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自动取钱或随时给自己。
与无限制的金钱不同,这个模型不会破坏统计数据。
自动付款:当你的现金低于一定数额时,你会自动收到钱。
ManualMoney:按“Ctrl+Shift+M”或“Ctrl+Shift+N”可以获得或损失金钱。(或者你设定的。)
StartMoney:用一定的钱开始一个新游戏。
A Mod caused an error [System.Exception]
Details:
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeLoadException: Could not load type 'System.Xml.Serialization.XmlRootAttribute' from assembly 'System.Xml, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
at com.studioiune.automoney.Configuration`1[com.studioiune.automoney.AutoMoneyConfiguration].Load () [0x00000] in <filename unknown>:0
at com.studioiune.automoney.AutoMoney.OnSettingsUI (UIHelperBase helper) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception
自动取钱或随时给自己。
与无限制的金钱不同,这个mod不会破坏统计数据。
自动付款:当您的现金低于一定金额时,您将自动收到现金。
any mod active will disable achivements, you need to install a mod that enables them even with other mods installed
A lot of cities get extra revenue for some things that aren't in cities skylines, so a constant revenue supply would be more realistic(?)