全軍破敵:戰鎚2

全軍破敵:戰鎚2

Nasty Skulkers hidden in goblin units
21 則留言
Herald of The End Times 2021 年 8 月 24 日 下午 11:47 
Yes for me...
Villas 2021 年 3 月 24 日 下午 1:25 
Is it still working today?
Aparajita 2020 年 12 月 24 日 下午 12:55 
Hey, would you consider putting them in regular Night Goblins (not the Fanatics but the Sword Infantry?)
Freankh 2020 年 10 月 31 日 下午 4:41 
Did you remove the nasty skuller unit as well?
Alop 2020 年 7 月 23 日 下午 12:32 
Thaats very cool. I love the idea a lot! They supposed to be stalkers. When i first clicked I thought you added somthing that would give stalkers that invisible snipe perk when in goblin spears.
MarshallDL 2020 年 7 月 23 日 上午 2:53 
Eshin assassin will hid in attack wave and wait to cut off officer head.
But before they become a very badass assassin they are Night Runner or Gutter Runner hidden in slaves . So before they become a "OFFICER" they are just an other units we know x)
Calibrated [Bot] 2020 年 7 月 22 日 下午 5:21 
Come play SFO man! So much more love for the lore and balance has gone into making the game better than CA could ever do. It is different than vanil but in a really good way.
Grim  [作者] 2020 年 7 月 22 日 下午 5:13 
I was answering to your previous comment about SFO, a bit late, indeed ;) Rest assured I understood your laugh about my "still hidden" comment.
Calibrated [Bot] 2020 年 7 月 22 日 下午 5:04 
Oh no I was laughing at the "still hidden" comment.
Grim  [作者] 2020 年 7 月 22 日 上午 8:55 
@Calibrated : To give a bit of context, I play vanilla game + all DLCs, and when i started modding intensively it was first for my own enjoyment. I decided to share my work in return of the mods I played, to give back to the community what I coulld. My mods are built on vanilla stats, not SFO. The conversion is quite time consuming, you have to keep up to date when they change something, and when you don't even play the mod it's hard to keep up the pace and test thoroughly what you did.
I hope this explains the situation. Maybe some time in the future I will adapt several of my mods to SFO but I can't promise anything.
Grim  [作者] 2020 年 7 月 22 日 上午 8:47 
@Sulu and chef : I've extracted my old skaven army book from the shelves, and reading the Eshin assassin rules, it seems quite different from the nasty skulker's implementation. It's more like a hero you can deploy alone or hidden in a unit. The way CA implemented it allows you to play it close to tabletop rules already.
What was your idea to put them in?
The only other way would be to give access to the existing assassin several 'mounts' giving them units like bodyguards, and the assassin is the 'officer'. Giving this the unit icon and name in spite of the assassin's would make it more or less hidden and embedded.
What do you think?
Calibrated [Bot] 2020 年 7 月 22 日 上午 1:56 
LOL @Grim
Grim  [作者] 2020 年 7 月 22 日 上午 1:47 
Still hidden ;)
MarshallDL 2020 年 7 月 22 日 上午 12:03 
DAMN ! where is the eshin assassin! xD
Calibrated [Bot] 2020 年 7 月 21 日 下午 11:33 
Man that is sad as this is a great mod.. They released that 78% of all single players use SFO now so I was really hoping there was a sub mod for this at least. Great work though!
Grim  [作者] 2020 年 7 月 21 日 下午 2:21 
Thanks!
Orkfæller 2020 年 7 月 21 日 下午 1:55 
Really appreciate all your efforts to make closer-to-tt type unit packs!

Grim  [作者] 2020 年 7 月 18 日 下午 12:35 
@Chef : Can't promise anything, will think about it though.
@Kondekx : Not currently planned. I don't play with SFO and am not familiar with its changes. Maybe in the future but no promise.
@Neferata13 : Have fun!
Ciaphas Cain 2020 年 7 月 18 日 下午 12:32 
Will have to give this a go tonight!
Onionfellow 2020 年 7 月 18 日 上午 7:42 
Will you be doing an SFO submod?
Chef 2020 年 7 月 18 日 上午 1:48 
a great job! an idea, can you do it also with skaven assassins and dark elves?