RimWorld
Gradient Pack I
13 comentarii
VOID  [autor] 19 iul. la 8:29 
mod updated to 1.6
VOID  [autor] 6 nov. 2022 la 5:03 
@MrXarous - yes it works. tho some error messages will appear in the debug log.
MrXarous 5 nov. 2022 la 18:56 
Does this support the new fork of Gradient Hair ?
VOID  [autor] 24 oct. 2022 la 10:31 
mod updated to v1.4
CaptArcticWolf 17 aug. 2021 la 18:52 
Oh, Now THIS. is a keeper.
VOID  [autor] 14 iul. 2021 la 6:37 
MOD UPDATED
added gradient mask defs
VOID  [autor] 14 iul. 2021 la 4:28 
@ec#2718 on Discord
the chance can be set in the mod settings of gradient hair mod
ELLIOTTCABLE on Discord 14 iul. 2021 la 4:27 
Is there any way to *reduce* the occurence of this on other pawns?

Pretty much every npc is spawning in with *wild* hair. Which, while cool, kinda takes some of the fun out of it. )=
VOID  [autor] 12 iul. 2021 la 2:01 
@test
you can even make your own mod with other pack of textures and they will work too, when you do it the same way as in this mod.
VOID  [autor] 12 iul. 2021 la 1:53 
@test
yes. all pawn will have a chance to initially get gradient hairs. the chance and which one will get them is controlled by gradient hair mod.
test 12 iul. 2021 la 1:49 
will npc pawns spawn with thsoe textures randomly with character editor enabled?
VOID  [autor] 11 iul. 2021 la 23:13 
@test
You need both Character Editor and Gradient Hair mod, because Gradient Hair mod self does not load any other textures and this mod is a Texture Pack only - it has no code.
test 10 iul. 2021 la 0:38 
does it work? I tested with only gradient hair mod and this mod, I've set gradient hair chance to 100% and I've been rerolling colonists in the rerolling menu but they only have the standard gradient, people with gradients from this mod don't spawn