Total War: WARHAMMER II

Total War: WARHAMMER II

Empire Hellhammer Cannon
109 kommentarer
Wendersnaven 19 okt, 2022 @ 19:29 
Oop. I didn't read about needing the Kislev mod, which needs a whole bunch of other mods, which require certain mods... Thumbs up, but 'it would be a lot cooler if ya' made this stand alone.
CaptainKampfkeks 7 sep, 2022 @ 5:04 
Well, there are Steam Tanks.
GrafvonDuester 6 sep, 2022 @ 18:33 
great, now all we need are panzers
CaptainKampfkeks 27 aug, 2022 @ 15:33 
That was answered literally 3 comments below yours.
heer kaiser 27 aug, 2022 @ 7:06 
are you bring this to warhammer 3?
Inerael 14 aug, 2022 @ 16:20 
SAdly the SFO version is not working anymore :(
Did someone do another compatibility patch ?
GlaDi 12 aug, 2022 @ 14:21 
DAmn bruhh, nice model.
Snek  [skapare] 8 aug, 2022 @ 20:24 
The WH3 version of this, which is my own model so will have no dependancies, is basically done. I will be releasing it as both a stand alone and as part of Guns of the Empire.

https://steamproxy.net/sharedfiles/filedetails/?id=2846643259
프로게이(Progaymaster) 8 jul, 2022 @ 3:10 
good, thank you for your great mod dude.
Snek  [skapare] 6 jul, 2022 @ 16:31 
The WH3 version of this will be my own kitbashed model and will not have any additional requirements.
GlaDi 9 jun, 2022 @ 4:12 
You need ER:Kislev
TheGreatWarHero936 9 jun, 2022 @ 3:09 
hello so i tried this mod out and for some reason the whole cannon is invisible i cant see it only the crew any idea why.
GlaDi 7 maj, 2022 @ 10:56 
Hello, Any Chances of Porting that to WH3?
Also, are other fire modes are comming? Cluster rounds or flechette rounds, or some sort of long speed debuff smoke rounds would be amazing.

Love Your Work m8.
Snek  [skapare] 21 jan, 2022 @ 3:34 
It should be increasing the number of engines in either land_units or main_units, but may also require changing the unit spacing so the cannons aren't on top of one another.
Master Coin_Coin 17 jan, 2022 @ 14:21 
I try to increase the number of guns per unit to 2. But it crashes the game... any idea how to make it possible?
heer kaiser 21 nov, 2021 @ 4:18 
any chance updating for SFO?
Snek  [skapare] 9 nov, 2021 @ 11:46 
Open the file in RPFM and look for projectiles and projectile_explosions tables and edit all you want. I kinda wanted it stronger as well, but went with exactly matching the value for the vanilla Queen Bess for balance reasons and because the unit cap give you potential for more than just one.
Dr Sindri 9 nov, 2021 @ 11:22 
Is there a means of making the Hellhammer stronger? It sometimes seems rather anemic in its performance compared to regular artillery.
沁园春雪 27 okt, 2021 @ 9:11 
为什么我订阅这个mod显示不出炮的模型,只有几只吸血鬼海盗浮空,有大佬知道原因吗?
Guvenoren 21 jul, 2021 @ 11:48 
Also, your nickname and avatar is glorious
Snek  [skapare] 21 jul, 2021 @ 11:47 
No standalone unless the Kislev Reborn team allows inclusion of their custom model.
Guvenoren 21 jul, 2021 @ 11:41 
Possible to make a standalone version?
Snek  [skapare] 18 jul, 2021 @ 6:04 
You can only use the database value (in variants_tables) to set the scale of the crew. The scale of the model itself is built into the model in Kislev Reborn and cannot be changed except by editing the 3D model,
Axtixt 18 jul, 2021 @ 3:03 
Hellhammer Cannon how set the scale(RPFM)?thx
ST•pioshfd•BpG• 16 jul, 2021 @ 13:26 
Awesome news, originally I had made a submod for personal use to make it work but now I don't have to worry about that anymore! :)
Snek  [skapare] 16 jul, 2021 @ 12:02 
Mod is updated. Sigmar's Heirs building chain compatibility is now built in.
Snek  [skapare] 15 jul, 2021 @ 18:45 
No chance I'll release something like that. I'll say that for a LOCAL COPY for yourself only, nothing is stopping you from using RPFM to add the Kislev Reborn model into this mod so it works as a standalone.
Slunko 15 jul, 2021 @ 9:13 
Is there a possibility of getting this without the Kislev Reborn as who knows when a large mod like that'll get an update?
zulu9812 27 jun, 2021 @ 2:30 
This could do with a patch for Sigmar's Heirs, so that the regional tier 5 forges can build these.
Fargus404 14 jun, 2021 @ 2:55 
please make sure that you can hire a lot of them or at least a limit of 100 pieces thank you in advance:praisesun:
GlaDi 18 maj, 2021 @ 17:41 
If you want to use man tools play as a man, and not some girly spikyears
Volijay 18 maj, 2021 @ 17:32 
Can you make a version for High Elves please?
Snek  [skapare] 15 maj, 2021 @ 16:50 
I forgot to update the description before (it is updated now). There is an alternate SFO version here:

https://steamproxy.net/sharedfiles/filedetails/?id=2476121924
Mini x Tommyyy 15 maj, 2021 @ 16:23 
this may have been asked before but does it work with sfo?
CaptainKampfkeks 10 maj, 2021 @ 5:21 
@Snek Awesome! Glad to hear that. I should be able to make do without it, but the submod would be greatly appreciated.
Snek  [skapare] 10 maj, 2021 @ 3:16 
@bugabuga The author of Dogs of War would need to add it in to his scripts.

@CaptainKampfkeks This will appear on the vanilla building chains all the same, and your may source for the gun will still be Nuln's unique buildings which I believe Sigmars Heirs leaves alone.

A submod for the regional buildings would be quick though. I do that soon.
CaptainKampfkeks 10 maj, 2021 @ 1:13 
Sweet, thanks for the info, GlaDi.
GlaDi 9 maj, 2021 @ 23:14 
@CapitanKampfkeks No problem with Sigmar's Heirs. Just download and try it.
CaptainKampfkeks 9 maj, 2021 @ 21:47 
Does this also work with the awesome Sigmar's Heirs and its provincial recruitment buildings? And if not, could you maybe make a submod for it? This uncertainty is the only thing preventing me from getting this instantly.
bugabuga21 27 apr, 2021 @ 4:20 
Is there a way to have this unit added to this mod "Dogs of War: Cross-Faction Unit Recruitment + Mercenary Camps" ?
Smile 25 mar, 2021 @ 8:45 
can someone do this for norsca
nirnouta 20 mar, 2021 @ 3:00 
canon invisible et mort vivant dans l aire sans ER kislev reborn dommage
LWH♔sama 19 mar, 2021 @ 6:05 
Great Snek! Get the new free lord Rakarth in Sega Acess.Dont miss it.
toper 19 mar, 2021 @ 3:50 
hi kindly update ,TIA:steamthumbsup:
Snek  [skapare] 5 mar, 2021 @ 12:18 
@NoSkill You should go over the Kislev Reborn's comments and also tell them how much you like the design, is it was all their effort (I just did some mild reskinning)

@Ali, yes, as Gladi said, you need to be running Kislev Reborn to see the gun itself. It technically works, but has no gun and floating zombies without their mod.
jaksurf 21 feb, 2021 @ 9:21 
Without the recommended Kislev mod the hellhammer does its works invisible.
GlaDi 14 feb, 2021 @ 7:23 
@Ali You have to download ER:Kislev reborn to use it.
Ali 14 feb, 2021 @ 3:07 
Does this mod work for you guys? i cant see the cannon :(
Vahamon 13 feb, 2021 @ 11:49 
Summon the Hellhammer Cannon!
ilf 11 feb, 2021 @ 7:09 
SFO version plz)