurozazzy2013 24 May @ 7:06 
THANKS BRO
To the idiots who were telling people it didn't need an update, keep the old version lol
fries2763 23 May @ 22:55 
thank you bro
patrioticparadox 23 May @ 13:40 
Woo!!!! Thank you so very, very much. Whew
macsergey  [yaratıcı] 23 May @ 9:55 
Version 1.3.7

Updated required game version to 1.19.2-f3.
念卿 22 May @ 11:02 
I really like this mod and I hope the author can update it in the city: Skyline 2:steamthumbsup:
patrioticparadox 19 May @ 4:55 
Still works exactly as it did before the update
mj_designs1 19 May @ 4:42 
the mod version is out date
the mod was made for version 1.18.1-f3
current game version 1.19.2-f3
update the mod to the newest version, otherwise the correct working pf the mod is not guaranteed and can lead unpredictable error
gamophyte 18 May @ 12:59 
This mod works. Just added a node near the end of a road so I can make a cul-de-sac.
patrioticparadox 26 Nis @ 17:20 
Seriously, it works just fine. If it doesn't work on your system, there is something wrong on YOUR end. Not with the mod. You can safely ignore the warning that it was compiled for a different version of the game. There was no code change to the game so mods work EXACTLY the same as they did before the update.
Stop turning people away from a perfectly working mod because YOU are having issues. Check the reddit wiki. It has very useful information on how to correctly mod this game and how to troubleshoot issues.
Doc001 26 Nis @ 13:46 
It works fine.
grandpapapaa 25 Nis @ 5:21 
I've put thousands of hours into this game, as I'm still waiting for CS2 to be worth a purchase. This mod is broken. Harmony and dependency mods say as much, stating that the mod was made for 1.18.1-f3
Four Elements 22 Nis @ 23:29 
If a mod works for many players then it isn't broken. This mod works perfectly fine for me. Apply the appropriate settings, search for incompatible mods and stop messing around with mods. This mod works fine!