Horizon's Gate

Horizon's Gate

The Shelter
41 commenti
[ELL]-Finalis 3 apr, ore 11:33 
Thanks for the advice! Yeah, I saw they could use a few more options. They're so cute though~ Thanks again!
Mentol  [autore] 3 apr, ore 6:16 
@[ELL] No problem. Yes, you can use it. I would just recommend adding more skin colors to differentiate them somewhat in case someone wants to use both mods.
[ELL]-Finalis 2 apr, ore 14:56 
@Mentol Sorry to bother you again, I was wondering if you would be against someone using your Goblin assets to make their own goblin-like race? Credit will be given of course (with a link to this mod once I figure out workshop descriptions lol).

I really love the cute goblins you made and I'm not really much of an artist myself but I want to make a port that sells mechanical weapons and stuff run by gobbos.
[ELL]-Finalis 18 mar, ore 12:32 
Oh hey, no no. Don't make me rush you, no way! I just wasn't sure if this was an active mod still. My apologies!

One of my main goals is merely to bring more content if it isn't being used, never to step on any toes~ I wish you luck, I'm very interested in what you've made~
Mentol  [autore] 18 mar, ore 8:39 
@[ELL] , I still intend to finish the mod. I'll try not to go on too long and simplify what I was doing, although it will probably take a few months to update this.


If anyone wants enable the Blue Lightning and Bird Master without a trainer, i guess they can use this mod: https://steamproxy.net/sharedfiles/filedetails/?id=2128852771


I'll review the Forest Nowhere thing and change the whole thing with the captain, which I see is causing problems. I know that if you talk to him head-on, it doesn't usually cause an error, but depending on the position you talk to him from, crashes the game when the summoning event is triggered. So I'll probably change the battle to avoid that.


@Tjonbrown , Beaster Passive - Wild Fear: Temporarily decreases enemy PhysAtk/PhysDef/MagAtk/MagDef/moveDistance/jumpDistance (-1), PhysEva/MagEva (-5)
[ELL]-Finalis 18 mar, ore 2:48 
@Mentol Henlo, I hope you are well out there. I noticed that Blue Lightning and Bird Master are basically feature complete but not brought into an unlockable state. I wasn't sure if you planned to come back and update this mod, since it's been quite some time.

I was wondering if you'd mind if someone made a mod to activate your ideas -- with due credit of course. Nothing else in The Shelter would be touched, as the idea is merely to utilize unused content. Anyway, just asking, any answer at all would be most welcome <3
ShineOmega 14 dic 2024, ore 18:59 
So sad Blue Lightning" and "Bird Master are not available. This is one of the best mods out there.
Sevethat 1 set 2024, ore 1:29 
There is another crash in the forest of nowhere in the first well when attacking the npc that is not a spider.
Sevethat 1 set 2024, ore 1:27 
Hey, in the fores of nowhere, when you speak with the captain with boom in your party, he deals damage to chars around him, transforms and crashes the game, something related to a key not found in dictionary
ahcastro 6 ago 2024, ore 9:51 
anybody find the trainers for bird master/blue lightning?
Tjonbrown 10 mag 2024, ore 16:14 
Can anyone tell me what wild fear status effect does? (Beaster Passive)
Yo Bro 20 gen 2024, ore 14:01 
Where to find blue lightning trainer?
jdaaustin 12 ago 2023, ore 12:28 
The locations are so confusing to me. I don't know how to read them.
NoBogui 14 gen 2023, ore 16:05 
Looks awesome, can't wait to try this out.
Mentol  [autore] 7 gen 2023, ore 12:56 
I know it's been a while but...

TheseAcidWords, That's the end of it, and now the journal thing seems to work as normal.

ShineOmega, I was testing the arena several times but it works fine, so I don't know what caused your error.

Tan90Roller, You can delete zone "alvoralx1" from your save game to force it to reload as new.

Deason Red, I will add new areas with the trainers in the next major update of this mod.

But for now, I'll update again if something else needs to be fixed.
Tan90Roller 11 ott 2022, ore 8:50 
So...I might've killed Green as he just gave the general dialogue when I first met him and didn't give anything more after that. I didn't know I was to convince or do anything with him so I fought him then completed the dungeon. Is there any way to bring him back? Also, as @Deason Red asked, how do you unlock Bird Master and Blue Lightning trainers?
ShineOmega 2 set 2022, ore 9:51 
After the first elite battle where you gain the beast armor, in the power rangers final confrontation, there is no automatic teleportation to get outside of the arena, so the team gets stuck there.
Gaist Heidegger 31 gen 2022, ore 8:54 
Really impressive amount of work in this! I hope you continue your modding endeavors, this was a lot of fun.
Deason Red 25 nov 2021, ore 22:07 
I just started playing this, how do you unlock the bird master and blue lightning?
TheseAcidWords 11 nov 2021, ore 6:33 
I'm stuck on the Forrest Nowhere part. I just beat the Red Beaster guy at the end of the long trail and I can't figure out where to go. It seemed like a big final boss fight but it didn't get it crossed off my journal. Am I missing something?
Mentol  [autore] 11 set 2021, ore 17:56 
Great that you are having fun.

Yes, the next thing I want to add to the mod are new locations, including a new port to recruit goblins (and to unlock the new classes). So eventually you will be able to enjoy it.

I haven't finished it yet because I've been a bit busy so I haven't had time or concentration, but the next mod update could be at the end of the month. (hopefully)
Pinky The Strongest Yoshi 9 set 2021, ore 17:22 
Having fun so far, just wanted to throw in a suggestion/request to add the new races as main character options. I'm loving the goblin and would like to be one at some point :P.
Mentol  [autore] 28 lug 2021, ore 6:26 
True, apparently you can put abilities of different classes to the monsters but since it is not something that the game normally does, it tends to get stuck with some abilities.

If you open the "build mode" and then close it, the battle continues as normal.

I'll fix this later in the next update, removing abilities that block battle. However, this does not affect battles when enemies respawn, as those are normal with no additional abilities.
Chomprey 27 lug 2021, ore 8:57 
Bug report: in the room with all the spides and spiders, the game softlocks when one of them tries to use brave on one the crubs, otherwise really enjoying the mod so far
Mentol  [autore] 15 lug 2021, ore 7:54 
Thanks for enjoying the mod, I will update with more locations eventually but I've been a bit busy

Here I answer the thing about the keys: https://steamproxy.net/workshop/filedetails/discussion/2492055509/5081733371341460098/
MarcelloHC 15 lug 2021, ore 6:50 
I'm really enjoying this, but I'm stuck on the beach - I found 2 lockipicks and 2 keys, but I'm missing the other two keys. I'm pretty sure I dug one up and found one on an enemy if I remember correctly, but I might be wrong about the one I found on an enemy (definitely dug one up, though!) - I've been scouring the map to find the last two keys because I have 2 locked chests left to access, but any tips would be appreciated!
Mentol  [autore] 10 giu 2021, ore 11:31 
Thanks for advising baruna3746, I had not realized that it was a closed door that is not configured to open.

Now it works correctly but they will have to reload the map in case they have already saved the game having visited the place before.
baruna3746 10 giu 2021, ore 6:49 
actually, i did not know how to open the locked door which could access to the blacksmith. it could not open via any keys so i tried to make other route by using a megabomb to the wall beside the locked door.
Mentol  [autore] 9 giu 2021, ore 12:42 
Summing up the beach: there are 2 lockpicks, 4 normal keys, 1 "Witcher Key", and on the beach there are 2 closed doors and 4 closed chests that open with the first six things. In the Shelter the last key is used.
Mentol  [autore] 9 giu 2021, ore 12:14 
No, it is a unique key that only works for that specific door, it is called "Witcher Key":

It is found in the chest where you fight with the blacksmith in the last area of the beach, that chest is opened with a normal key or lockpick. And you enter that place, using another normal key or lockpick on the door to give access to the area on the previous map.

Then you get to where the blacksmith is in the house with a graveyard in front of him. Where there are tombstones.

There is an exact amount of normals keys and lockpick to open all the chests and doors on the beach, some are in obvious places, in boxes in sight or from enemies, (two buried in places that looks marked), and there is one hidden in an open chest on a map with a secret passage in the wall.

I don't know if you are missing any of those keys.

Once with the "Witcher Key", you use it on the door of the Shelter.

Sock 9 giu 2021, ore 11:07 
I can't find the Witcher either. I've been all over the beach. Does the Witcher's key work on other locked items? If so, I may've already used it.
Mentol  [autore] 2 giu 2021, ore 12:56 
Added elite arena mode, absurdly difficult (?), maybe.
Mentol  [autore] 1 giu 2021, ore 17:18 
In summary:

-First
Take the witcher's key from the blacksmith in the chest of that place, on the beach nowhere (?)

-Second
You have to use the key in the Shelter, in a door that is in the place to the right of the arena, above where you recruit the Blue Sailor. (the door on the right in that place where there are boxes)
PurpleWitch 1 giu 2021, ore 13:32 
Ehm, after defeating Ridas, where should i go? I explored seamingly everywhere but i can't find this oh so terrible witcher
baruna3746 26 mag 2021, ore 19:34 
Now i have finished stories about the witcher and forest with all clear (i guess). I have to say this is such a good mod like a wellmade drama, so i hope everyone should play and enjoy it. story 5/5 volume 5/5 treasures 5/5 characters 5/5 secrets 5/5 map-design 5/5.
Mentol  [autore] 25 mag 2021, ore 5:55 
staircase?, I'm not sure what you mean, could you send me a picture and I'll check (?)
baruna3746 25 mag 2021, ore 1:04 
I may have missed things, a staircase in the town nowhere was not interactive.
Mentol  [autore] 23 mag 2021, ore 19:57 
Thank you, I hope you are enjoying it
baruna3746 23 mag 2021, ore 19:34 
i cant believe it is your first mod! what the massive contents and good qualities as well
Kay 19 mag 2021, ore 16:35 
This looks awesome! I cant wait to try it
Heal These Idiots™ 19 mag 2021, ore 15:16 
Scuderi looks stupid, but rest seems cool