RimWorld
Vanilla Storytellers Expanded - Empress Evil
79 Yorum
Rail 20 Nis @ 8:22 
Excellent storyteller if you like raids, really fun on blood and dust in particular, I feel like that's the most fair setting for it.
I wouldn't recommend playing with Events Expanded if you plan on using this storyteller, it constantly sends you free resources with meteorite showers and it ruins economy, and I've tried a ton of things to disable that (VEE mod options, and other mods like incident tweaker don't work).
I get so much stuff sometimes I don't have space to store it.
(OriginalOwl) 31 Eki 2023 @ 6:02 
@Tommy Gray he has a Patreon tier for commissioning mods - understandably expensive & limited space given how much work goes in
M 7 Eki 2023 @ 3:08 
The comments haha, wish you kept the original art because new one crazy mouth in the storyteller thumbnail LOL. For digital masochists. heck might try this for more raids but winston waves mod is perfect for that. The thumbnail is insanity though ahaha and what is with the new storyteller art for some of these, cheers
MissedTheStars 1 Kas 2022 @ 1:10 
randy's best friend
Velxra 19 Eki 2021 @ 14:03 
Love this story teller. But wow do the event infestations wreck me.
leeal 22 Ağu 2021 @ 0:51 
what randy worshippers wish randy was: this mod
Alchemy Jug 6 Ağu 2021 @ 20:23 
Screw randy this is the real storyteller of 2020
Tommy Gray x Land Raider 3 Ağu 2021 @ 11:57 
@Oskar Potocki I wonder if you could add a new storyteller: Mercia Merciful. She is known for the Pity and Goodness of her Heart, so she comes with the following traits:

Only Good Events: The storyteller stops all straight-up bad events from happening. The story will be covered in success, bliss, and comfort. The only bad events that are allowed to occur are those from initial good events - meteors, relationships, bonding with animals, etc.

Easy Difficulty: This storyteller has easy difficulty. It will favor good events, and any events that happen are tailored to your colony based on it’s wealth, past events, amount of colonists and other factors.
Shadow 5 Kas 2020 @ 10:45 
Ahhhh, that must be it. I have that one activated. Thanks!
Oskar Potocki  [yaratıcı] 5 Kas 2020 @ 9:38 
It's also a part of the Insectoids mod.
Shadow 5 Kas 2020 @ 7:03 
Hmm. I subscribed but later removed this mod, and the storyteller keeps showing up in new game creation. What gives? There's no 2149702528 folder in the Steam workshop. How can I wipe unsubscribed and supposedly inactive mods?
Settlerking 22 Eki 2020 @ 8:27 
@Omnium Rerum Igor Invader is your man then!
SPEED RUNNER - Z 25 Eyl 2020 @ 12:26 
@mask of humble theres an event tweeker mod that can help with certain things happening too often or too few, i got rid of solar flare as it was just sickning to stop everything im doing just to wait
Oskar Potocki  [yaratıcı] 24 Eyl 2020 @ 2:08 
Wrong storyteller then, this one doesn’t send more raids.
Mask of Humble 23 Eyl 2020 @ 21:43 
I really love the idea of this mod, tho even with that said, I HATE how often meteors even happens as well as the earthquakes the longer the game goes on, it happens more and more, I just want a storyteller that sends raids at me a lot mostly insects =/
BrenTenkage 16 Eyl 2020 @ 8:16 
good to know...cause it would be completly evil if she didn't LOL
Oskar Potocki  [yaratıcı] 16 Eyl 2020 @ 2:34 
Yes they can!
BrenTenkage 15 Eyl 2020 @ 17:54 
so to clarify, merchants can show up right? She isn't that evil to prevent us from being forced to spend money on medicine thats over priced and needed to survived the 5th PLAGUE WILL YOU STOP INFECTING MY COLONISTS YOU BITCH!
Oskar Potocki  [yaratıcı] 13 Eyl 2020 @ 9:53 
They are identical, this one just allows you to enjoy it's effects without using insectoid faction.
fatburner 13 Eyl 2020 @ 9:36 
I am not subbed to this mod but for some reason i have the story teller. Is it because i have insectiod faction expanded? Am wondering if the story tellers are identical or one is more up to date than the other. Sry if thats a stupid question
Ryu 31 Ağu 2020 @ 15:04 
EVIIIIIIIIIIIL!
Oskar Potocki  [yaratıcı] 13 Ağu 2020 @ 9:42 
Not at all.
Fmannen 13 Ağu 2020 @ 9:06 
Does the mod load order matter with storytellers like this one?
∑ ʍ α 25 Tem 2020 @ 3:43 
Can someone make a unofficial update to More Faction Interaction 1.0 by mehni? hes abandoned the project. Its a very beautiful mod
sycoman2 23 Tem 2020 @ 15:03 
Also, she keeps giving me meteor showers, which are usually a very nice thing.
sycoman2 23 Tem 2020 @ 14:53 
I can't be 100% sure but this storyteller seems to be ignoring/ overriding the better electronics mod that turns off solar flares and zzztts
The Jade Grue 23 Tem 2020 @ 9:11 
Empress of Evil? Isn't that Brandon Rogers?
SoakieCat 22 Tem 2020 @ 14:51 
Can we get some Empress evil NSFW please? :)
Oskar Potocki  [yaratıcı] 22 Tem 2020 @ 14:45 
Not released yet.
Kodemunkey 22 Tem 2020 @ 14:37 
Where are the other storytellers?
Kokorocodon 20 Tem 2020 @ 16:57 
Sounds to good to be evil.
SoakieCat 19 Tem 2020 @ 10:54 
empress evil is pretty cute
Theo3211 11 Tem 2020 @ 5:33 
Do you count trade ships as a good event? It seems that none pass over my base even with a mod increasing their propability.
agznai 9 Tem 2020 @ 22:56 
Mod that makes wealth to be replaced with time. Compatible?
TeaBay43 9 Tem 2020 @ 13:28 
Russian version?
Syzal 9 Tem 2020 @ 9:41 
Will try that out, thanks Kikohi!
Oskar Potocki  [yaratıcı] 9 Tem 2020 @ 5:00 
This mod just adds a storyteller, there is nothing to conflict
[ Z E R O ™ ] 9 Tem 2020 @ 4:12 
Running CE and Run And Gun with this mod (Love it) Gives error logs about Heavy turrets. CE is still conflicting with this mod. Pls need help to solve problem
Kikohi  [yaratıcı] 8 Tem 2020 @ 1:54 
@Syzal You can also disable or tweak the commonality of them in settings (set to 0 to disable)
Syzal 7 Tem 2020 @ 14:53 
Oh, good to know, thanks! Yeah, I'm using the scenario editor for a tailored playthrough.
Oskar Potocki  [yaratıcı] 7 Tem 2020 @ 14:39 
Vanilla game limitation, it has to say poison even though it's drought. Remember you can disable events in mod settings.
Syzal 7 Tem 2020 @ 14:35 
Unless it's the drought event that's currently happening? But why would it say poison
Syzal 7 Tem 2020 @ 14:31 
I have no idea if it's this mod or alpha biomes that's causing all my plants to die because of poison. I built my base in the feralisk infested jungle
傲娇の哆啦 7 Tem 2020 @ 2:34 
おもしろい:selphinehappy:
HawkHub 6 Tem 2020 @ 9:30 
ty
Oskar Potocki  [yaratıcı] 6 Tem 2020 @ 8:20 
Yes it can.
HawkHub 6 Tem 2020 @ 8:03 
Can she give quests because I am not getting any, to clarify I am running a big mod pack and am just trying to rule this mod out.
carpefunk 5 Tem 2020 @ 21:20 
@IcOn enjoyed your play-thru. Cheers!
Oskar Potocki  [yaratıcı] 5 Tem 2020 @ 12:09 
Winston Waves is something you should be looking forward!
Sgt Boldtit 5 Tem 2020 @ 11:52 
What a great mod! Smashed it again dude. Looking at those storytellers planned for the future, are you planning to make any of them wave based survival? As in getting more and more difficult infinitely?