XCOM 2
Inventory Slot Weight Toggler for LWOTC
56 件のコメント
Bardmaster 10月11日 16時09分 
DOES NOT WORK FOR WOTC. What does work for LWOTC, in case anybody is interested, is to find LW_Overhaul.ini in the Long War of the Chosen mod's config folder and play around with all the dozens of "Weight=1" settings and change what you want to 0.

If you are using the Additional Ammo Types mod, be advised it has its own ini file called XComLW_Overhaul.ini you will need to update (if you don't want ammo to weigh anything). Pretty much anything with "Weight="
Grunt 3月26日 20時39分 
is there a way to do this for all items?
mfitz1970 2月19日 4時58分 
I have everything set to false and yet it doesn't work well sometimes it does when you first make the change and then it goes make to putting a limit on your movement even with it set to false is there anyway to improve movement?
mfitz1970 2月16日 10時37分 
Should it be set to FALSE or TRUE to increase movement?
Lobuno 1月8日 14時53分 
Mod is not working. Mobility value is the same in the armory AND tactical when using special ammo (-1 mobility)
Tide Pod Connoisseur 2024年2月13日 16時59分 
mod isn't working for me, I am going to manually edit the item weight in the LWOTC ini but just thought I would bring it to attention
SpookyJumpscare 2023年9月23日 7時01分 
Heyya @Alyfox, I actually found what is causing that issue for you! I've been doing a ton of digging to find it myself because it has been driving me nuts.
The change is actually in ModJam, likely for long war, if it's not that overwriting it then you are going to want to look for it in the config of true primary secondaries.

The ModJam overwrite is in... Config/True Primary Secondaries/XCom TruePrimarySecondaries.ini
And the base config for TruePrimarySecondaries is in.. Config/XCom TruePrimarySecondaries.ini (The bottom most one in the config list if you are using the AML)

This service being rendered I am now off to update the LWOTC thread in the actual TruePrimarySecondaries steam page
Alyfox 2023年8月22日 19時55分 
Hullo! I am having an issue where having a Pistol in either/both Primary or Secondary slot (using TruePrimarySecondaries and Dual Wield Pistols) will give the -1 mobility (or -2 if a pistol in both slots, of course). I don't know if its a mod conflict somewhere or not, Ive been poking through various configs trying to figure this out, but since my "creating mods" experience is nil I feel kinda out of my element.

It has me wondering if maybe the way TPS modifies things is conflicting, but like I said no clue. I'm kinda tempted to just change pistol weights to 0 for the moment, but what I'd ideally like would be for having a pistol in the primary slot giving a mobility bonus, like an SMG does, but thats outside the scope of this mod. Right *now* I just want to get it to the point where they are not causing encumbrance in primary/secondary.

if there is further info I can provide, just let me know I'll do my best
Raf's 2023年6月17日 18時25分 
Nvm found an old thread talking about it, it's XComLW_Overhaul.ini, search "item config", other wise use text replace to switch all "Weight=1" to "Weight=0".
Raf's 2023年6月17日 17時59分 
"@Layth36 It's not a config thing. If you wanted to add utility slots, you might as well just change the weight value of every item to 0 (which is something you can do via config in LWOTC itself, and Mod Jam and whatever else you're running that uses LWOTC's SmallItemWeight system)."

Where would I find the settings file with the item weights? As far as I know LWOTC has like 50 ish config files, and utility slots is the main reason I found this mod.
VS-lockon 2023年5月23日 6時05分 
oh so it not ammo for soldiers sad not just Spark why i'm sad because it hard to get a ammo pocket for soldiers at best i get is three utility slots and 2 them filled with ammo clip so my soldiers can reload bc i wanted limited ammo the other slot for a shield vest that form Long War of the Chosen so it would be nice if i could fine a mod that made it a bit easier get ammo pocket right now only way i can get a ammo pocket is finding a weapon attachment or hoping my Soldier gets the part or if my Soldier get their leg shot off
Kiruka  [作成者] 2023年5月22日 21時44分 
@captain_uzzaih Auxiliary Slot is from Iridar's Spark Arsenal mod.
VS-lockon 2023年5月22日 7時31分 
Auxiliary Slot where that mod?
Kiruka  [作成者] 2023年1月8日 4時50分 
Regarding armor reducing Mobility, the only one I can think of that does that is the Metion Battlesuit from the Custodian Pack, and it doesn't use SmallItemWeight for that function.
Layth36 2022年11月6日 7時33分 
@4rrakis They don't? That's odd because my soldiers have -1 mobility and I thought the armor was the reason since I already disabled all utility items' weights. Hmm guess I'll have to look into it again, I might've missed something..
4rrakis 2022年11月4日 13時07分 
Items in that armor slot do not have a weight value.
Layth36 2022年11月4日 13時05分 
@Kiruka no, I mean the main armor slot where they wear Kevlar Armor, Spider Suit, etc..
Kiruka  [作成者] 2022年11月4日 8時54分 
@Layth36 "Armor Slot"? Do you mean the Vest Slot?
Layth36 2022年11月4日 8時32分 
@Kiruka forgot to mention, what about the armor slot?
Layth36 2022年11月4日 8時09分 
@Kiruka thanks for the reply. I searched around the config files and found the item weights. Thankfully there aren't tons of them so didn't take long to edit them all.
Шатун 2022年11月2日 7時11分 
Работает.
Kiruka  [作成者] 2022年10月31日 3時50分 
@Layth36 It's not a config thing. If you wanted to add utility slots, you might as well just change the weight value of every item to 0 (which is something you can do via config in LWOTC itself, and Mod Jam and whatever else you're running that uses LWOTC's SmallItemWeight system).
Layth36 2022年10月31日 3時48分 
@Kiruka is it possible to add utility slots to the list? if yes, is it as simple as adding a line to the config file or more complicated than that?
ves 2022年10月22日 3時10分 
I have same problem like "Jones" not working
Xereus 2022年10月21日 10時49分 
Can I just check, does this apply to items in just the standard utility item slot as well? I'm not sure if I'm running into mod conflict or if it's not intended to work with those slots
Den9789 2022年10月14日 14時08分 
Is there any way for this mod to apply on people as well? I’m playing with the mod jam + and it’s only for Sparks or Meg units
mojo_monkey99 2022年8月16日 19時45分 
Thank you for taking the time to do this mod!
Jones 2022年5月8日 6時17分 
@Kiruka thanks, i'll check it :steamhappy:
Kiruka  [作成者] 2022年5月8日 6時13分 
@Jones Most likely explanation is mod conflict. This is the first time I've heard a report of this behavior. I certainly never saw it when I was doing testing back when I finally got this mod working.
Jones 2022年5月8日 6時07分 
@Kiruka sorry to bother and wow what a quick reply, if you say the line

"By default, the ability's icon is not visible in tactical, but the correct Mobility value will be. The Mobility value you see in the armory does NOT take this mod into consideration, do not be fooled by it. Making the correct Mobility value show in the armory is not something that is going to be possible at this time."

it's not the screen of armory, i have screenshot for this issue

https://imgur.com/a/NGF86Fr

my grenadier's mobility is 15-4, at the very first turn, mod works well, so it shows 15
after fire any of grenade, weight applys normally...
Jones 2022年5月8日 5時56分 
Hey, It seem to work fine. but when i use my grenade or any other weight items, this mod's perk don't do anything. those items weigh normally.. any fix or suggestion?
Kiruka  [作成者] 2022年5月8日 5時55分 
@Jones Yeah, I have a suggestion. Read the description.
TangoHotel 2022年4月23日 19時56分 
Thank you for telling me to read this. o7:steamhappy:
4rrakis 2022年3月6日 13時43分 
You don't have to change anything to remove the weight of the mentioned inventory slots, but you can edit the config file if you want some of the slots to keep the weight penalty.
Nina_Natsumi 2022年3月6日 13時41分 
I'm not entirely sure what that means. It does or do I need to change something?
Kiruka  [作成者] 2022年3月3日 10時25分 
@thegreatchancho "All of them are set to TRUE by default."
Nina_Natsumi 2022年3月3日 9時55分 
So if i have this it removes the weights by defualt?
Kiruka  [作成者] 2022年2月23日 19時50分 
@Niffleheim If you were going to go that route, it makes more sense to just remove weight from pistols altogether.
Niffleheim 2022年2月23日 18時02分 
Thanks for the mod.
Got me wondering though, could this also work for the pistol only slot?
4rrakis 2022年1月21日 11時33分 
You're welcome!
howard0902 2022年1月21日 10時28分 
@4rrakis
Thanks for your reply!
4rrakis 2022年1月20日 14時53分 
@howard0902
No, SMG will keep their mobility bonus.
howard0902 2022年1月20日 14時51分 
Will this prevent SMG from giving +2 mobility advantage?
Nightfall29 2022年1月3日 13時05分 
Ah, thank you very much! Sorry about the confusion!
Kiruka  [作成者] 2022年1月3日 0時07分 
@Nightfall29 You don't need to "make" it work. Once you're in tactical, it will work fine.

OPTC means On Post Templates Created.
Nightfall29 2022年1月2日 18時29分 
Thank you for making this. I'm having a little trouble figuring out how to make it work though.

""IgnoreSlotWeight", which is applied to all "Soldier" character templates using OPTC."

What is "OPTC?"
Daiyousei 2021年6月15日 5時15分 
Thank you Kiruka! :steamhappy:
Kiruka  [作成者] 2021年6月15日 5時05分 
@Daiyousei Saki Mizushima from Idolm@ster SideM.
Daiyousei 2021年6月15日 3時52分 
exm, may i know the name of that anime girl in the picture upon,she is so cute:steamhappy:
4rrakis 2021年1月3日 4時03分 
Thank you Kiruka!