Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Oneway Construction Pack
19 commenti
Raymondcz87 19 lug, ore 6:06 
You messed up production rates in asphalt plant .ini, generally prod. rate in there is per worker, so if you want to double production and workers, you only double number of workers.
just put in there this:
$WORKERS_NEEDED 10
$PRODUCTION asphalt 29
$CONSUMPTION gravel 25
$CONSUMPTION bitumen 4
$CONSUMPTION eletric 3
and it will be ok. Otherwise good mod.
Nowhere (Xoron) 22 mag, ore 4:55 
Resource consumption for the asphalt plant is quadrupled for double the output compared to the vanilla plant. This needs to be fixed.
Maanikko 27 gen, ore 5:05 
This is a great mod, thank you :) I only hope that building mirroring would work on this.
Myricaulus  [autore] 23 nov 2023, ore 14:23 
I halved the output of the asphalt plant. I might have unknowingly quadrupled it in the beginning.
The naming issue was stupid.. Forgot to change $name to $name_str for it. It was just a bug in the code, sorry for the inconvenience. The water input and need has been added. I compared all three buildings to the original, should be all aquivalent now. Except for the asphalt plant which i intensionally doubled the worker amount to accomodate the doubling of the vehicle slots. So it is on par with the concrete plant, which has also two vehicle slots.
Myricaulus  [autore] 23 nov 2023, ore 14:09 
Yeah sorry been busy not playing this game. Did update right now. Have fun!
Update2: Water for Gravel, toned down asphalt plant speed and naming issue
BareJag 1 nov 2023, ore 9:01 
The bug I reported almost three years ago are still there. And they still have wrong names. Redownloading this mod, reinstalling the game and starting a new map on a diffrent computer didn't fix.

New problems; the concrete plant does not require water. The waste storage cappacity is too small compared to the vanilla version.
Myricaulus  [autore] 14 ott 2023, ore 14:12 
Thanks, nice to hear. I will see when i can find a bit of time for that.
MyArtIsMurder 26 set 2023, ore 8:34 
Hi :)
I still think those three buildings are the best ones available :)
I would really appreciate, if you could add water needs and a water connection to the concrete plant.

Cheers
Alvin 11 feb 2022, ore 14:55 
Oneway Asphalt Plant is unfortunately OP and has the wrong name for me.
MyArtIsMurder 17 giu 2021, ore 13:55 
Thank You! :)
Myricaulus  [autore] 17 giu 2021, ore 6:22 
Unfortunately you will most likely need to rebuild exisiting building to take effect of the update.
Myricaulus  [autore] 17 giu 2021, ore 6:15 
Done @MyAstisMurder
Myricaulus  [autore] 17 giu 2021, ore 5:52 
I added this locally but i cant find out how to use this heliport, neither on the vanilla nor on mine. Cant add this to any helicopter route. I does attach, but its unusable currently.
MyArtIsMurder 1 giu 2021, ore 14:13 
Hi, I really like those buildings and I use them a lot. I wondered if you are planning to enable snapping helipads to the asphalt and concrete plant as the vanilla ones do.
Anyway thanks for the mod!
BareJag 3 mar 2021, ore 12:26 
The aggregate loader and asphalt plant.
Myricaulus  [autore] 3 mar 2021, ore 3:21 
I though i had rolled back the capacity values to vanilla? Which one is still wrong?
BareJag 20 feb 2021, ore 22:34 
Great! but they got overpowered by this. So why then make them more so by increasing their cappacity? Please make a version with the original cappacity too where only the roads are changed.
bujhm.2021 16 feb 2021, ore 7:30 
Этот пакет ванильных строительных объектов оптимизирован для оптимальной пропускной способности, используя новейшие прорывы в отношении неблокирующих односторонних планировок.

'Односторонний Асфальтобетонный Завод'
Теперь имеет две автомобильные станции.
Добавлено пешеходное сообщение со всеми четырьмя сторонами

"Односторонний агрегатный погрузчик"
Теперь Готов

'Односторонний Бетонный Завод'
Теперь Готов
dan 10 feb 2021, ore 12:52 
nice :steamthumbsup: