RimWorld
SRTS Expanded - Battlestar Galactica
48 commenti
S.Angel 20 lug, ore 7:00 
Not a vehicle framework port but here is a 1.6 version working with SRTS Expanded (continued) : https://steamproxy.net/sharedfiles/filedetails/?id=3530313415
Kotori 18 apr, ore 5:53 
A vehicle framework version using these models would be great
Zachita 23 mar, ore 8:24 
Wow this looks amazing... Does it work in 1.5?
Rex705 2 lug 2024, ore 5:18 
Got my vote for a 1.5 update this mod looks great.
Я з Донбасу 18 giu 2024, ore 5:28 
1.5 ?
heymegalodon 28 apr 2024, ore 14:19 
1.5 update please
Chazz Hazzard 20 apr 2024, ore 13:52 
would love to see a 1.5 update
Emberbuck 18 gen 2024, ore 16:00 
is there any plans to port this is Aerocraft and/or vehicle framework?
Cinkciarz Adam 14 gen 2024, ore 14:30 
@Red Star & @Cuddle ♥♥♥♥
There is conflict between SRTS and Carryall mod
Damion Wolf 2 ago 2023, ore 11:39 
Same issue as Red Star. I accidentally duplicated, like, six or seven of the Raiders before realizing what happened. They were loaded with vanilla incendiary and high explosive bombs keyed in for a precision strike.
Sen'val 23 dic 2022, ore 18:24 
Any way to get the fighters go have a bit more weight limit? Using another mod that adds additional bomb types, but they get kind of heavy. Or if you could give me some tips on what I need to change as this is literally just me wanting to carry bigger bombs with a fighter. Any feedback would be nice.

(Also side note, all 3 versions of the Viper (I, II, VII) have exactly 170 Mass Capacity even though they have capacity on their info pages)
Capi  [autore] 12 nov 2022, ore 12:33 
I remember that happening on previous versions, but can't remember what caused it. Let me look into it
Red Star 7 nov 2022, ore 14:13 
Some strange bug where I try to launch to a town, instead of launching nothing happens when I select "Drop at edge / drop at center". I look back in the ship and there's clones of it in the contents tab along with my loaded items. This happened on the cylon ship for me. :lunar2019shockedpig: The default SRTS ships seem to work as intended, so I'm not sure what's going on.
Capi  [autore] 23 ott 2022, ore 9:29 
Don't worry, I just want to be sure I'm not the one messing up :mathematical:
Victor 23 ott 2022, ore 9:22 
Maybe it's because of Rimpy, I heard they have some kind of database that is refreshed from time to time and this can happen, sorry for bothering you
Capi  [autore] 23 ott 2022, ore 9:07 
Here you go, there's nothing else I can do.

https://imgur.com/a/VP9Wmy0
Capi  [autore] 23 ott 2022, ore 9:03 
Not at all mate. Let me reupload anyway.

https://imgur.com/a/Nb211dM
Victor 23 ott 2022, ore 8:57 
I tried verifying the game files, unsubscribing and subscribing again... but it still has the same issue: you changed the link, but not the packageid, the old one was smashphil.neceros.srtsexpanded, but the new one is smashphil.srtsexpanded
Capi  [autore] 23 ott 2022, ore 8:04 
I already did that
Victor 23 ott 2022, ore 7:44 
Can you update the packageid to <packageId>smashphil.srtsexpanded</packageId> so to reference the new 1.4 version?
Capi  [autore] 23 ott 2022, ore 1:03 
Just in case, this works just fine for all versions, but if you use it with 1.0, 1.1, 1.2 or 1.3 you'll need the old SRTS Expanded version and you'll get a missing dependency issue.
pgames-food 24 ago 2022, ore 18:53 
ah yeah rustic fox, if you havent seen the galactica films (especially the original one which was like 3 hours long or something with Lorne green) its worth watching :)
✬ᛃᚨᚲᛟᛒ✬ 24 ago 2022, ore 16:35 
im not even a star wars fan but these ship textures are sexy def gonna use.
pgames-food 1 dic 2021, ore 22:44 
there was a z-levels mod (i tried it in an older version of rimworld) it worked about 60% of the time, but had some bugs which made items vanish etc so i couldnt use it in my main playthrough, but if it becomes more stable, maybe there will be a way to use it in some way, to get more building real estate for large ships. (sort of like, you still have to spend resources to make ship hull/sos parts, but the sos mod could recognise if you have build something in a zlevel, such as 4 shield enhancers, and it boosts your shields a bit x4) :)
Captain Canada 1 dic 2021, ore 6:36 
if they can make a proper mod that lets you have multiple decks to the save our ship 2 mod, i could see a few battlestars being made
pgames-food 16 nov 2021, ore 13:44 
:)
JohnC2308 12 nov 2021, ore 8:03 
Image a battlestar for all your raiding needs-
bujiu 22 ott 2021, ore 6:13 
Cylon Raider can not fly!!!!!
Yutoku 20 set 2021, ore 17:37 
I love these!! Keep up the great work :)
pgames-food 19 ago 2021, ore 22:25 
(or in your case), tanks :lunar2019grinningpig:
pgames-food 19 ago 2021, ore 22:24 
ah thanks, yep thats true
pgames-food 7 ago 2021, ore 17:38 
imagine if SOS2 had a way to warp in reinforcements, (if there was enough space on the map area), so that when the main ship takes 50% damage (friend or foe), a viper or cylon raider warps in to assist :)
shaggyfolkks 7 ago 2021, ore 6:09 
you should make a clothing pack with some of the uniforms to go with it
Killerkitty641 29 lug 2021, ore 5:55 
Love this!

Now all we need is a flyable Battlestar Galactica! (Maybe an SoS2 Ship! haha)
Rex705 28 lug 2021, ore 13:42 
Soooo good.
Capi  [autore] 28 lug 2021, ore 13:13 
Yeah @pgames-food that mod wil do. I just need to see how they did it so I can make it with Galactica
Sig (Von Luck WT) 28 lug 2021, ore 13:08 
That see through cockpit! Is there any way you could animate a dim blinking light on the console? Maybe a little "geyser particle smoke" when it lands?
pgames-food 28 lug 2021, ore 10:33 
ah yup i had a look and cant see it on steam, which is still deleting my rimworld subscribed mods, (after maintenance tuesday) and still trying to update (so it could be steam playing up)

but this is a similar mod which might be handy?
https://steamproxy.net/sharedfiles/filedetails/?id=2163702706
Capi  [autore] 28 lug 2021, ore 9:57 
Do you have a link to that mod? Maybe I can use the same method
pgames-food 28 lug 2021, ore 9:31 
(someone made a babylon 5 mod for save our ship, so there might be a way to visually make it using shipset tiles but i need to try that mod some more) :)
pgames-food 28 lug 2021, ore 9:29 
ah ok cool :)
Capi  [autore] 28 lug 2021, ore 2:25 
For that we would need to have Galactica itself, but for now I'm working on the Colonial One, so maybe there will be a president of the colonies?
pgames-food 27 lug 2021, ore 19:12 
very nice :)

i wonder if there will be a Galactica Actual? :)
Capi  [autore] 27 lug 2021, ore 18:19 
Glad you are enjoying the mod, I hope you like the new textures.
James009 27 lug 2021, ore 14:51 
Very impressive. I was waiting for this to be created.
Lotus Elise 27 lug 2021, ore 9:30 
My dream about Number Six in viper ll come true. Thx!
Capi  [autore] 27 lug 2021, ore 9:16 
You're welcome!
Sig (Von Luck WT) 27 lug 2021, ore 9:13 
Damn this is is old school, I like it! Thank you!