Cities: Skylines

Cities: Skylines

Functional Security Gates
21 kommentarer
unity 10 feb, 2023 @ 21:04 
Wow, this is nifty! Only issue is at varying zoom levels the gate may appear open or closed at random and sometimes there is no animation when opening closing, just instantly changes states. But I like it anyway and know it is no longer maintained.
leftcoastfunk 8 nov, 2022 @ 0:38 
Honestly not that difficult to set up and looks pretty cool! It's obviously not perfect, but nothing is, and this is the only working asset of it's kind in the workshop. I like it!
buzlightfoot 27 sep, 2022 @ 4:15 
I am finding with the new update, when you go to put the gates on the road it disapears and it says "space already occupied" it seems for any prop on any road or airport..
Ileen D. Sun 8 jul, 2022 @ 6:41 
In my case 1 in 5 cars goes through the gate sadly
jacko_2110 17 feb, 2022 @ 6:14 
@readyplayerone it's not an exact science but mine works fairly well with maybe only 1 in 100 cars going through the gate, you have to create a t jumction using the dummy road and then set up a timed traffic light system with traffic manager.... mine works great
rumplestinskin 2 jan, 2022 @ 8:47 
so this asset being found under the unique buildings tab allows you to use it only once?
TheGreatWolf14 21 nov, 2021 @ 23:26 
the gates are alos not side to side. they are instead 20ft apart... Really need ideas on a fix
TheGreatWolf14 21 nov, 2021 @ 23:22 
ALso which mod you use for your camera to get closer to ground?
TheGreatWolf14 21 nov, 2021 @ 23:15 
also seems that sidewalk thats ALSO supposed to form doesnt form...
TheGreatWolf14 21 nov, 2021 @ 23:10 
some reason when I start to make it and get gates down, a weird black box crosses road and gates. according to your video.. thats not supposed to happen?
Hillsboro Inlet Lighthouse 13 apr, 2021 @ 13:12 
STOP RIGHT THERE FLINT LOCKWOOD
LikeIcare 13 feb, 2021 @ 19:14 
i love it! its kind of hard to set up at first, but man it adds so much - good work! :steamthumbsup:
OneCasualBoi 30 dec, 2020 @ 8:37 
So this is a pretty cool asset, however I am just seeing the gate in full open or full close. I don't actually see the animation. any ideas?
Svis 29 nov, 2020 @ 10:49 
The ends of the dummy road are visible...
tajhlande 13 sep, 2020 @ 19:35 
good point! I hadn't thought about that.
potato24x7  [skapare] 11 sep, 2020 @ 23:52 
@tajhlande you may try the higher simulation accuracy in TM:PE. But I doubt everything will be perfect.
tajhlande 11 sep, 2020 @ 18:57 
Using this for a gated community. Trying to figure out if there's a way to tweak the timed intersection settings to avoid the gate hanging open when all the cars have passed on the second step. No luck so far.
William C 20 aug, 2020 @ 19:32 
cool
SturmJager 17 aug, 2020 @ 12:01 
Incomparable
Dolomite13 17 aug, 2020 @ 9:06 
AWESOME!!!
SamhitApple 16 aug, 2020 @ 20:39 
Cool! I've been waiting for such a thing!