Company of Heroes 2

Company of Heroes 2

(6 - 8) Walhala2
67 kommentarer
f.laughlin 19. juni 2021 kl. 13:36 
tight map with loads of bottlenecks but good:steamhappy:
CaptainJackson 3. dec. 2014 kl. 0:17 
Thanks for an awesome map! clearly well built! I am looking forwards to future content!
Lacrosse117 31. okt. 2014 kl. 16:31 
Great map, but I HATE the rain. Too distracting and it makes it unplayable :(
Fingolfin 22. juli 2014 kl. 0:51 
if there is pop cap 100, then you should think of increasing it, as i would make this map even more EPIC, and adding more bunkers, and fences and stuff, and trenches, this map would be really great paul
The 6th Army 14. juni 2014 kl. 14:07 
Correct: "with all agents" with "by any means" or "at all costs".
Google translate is silly.
Lightning 28. maj 2014 kl. 21:08 
best ever...no best on best
Sajiki  [ophavsmand] 4. feb. 2014 kl. 4:00 
@Horden
Update is on ;) You can see here -->
http://steamproxy.net/sharedfiles/filedetails/changelog/219535989

and thanks for Feedback :D
Horden 3. feb. 2014 kl. 20:52 
The most favorite map i ever play, so when is a update ??:medkit:
.´.Vandall.`. 2. feb. 2014 kl. 11:13 
Taboritas, I did subscribe lots of maps, they are already in my game? If yes, Why did not see it and never loaded a multiplayer game with them?
Anyway thanks!!!
Sajiki  [ophavsmand] 31. jan. 2014 kl. 3:43 
@SS Viking:
Lemmings19 and Taboritas give the correct answer ^^

@Misty Fisty:
its on 200 oO More its heavy!
FISTER 30. jan. 2014 kl. 18:36 
pop cap increase please
Taboritas 30. jan. 2014 kl. 18:15 
You must subscribe to the map (green buton directly under the picutres). It will automatically download.
.´.Vandall.`. 30. jan. 2014 kl. 12:39 
HOW DOWNLOAD MAPS? NOBODY ANSWER???
Soppo 30. jan. 2014 kl. 9:50 
nice map.
Sajiki  [ophavsmand] 30. jan. 2014 kl. 4:36 
To all, thank you for your feedback. It helps me a lot, because I can improve myself ;)
Information for next Update find here --> http://steamproxy.net/workshop/filedetails/discussion/219535989/558746089294461507/

An alle, danke für eure Kommentare. Es hilft mir sehr, mich zu verbessern ;)
Informationen zum kommenden Update gibt es hier -->
http://steamproxy.net/workshop/filedetails/discussion/219535989/558746089294461507/

Sajiki
Max Steiner 30. jan. 2014 kl. 2:43 
Fun map with one major problem though. You have to have more than one indistructable pathway from one side to the other or you end up with one big clusterf¤#k in the middle and the fun wears of pretty quickly. That said, a good first effort if a bit claustrofobic. You may want to trim down the density of buildings a tad :-D
Lemmings19 29. jan. 2014 kl. 20:05 
For those asking how to download the map, just click on the "Subscribe" button below the screenshots, and Steam will automatically add it to your game.
.´.Vandall.`. 29. jan. 2014 kl. 16:29 
How can I do to download
Tainara L. 29. jan. 2014 kl. 14:28 
xD
ZONIC1426 29. jan. 2014 kl. 13:58 
ill try this map its look interesting..
Samuel 29. jan. 2014 kl. 9:11 
How Download cos never downloaded a map before.
AndieArbeit 29. jan. 2014 kl. 8:25 
ist sehr gut die Karte :-)
Louis 29. jan. 2014 kl. 4:23 
moim zdaniem mapka jest całkiem spoko xd
Wossi 28. jan. 2014 kl. 20:41 
Schaut Interesannt aus :)
lylecatampongan 28. jan. 2014 kl. 18:33 
nice one
JaysonV 28. jan. 2014 kl. 16:49 
My friends and I love the concept of this map so much, that we re-edited it for our own version and fixed the bugs we found. And Im sure when the new version is made by Sajiki, it will be just as good.
keepithard 28. jan. 2014 kl. 16:01 
Good map had fun
HermannG 28. jan. 2014 kl. 15:00 
Заебись
Arschgeige 28. jan. 2014 kl. 9:59 
good map, but sometimes infantry gets stuck when moving to medical stations. 5*
Leotox 28. jan. 2014 kl. 6:42 
Yay endlich kann mann gut mit dem Panzerschreck arbeiten. ;) Coole sache.
Aydın Aksu 28. jan. 2014 kl. 6:25 
Sizin allahımız varmı la
allal231☭ 28. jan. 2014 kl. 5:32 
how about the same in winter conditions?
T1 atsl 28. jan. 2014 kl. 5:16 
my love
Sajiki  [ophavsmand] 28. jan. 2014 kl. 1:36 
@Fixer:
Thanks for the very good Feedback :) I have new plans for map in discussions section and yours idees + another peoples idees is include.

@TheSquirrelofHuscurls:
KI dont repair Bridges, real player doing this. When you crashes all brdiges its normal you have one bridge but i understand the problem. I have edit the main street biger for next update ;)

@Cha0s Geoff:
Its doing ;) My Friend and i found the self problem with infantery.

@Another ppl:
Thank you very much for yours Feedback :) I will give my best :D
Derteufel 27. jan. 2014 kl. 17:53 
same as moonmire, other than that it is a great map.
KirillYSC 27. jan. 2014 kl. 12:19 
nice music
Dread Tactician 27. jan. 2014 kl. 7:20 
i agree with moonmire. great map though :D
76561197997061848 27. jan. 2014 kl. 4:57 
Plz... make no rain~
☚☆𝐀𝐑𝐓𝐔𝐑☆☛ 27. jan. 2014 kl. 3:37 
gj
Tribal Warrior 27. jan. 2014 kl. 0:32 
I love it but I think the streets are a little too narrow, I do like how you can destroy all but 1 bridge however that one route turns into lemming central.
My thoughts are its a very good map though the spawn areas are a little cramped and the streets are a little narrow making path finding a little hard especialy for large vehicles, anyways thanks and keep up the good work :)
Le Bruh 26. jan. 2014 kl. 21:53 
I wrote a lot more, but the comments section forced me to delete most of it. I played a 4v4 and primarily focused on tanks and mortar halftracks. It was effective, but I consistently got stuck in the streets or blocked off on the bridges. The AI doesn't navigate tight spaces very well, especially because an abandoned AT gun effectively blocks the entire street or half of a bridge. Manual attack-ground orders are often the only way to clear out the debris, and even that can't help when the AI leaves tanks and AT guns side-by-side and immobile, blocking off routes with a wall of friendly units. If I'd had more foresight, I'd have destroyed the enemy's footpaths on the upper and lower VPs with mortars for an easy win.
Le Bruh 26. jan. 2014 kl. 21:46 
Much like "TheSquirrelofHuscurls", I had a LOT of trouble with clogged bridges. The map itself is very nice, but pathfinding is an absolute nightmare. Also, the POW camp in the corner of the map is inaccessible without explosives. It limits your manpower early game, and it's pretty much a waste of munitions to blow it open. Removing the indestructible gate from the camp, or at least cracking it open to allow infantry through would solve this. As for the bridges, I'm not sure what can be done. The AI had a tendency to leave tanks just lying around. They'd consistently block off my tanks from engineers and reinforcements. Units of all types would take ridiculous routes to targets, often passing directly through the thickest concentration of enemies and doubling back, rather than flanking. It added another level of frustration and micromanagement to the game. I'm not sure what can be done, but I thought these issues were worth bringing up.
TheSquirrelofHuscurl 26. jan. 2014 kl. 14:37 
Hm. I find this map a little hard.
Very hard. I have alot of trouble capturing VPs because infantry, especially conscripts, like to clog up the infantry bridges. Also, when units retreat down them they are insta-clogged, and you're unable to pass.
Cha0s 26. jan. 2014 kl. 8:54 
Great map, really enjoyed it. Could use some more destroyed building and holes in fences to inprove game flow. Found some of my infantry would take very long routes to places sometimes.
DirectActionTeam01 26. jan. 2014 kl. 7:24 
I will try it to
Isaac 26. jan. 2014 kl. 6:51 
This map looks ♥♥♥♥♥♥♥ cool man have to try it out right now! :)
Kor 26. jan. 2014 kl. 6:43 
Great map!
Necroph 26. jan. 2014 kl. 3:35 
can our vehicles drive in the water
Gryphnn 26. jan. 2014 kl. 1:48 
How did u incease the commando limit ?
Botanica 26. jan. 2014 kl. 1:38 
This is best map Ever :D :D :D (y) Sajiki