Space Engineers

Space Engineers

Teralis - City Planet
320 Comments
Major Jon  [author] 19 Sep @ 8:21am 
this planet already doesn't have surface detail, so it won't change anything
Jekyll 18 Sep @ 11:05am 
Does the map work with the smooth voxels mod? or probably not well?
KURNTECH 9 Sep @ 1:38pm 
i ned advice on making my own special planet
GodShake 2 Sep @ 4:14am 
is possible to have asteroids that look like those buildings?
Spiros 24 Aug @ 10:36am 
Fixed it, needed to load it before (lower) than the other planet mods in the mods list. I can see building textures now! :D

Great mod
Spiros 24 Aug @ 10:23am 
I spawned this is about 2LS away from zero, only have a few other planet mods installed, and all of the buildings voxel are stone, no cool building textures :( not sure what im doing wrong
goon 22 Aug @ 4:23pm 
it doesnt appear
Greg 1 Aug @ 11:55am 
I'm glad to hear you like the idea. I will keep my fingers crossed for this project!
Major Jon  [author] 1 Aug @ 11:47am 
That's a bit of a project, I'd have to redo all the emissive textures, but it is a cool idea actually. I'll definitely consider making an abandoned, broken down, maybe partly overgrown version, sounds kinda cool.
Greg 1 Aug @ 11:25am 
Could you please make a version without ambient city sounds and deco such as billboards etc? So that it will look like a ruined long abandoned planet?
CPT-AIRLOCK 13 Jul @ 5:23pm 
tu that answers my question good work btw
Major Jon  [author] 12 Jul @ 12:28pm 
what does that mean? I didn't base it on any vanilla planet, it's its own thing. There's no functional difference anyways, you could spawn in a giant moon and spawn in a tiny earth as it's moon.
CPT-AIRLOCK 12 Jul @ 9:44am 
Is this planet earth-based or moon based?
Revale08 13 Jun @ 5:20am 
I'm just as impressed with the Depth of Field in the video, was this purely post editing of the video? Or is there some clever way to have this ingame?
Blossa 12 Jun @ 9:24am 
Cool!:steamhappy:
Nerevar 24 Apr @ 12:00am 
The intelligence and creativity of modders like this just COMPLETELY blow my mind.
What an absolutely amazing mod! I cannot fathom the amount of work this would take.
FANTASTIC work!
TheGamingBathtubYT 9 Mar @ 10:53am 
Not showing up as a spawnable in shift+f10 for me....
t-146 5 Jan @ 9:17am 
this mod cant work with a abadoned encounters setlements
Araneida 9 Dec, 2023 @ 10:56pm 
Is there ice on this planet?
Voidnull 2 Nov, 2023 @ 1:04pm 
Great mod, love the look and feel. I like the drones in the air, and the PA system, nice touch.
Followed instructions. Haven't found any ores. I assume that I did something incorrectly. Grabbed a mod with extended range on the ore detector, no ore within 5km. Thoughts?
Not_EviL 17 Sep, 2023 @ 6:07pm 
Burns my CPU and I cook egs on the GPU but its worth it lmao
hanels 24 Aug, 2023 @ 10:27am 
I would like to see earthlike planet with few small cities like this on the surface. It would be awesome to fly between them or build railway network :)
SKAR 22 Aug, 2023 @ 11:21am 
This must be a lag fest of biblical proportions lol. Great work though :)
Major Jon  [author] 25 Jul, 2023 @ 2:11pm 
Ironically, because the resolution of the heightmap is too high at 16k, it's actually not possible anymore to make any soft slopes, every slope has to be atleast 75° or so
hanels 25 Jul, 2023 @ 12:39pm 
Will be some update? :) maybe reduce these sharp stairs on the roads?
Major Jon  [author] 7 Jul, 2023 @ 12:03pm 
what do you mean by that? the mod doesn't show up when selecting mods for a world or what is the problem?
Caboose 7 Jul, 2023 @ 10:12am 
Been subscribed to this for so long! I can never ever find it in any of my directories and I really want to experience it. Help would be appreciated :')
SuperBlambo 19 May, 2023 @ 8:57pm 
absolutely crazy
=Duke= 28 Apr, 2023 @ 3:38pm 
Awesome work! Just added this to our survival world and its fitting in nicely. Really gives me a Star Citizen vibe flying in and out of orbit. We appreciate the effort put into this planet!
SILVEREAGLE 21 Mar, 2023 @ 3:04am 
I have a great pc and a 16 gig gpu and still setting maxed ummm nope great idea just wish this was a city that could be used repaired and such. Thanks for replying back.
Major Jon  [author] 9 Mar, 2023 @ 10:36am 
the billboards are about as useless as the trees on vanilla planets, because suprise, they are trees. If you want the terrain to look good, set voxel quality to extreme. You'll need a good pc or it won't load the terrain properly.
SILVEREAGLE 8 Mar, 2023 @ 6:19pm 
Fly straight threw lcd screens cant use nothing in this city or repair. Cool idea and design but right now completely useless. Water mod works, sounds work, and the planet is decent thats it from what I have seen. Let me know if I missed something here thank you.
SILVEREAGLE 8 Mar, 2023 @ 6:12pm 
Most of it looks like it's been trashed as far as the city goes was or is that the intended result?
Major Jon  [author] 23 Feb, 2023 @ 9:10am 
These errors always appear on modded planets with clouds, it's intended behaviour.
Storm 23 Feb, 2023 @ 5:22am 
Once again, planet missing resources - spewing errors. Once again..removed :-(

MOD_ERROR: Teralis - City Planet
2023-02-23 00:27:56.659 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2195637331\Data\Planet_Teralis.sbc
2023-02-23 00:27:56.659 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2195637331\Textures/Models/Environment/Sky/EarthFarClouds.dds
2023-02-23 00:27:56.660 - Thread: 1 -> MOD_ERROR: Teralis - City Planet
2023-02-23 00:27:56.660 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2195637331\Data\Planet_Teralis.sbc
2023-02-23 00:27:56.660 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2195637331\Textures/Models/Environment/Sky/Landsky_texture.dds
Grebanton1234 18 Feb, 2023 @ 1:07pm 
Thanks!
Major Jon  [author] 18 Feb, 2023 @ 12:44pm 
sure thing :D
Grebanton1234 18 Feb, 2023 @ 11:37am 
Hi, I'm participating in the screenshot competition and would like to use this planet in the background of the picture. Thought I'd ask you for permission first.
Sir Cobalt 11 Feb, 2023 @ 5:54pm 
Respectfully, I don't suppose you could update the ambience to sound a bit more ambiguous? It's a bit annoying hearing the same newscaster go on the same political rant every 5 minutes. There are quieter areas of Glass you can record from.
CHUD_SPERGMAN 1 Jan, 2023 @ 9:15am 
There are no ores.
explpie117 22 Dec, 2022 @ 8:13pm 
very cool planet
reminds me of coroscaunt...
ferreiralisson98 9 Oct, 2022 @ 8:44pm 
huh, a ecumenopolis planet.
Cool.
Bodyboarder2528 2 Oct, 2022 @ 2:58am 
cheers
Major Jon  [author] 29 Sep, 2022 @ 9:43am 
1.007, I'll see if I can make it work again
Bodyboarder2528 29 Sep, 2022 @ 6:07am 
what should the water depth be please as the latest watermod update doesnt generate the water now when you place the plant
TheFinalEvent97 7 Sep, 2022 @ 5:36pm 
It would be theoretically possible but a fair bit of work. One of the MES spawn types is StaticEncounters which always appear at the same co-ordinates (either world position or relative to the planet.)

It's how Agaris at War has the ground bases always appear in the same location for each person playing it. :)
Bluestar 1 Sep, 2022 @ 4:16pm 
Sham as that would be cool to curate builds to enhance this world
Major Jon  [author] 30 Aug, 2022 @ 4:27pm 
You mean with MES? It doesn't seem to like the terrain on this planet and doesn't really spawn a lot. I don't know at all how the spawning mechanic works there tbh, but I don't think you can manually mess with it all that much.
Bluestar 30 Aug, 2022 @ 3:58pm 
Is there currently a way to set/filter where ground spawns can spawn. Would be Awesome if you could certain builds/grids to spawn in specific spots.

Would be cool to have space ports spawn around you can use to land at and mark specific spots other real buildings can spawn at. Given spawns dont tend to spawn in mountain areas there must be some filtering