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https://steamproxy.net/sharedfiles/filedetails/?id=2806331695 I'll do the other two races when I'm more comfortable and I have a good feel at what to do (Unless people want one pulled from the PRD mod. I'll post in those, too.. May as well.)
If you - or anyone else - wants to take the reins and reupload a fixed up version of any of my mods, feel free. Consider my work public domain.
I recommend testing to see if the problem still occurs if you create a new preset, then load it.
I was tempted to go back to Legacy (they were my first race mod ever). But it has issues too. Thank you so much if you can help me.
Sorry for the late reply. What Vox Aegis said is what I've been suspecting, too. I'll try to troubleshoot it a bit at some point, but it's most likely not something I can fix on my end.
Seems to be a side-effect of Pawnkind Race Diversification. If you have races from other mods that are spawned through PRD, they also show up as 'human' in the info panel. So the problem is most likely on their end.
HAR is at the top below ideologies
I didn't think of that, good point! I'll see about implementing a solution to this in the next couple days.
Eventually, maybe? 1.3 blindsided me, and there's more than I expected than needs updating. Plus, honestly, I've been less interested in maintaining these mods and have been happily playing 1.3 without my races, so it's a low priority. I might look at bringing Slithers, Ikquans, and Klickmala into 1.3 after HAR has finished working out some of the remaining kinks and released clearer information on how to update. No promises.
ps. if you need an extra artist for race sprites, feel free to ask me, i would like to help.
Alex n' Italy#7703
You can also adjust race weights yourself however you like: look for Pawnkind Race Diversification in Mod Settings, show Global Weight Settings (or World Weight Settings if playing an existing world), uncheck "Prev Adjusted", and adjust the numbers to your liking.