Darkest Dungeon®

Darkest Dungeon®

The Roaming Raiju
72 Yorum
Hex: Thicc grass 18 Eyl @ 17:40 
could someone make a version of this mod where the raiju and his followers only roam on the Sunward Isles? feels more immersive
Powerfull 11 Ara 2024 @ 17:51 
Are the raiju followers supposed to stay just in the sunward isles or can they spawn in other regions?
Tsunami Wolf 29 Kas 2024 @ 2:37 
Just wondering if there was a plan to make the Raiju a roaming boss in exclusively in the SI, just feels kinda strange encountering him outside of the SI or maybe the cove, especially since he feels much better as a tuned down mini-boss.
sawawa 14 Ağu 2023 @ 6:49 
Order ?
✦˙⋆✮ Alex ✮⋆˙✦  [yaratıcı] 10 Haz 2023 @ 7:43 
Yes, it's built to be a standalone mod. It doesn't conflict with or needs Sunward Isles.
无崖子 9 Haz 2023 @ 21:31 
can this mod work with out the island mod itself?
✦˙⋆✮ Alex ✮⋆˙✦  [yaratıcı] 2 May 2023 @ 15:05 
Yeah that's just
Something that cannot happen with a Roaming monster mod unless you tried to uninstall it, which would cause a crash when entering the dungeon if not uninstalled properly.
born 2 carry,4ced 2 last hit 2 May 2023 @ 14:54 
the game crashed while loading the raiju and erased the trinkets. idk if it's the mod fault since i tried again and went normal into the dungeon but the trinkets are still lost
Celepito 20 Ağu 2022 @ 13:48 
@jokesmcgee Yeah, I was hoping for that as well, which is what made me look at this mod in the first place.

Its still a fine mod, and adds some nice difficulty and rewards, but it wasnt what I was hoping for.

There ARE two mods that add crab classes, "The Witch's Magical Crab" (no audio or camp skills) and "The Oceanborn", but neither are something I'd want to use ;-;
jokesmcgee 12 Nis 2022 @ 20:56 
now i want a mod that would add a giant crab buddy for me to recruit
Hatsune Marineku 17 Kas 2021 @ 8:59 
Thank you for clarifying for me! Can't wait to try this out
✦˙⋆✮ Alex ✮⋆˙✦  [yaratıcı] 17 Kas 2021 @ 8:53 
Only the Roaming version, this mod won't have any interaction with the actual boss fight in SI.
@Good Smelling Fluffy One
Hatsune Marineku 17 Kas 2021 @ 8:15 
Do the nerfs apply to the original boss fight in SI as well or only to the roaming version?
✦˙⋆✮ Alex ✮⋆˙✦  [yaratıcı] 13 Eki 2021 @ 9:10 
Até onde eu sei ninguém tá planejando nisso, teve algumas pessoas que mostraram interesse mas nada além.
@Bica
Bica 13 Eki 2021 @ 8:08 
Hey, man, tu sabe dizer se alguém tá fazendo ele como uma classe jogável? É insana a arte dele.
✦˙⋆✮ Alex ✮⋆˙✦  [yaratıcı] 25 Eyl 2021 @ 8:18 
They both work together without any problems.
@TimS-056
✦˙⋆✮ Alex ✮⋆˙✦  [yaratıcı] 25 Eyl 2021 @ 8:17 
The mod doesn't have any type of conflicts with any other mod, it's probably a problem on your end
@Night car
TimS-056 25 Eyl 2021 @ 3:50 
Would it be incompatible with "The Raiju: A Sunward Isles Addon" ?
Nikar. 21 Tem 2021 @ 4:50 
It seems that it will conflict with "here be monster" in the wilderness, and it is not clear whether it is my problem:(
Greg 5 Tem 2021 @ 7:13 
Excellent now turn it into a curio class mod boss interaction
✦˙⋆✮ Alex ✮⋆˙✦  [yaratıcı] 14 Haz 2021 @ 15:30 
The mod isn't incompatible with the Districts DLC at all. They don't have any sort of conflicts.
And if you want to remove the mod, you could read the "Attention" section that literally tells you how to uninstall the mod safely without any problems.
@瘸子
为中华民族谋复兴 14 Haz 2021 @ 6:41 
别订阅这个,会和磨坊dlc冲突,开了就关不了,我试了所有办法,没办法解决
✦˙⋆✮ Alex ✮⋆˙✦  [yaratıcı] 16 Nis 2021 @ 10:07 
The mod is a standalone, it'll work without the Raiju mod!
@EchoEM
EchoEM 15 Nis 2021 @ 16:31 
Does your mod require the normal Raiju mod? I have been running both anyway and it seems to work fine, but if i don't need both, i'd rather have less on my mod list.
Shargares 9 Nis 2021 @ 9:43 
Have you in plans make Ika-ganis character mod?
Dizzy 3 Nis 2021 @ 6:33 
I have another potential fix:
The interpreter is complaining about usage of both .combat_stat_buff and .buff_ids in effects/chape_crab_trinkets.effects.darkest for "Blade Stun Debuff" and "Blade Move Debuff". The former is redundant with custom buffs from buff_ids

To me you can remove safely .combat_stat_buff 1 to fix the warning

(1000 chars limit prevent me to post a proper diff)
✦˙⋆✮ Alex ✮⋆˙✦  [yaratıcı] 3 Nis 2021 @ 6:07 
Thanks, I'll take a look into that!
@Dizzy
Dizzy 3 Nis 2021 @ 5:01 
Hello, there is an missing entry in one of the json causing a warning a start:

JSON: Member not found: origin_dungeon

Here is the fix:

diff --git a/trinkets/chape_crab.entries.trinkets.json b/trinkets/chape_crab.entries.trinkets.json
index bbad1404..d6014416 100644
--- a/trinkets/chape_crab.entries.trinkets.json
+++ b/trinkets/chape_crab.entries.trinkets.json
@@ -36,6 +36,7 @@
"rarity":"crab",
"price":0,
"limit":1,
+ "origin_dungeon":"",
"attack_skill_additional_effects":
[
"Blade Stun Debuff",
[HN] 28 Şub 2021 @ 14:23 
:)
✦˙⋆✮ Alex ✮⋆˙✦  [yaratıcı] 28 Şub 2021 @ 12:07 
I can't make it work like that since this mod is completely separated of the Sunward Isles, so yeah, can't make it start roaming after a Sunward Isles quests sadly
The ideia of a Town Event triggering the roaming isn't out of bounds tho, so there's that
And thanks mah guy
@HN
[HN] 28 Şub 2021 @ 10:02 
First time using the mod and I must say, I like it quite a lot!
That said, I have just one small suggestion: I think it would make sens, and help to make the first week of the campaign a lil bit easier (ie not having the Raiju take one of your very few unlocked region as his roaming ground, thus forcing you to face him very early on) to have him start roaming only after you've finished the Sunburn intro quest.
✦˙⋆✮ Alex ✮⋆˙✦  [yaratıcı] 3 Oca 2021 @ 12:38 
Nice meu bom
@Kenopsian22
kenopsian22 2 Oca 2021 @ 14:03 
@Chapeleiro consegui mano. Valeu ae
朴实农场主 1 Oca 2021 @ 11:16 
@Choeleiro Thank you, my friend.long may the sunshine
✦˙⋆✮ Alex ✮⋆˙✦  [yaratıcı] 30 Ara 2020 @ 16:56 
@朴实农场主
You can disable the mod once it's installed, I added a section of the mod page that describes how to do so and a link to the mod that removes the Roaming Raiju safely from your save.
朴实农场主 30 Ara 2020 @ 11:50 
注意,这玩意开了就不能关了:stress:
✦˙⋆✮ Alex ✮⋆˙✦  [yaratıcı] 4 Ara 2020 @ 6:26 
Beleza, boa sorte caçando ele!
@kenopsian22
kenopsian22 4 Ara 2020 @ 6:24 
Vou prestar atenção, mano @Chapeleiro.
✦˙⋆✮ Alex ✮⋆˙✦  [yaratıcı] 4 Ara 2020 @ 6:16 
Well, the Raiju will only spawn in Champion missions with a 50% chance of doing so, mayhaps that's the problem.
@kenopsian22
kenopsian22 3 Ara 2020 @ 18:38 
I just can't find the Raiju.... I always find the ninjas but never the Raiju.. is that normal? help!
✦˙⋆✮ Alex ✮⋆˙✦  [yaratıcı] 23 Kas 2020 @ 14:58 
Uh well I can't really do that since the Iga-ganis aren't made by me and I also don't have a way to make the other animations for a Iga-gani class.
@Asoreth
Asoreth 22 Kas 2020 @ 8:59 
What if you made the ninja a class? They look too cool for not being a standalone class.
Woldmord 28 Eki 2020 @ 16:58 
It's just an ultrasmurf mkey
Battedemperor35 20 Eki 2020 @ 6:17 
time for crab
rock 19 Eki 2020 @ 16:48 
Haven't played DD for a while but I wanted to say that this modding community never ceases to amaze me in both design and gameplay aspects. Keep up the great work and stay safe.
✦˙⋆✮ Alex ✮⋆˙✦  [yaratıcı] 2 Eki 2020 @ 9:09 
This is a standalone mod so you won't need Sunward Isles for it to work!
@Dalemir
Dalemir 30 Eyl 2020 @ 15:58 
Is it possible for it to work without Sunward Isles installed?
✦˙⋆✮ Alex ✮⋆˙✦  [yaratıcı] 29 Eyl 2020 @ 10:20 
Nope, only new quirks.
@Niku "Tora" Miko
Miko Niku 29 Eyl 2020 @ 4:55 
will there more Raiju TRINKETS in the future?
[̲̅Arma] 28 Eyl 2020 @ 18:08 
Yeah nah