Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告






whenever I try to launch v4 it just crashes immediately :(
I’ll eventually upload it there when I wrap up some finishing touches, then I’ll post a version for Garry’s Mod some time later. There will be a number of new buildings and some new Easter eggs, and the citizens will finally be making their grand return!
I completely forgot to check the rp_ version on gmod when I looked at the available secrets in gmod 2 days ago
Not sure if I'm gonna try out JBMod though, seems to be a poorer brother of GMod. Oh well.
Also, by the Astolfo room, do you mean the projector one of a different one? And you can add certain missing images back, since the Workshop now allows more mature stuff if properly tagged.
I’m certain that the JBMod version (Which isn’t the one on the workshop…) has more easter eggs on it but I’m not sure how many of the “new” are in GMod’s V3 tbh…? It’s been too long to remember to ports. I don’t know why I haven’t just released jbrp_astolfo_inc_v3 to JBMod’s workshop or a patched version to GMod yet. Updating this whole mess would solve a lot of this confusion… 😅
I was thinking about creating a discussion thread with the easter eggs so that others can share their findings and discover them more easily.
And it's all the GMod version, don't know much about JBMod.
There’s also another secret which is only accessible via noclip? Go inside the random extended wall on the second floor of the main building, it’s hallow :P
I’m surprised you managed to see Bloxek’s servers get set ablaze, that’s a random event running on loop with a timer iirc
i'm working on the rp version rn
and another map
but maybe after the rp version is finished i can get back to v4 :P
the rp version has npcs back on the map and stuff btw, and quite a few new things that i might just add to the base version perhaps