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번역 관련 문제 보고






[[TTT2] Cupid [ROLE]] lua/autorun/sh_cupid_love_handler.lua:119: Tried to use a NULL entity!
1. Alive - [C]:-1
2. fn - lua/autorun/sh_cupid_love_handler.lua:119
3. unknown - lua/ulib/shared/hook.lua:115
Is the "ev_win..." string deprecated?
I can't find the relevant string on ttt2, don't see this notification in game
But other roles and independent teams can also see this string.
If the string is not deprecated.
L[ "ev_win_"..CUPID.name.."s" ] should be
L["ev_win_lovers"]
on github. de and en translation strings are out of sync between L["lovers"] (one more line or less).
and translation of de
L["win_" .. CUPID.name .."s"]
can delete.
L["win_lovers"] for the popup
2. If the lovers win, at the end of the round, "win_lovers" will be displayed in the top-right.
seems not translate it too.
i think it should be same with other role can modify these notification text easily.
example
L["win_" ..CUPID.name .."s"] = can't correctly show what i type here. in game show "win_lovers".
L["win_lovers"] = "can correctly show what i type here"
example for Jackal
L["win_" .. JACKAL.defaultTeam] = "blah blah blah..." it can correctly show.
I'll think about changing it to a timer instead with an error notification after it
Thanks for the idea.
Die Traitor aus Düsterwald lassen grüßen xD
Wenn ttt_cupid_lovers_force_own_team 1 ist und ttt_cupid_joins_team_lovers 1 ist werden immer alle 3 ins Team Lovers gehen.
Ich weiß nicht ob ich verhindern kann dass die Klasse geändert wird ich werd's mir vielleicht mal irgendwann anschauen. (Bis dahin seh es als Feature dass die Liebe nun ja nicht so stark ist ^^)
Das zweite Problem ist, was eigentlich passiert, wenn einer der Lovers vom Jackal zum Sidekick geschossen wird. Wie gewinnt dann dieser Spieler eigentlich? Indem er mit dem Jackal alle killt? Er müsste dann theoretisch auch seinen liebenden killen, aber dadurch stirbt er selbst ja auch^^ Eigentlich sollte er ja aber für das Team Lovers kämpfen.