Space Engineers

Space Engineers

Directed Energy Weapons - WC Edition
38 kommenttia
YungPro 11.8.2023 klo 17.09 
No mod description?
skillnick456 17.2.2023 klo 22.10 
@eff09 sadly it is and honestly i was one of my most fav mods
Eff09 29.9.2022 klo 3.18 
Sorry but is there any reason to not think that this mod is abandoned?
Samson1 28.9.2022 klo 10.12 
How would I go about increasing the damage output?
Evelyn, Angel of the void 28.5.2022 klo 2.07 
Does this actually have the proper fix in it? Or is this just a reupload of the same broken original mod? From the comments so far, my confidence is rather low.
ninjawizard 26.5.2022 klo 2.07 
i dont get it, where is the block list or description?
DimiDerevo 12.4.2022 klo 19.56 
Fix camera positions in the turrets please, it is obstructed by the barrel I assume. Also it would be great if you add description to this mod
Skallabjorn 12.3.2022 klo 21.07 
Keen introduced a new setting in the MOD API, author needs to add a camera offset to the cubeblocks file to fix that ( had to do it on a bunch of my own mods )
Dvevil8 9.2.2022 klo 8.01 
Getting a large blind spot when controlling the gun form the built in camera. May be seeing the barrel.
Omniri 20.1.2022 klo 19.09 
Just got back into the game after a while and I can't get the light fixed lasers to charge on both grid sizes.
Star_Kindler 9.11.2021 klo 20.46 
@Clockwork168 not sure when you fixed the shield bleed-through, think it was a long time ago, but I just saw it lol so thank you! I'm very glad to be able to use the weaponcore version now, the effects and targeting and everything is much better.

One question though, why do the light lasers have 5x the dps and about 1.5x the power consumption of heavy lasers? You'd think heavy lasers would have higher dps and power consumption, I think they did with the non-WC version.
V L A X 15.10.2021 klo 11.52 
Ah, I'm on a planet.
Clockwork168  [tekijä] 15.10.2021 klo 8.24 
Are you firing from on or near a planet surface? There seems to be a bug with Weaponcore atm that behaves that way; beams fired from within around a km of planet voxels seem to bug out upon hitting a target. May also occur with asteroids, have not tested that yet. Unfortunately there's nothing I can do about it; it's a bug with main Weaponcore, and it happens to all beam weapons regardless of how they're set up.

I'll look into the no sound thing though, there's certainly supposed to be firing sfx
V L A X 10.10.2021 klo 18.06 
there isn't a sustained contact that delivers damage perhaps
V L A X 10.10.2021 klo 18.05 
I might see the problem! The laser beam doesn't "touch" the object for extended periods. The beam casts and touches it for a few miliseconds and then pulls back to a distance away from the object.
V L A X 10.10.2021 klo 17.56 
Works as somewhat expected but no sound and the damage output is miniscule. unsure what thats about
black_dragon1230 30.9.2021 klo 19.24 
As with some others this version is missing sounds when firing.
Gratuitous Lurking 23.9.2021 klo 13.23 
So I've not gotten any of the other issues listed by people here, everything fires and so on in creative mode at least, but I could have sworn there was audio in the non WC version of this mod. Considering the ultra-heavy laser has a charge and fire noise, I'm wondering if this is a new bug that's cropped up. Otherwise I am happy to have this back and in WC form.
V L A X 17.8.2021 klo 13.47 
Weapons do not fire at all anymore.
JejeServeur 1.8.2021 klo 16.32 
Hello,
Since the last update 1.199 the mod still not work correctly, the laser charge count down and after reach 0 don't refill, think cause of the new power update from Keen.
Could you make an update of the mod please
Thanks for all, this mod is super
odis 29.7.2021 klo 21.27 
so how do i unistall this
NightPhoenix™ 29.7.2021 klo 13.38 
there was a update to the game and all the guns stop working
Xendaka Korva 25.7.2021 klo 3.46 
I'll see if thats the case, also it would be nice if they made a sound when firing instead of dead silence
Clockwork168  [tekijä] 24.7.2021 klo 14.53 
Ah, didn't realize having it unlisted would prevent that; set to public now.

The unintentional shield penetration should also be fixed
Dying Dark Star 4.7.2021 klo 17.53 
this mod is set apparently as unlisted which means i cant add it to a collection that have can it please be changed so i can put in the collection?

here's a link to the form post on it what im talking about, the latest comment says tells about the solution
( https://steamproxy.net/discussions/forum/1/2577697791642943105/?ctp=2 )
Xendaka Korva 2.7.2021 klo 17.36 
I've taken notice of the weapons on here ignoring the defense shield, the only way to defend against the is the energy shield mod by Cython
Mebot2001 14.5.2021 klo 21.00 
Can these weapons shoot meteors down?
Star_Kindler 28.4.2021 klo 21.16 
I would like to add however, please don't nerf them so much that they're as weak as the normal DEW, I would like these to be a bit more powerful than those but not as much as they are now. That's my personal preference anyways, and thanks for the great mod!
Star_Kindler 28.4.2021 klo 15.36 
Umm... for me these go right through shields without damaging them, and completely obliterate anything behind them within seconds. Their power requirements are also insane now. I would love to see this nerfed or fixed if possible, as I love the additional functionality of this weaponcore version.
Lordspaceship 26.4.2021 klo 17.44 
Is it just me or are the power requirements for these weapons insane compared to the old one?
Bean Hean 24.4.2021 klo 4.26 
are there any tutorials about for using this mod? as i place the lasers, go into control them and they just wont shoot at all
xXZer0c0oLXx 22.4.2021 klo 9.38 
are these supposed to go though shields???
Clockwork168  [tekijä] 20.4.2021 klo 16.02 
Nothing has changed with the weapons, stats, etc; only changes are, ofc, the functions added by Weaponcore itself
VS-lockon 20.4.2021 klo 4.44 
MARKO RAIZEN what has changed um have see wc they now can lock on to a ship and only shot power block and more
THE FORCE 20.4.2021 klo 1.13 
YES! Thanks!
ℜÃℑℤ£ℕ 19.4.2021 klo 5.23 
:praisesun:And what has changed?:praisesun:
Marredone 18.4.2021 klo 10.48 
Thank you for porting it!