Installer Steam
connexion
|
langue
简体中文 (chinois simplifié)
繁體中文 (chinois traditionnel)
日本語 (japonais)
한국어 (coréen)
ไทย (thaï)
Български (bulgare)
Čeština (tchèque)
Dansk (danois)
Deutsch (allemand)
English (anglais)
Español - España (espagnol castillan)
Español - Latinoamérica (espagnol d'Amérique latine)
Ελληνικά (grec)
Italiano (italien)
Bahasa Indonesia (indonésien)
Magyar (hongrois)
Nederlands (néerlandais)
Norsk (norvégien)
Polski (polonais)
Português (portugais du Portugal)
Português - Brasil (portugais du Brésil)
Română (roumain)
Русский (russe)
Suomi (finnois)
Svenska (suédois)
Türkçe (turc)
Tiếng Việt (vietnamien)
Українська (ukrainien)
Signaler un problème de traduction
Please leave modding like the person in the comments suggested.
Please get out of videogame modding and go work somewhere where you have a manager\supervisor\overseer\editor on top of you, you are the reason those jobs exist because you can't be trusted to be left on your own creative endeavors (or lack thereof).
If you have the time to make this, even though it probably took 15% of the time normally spent making a campaign, you clearly have time to do something else with your lifel.
If you have to rely on people knowing the original game to play this campaign remotely well, you have failed completely. Maybe at most just spend your time porting assets for other modders to use.
There is no noise or visible event that causes the infinite hordes, just the bootleg campaign designer decided it would happen for no in game trigger other than reaching a place.
This project should have been stopped before it even started, who the hell thinks a glorified boat racing tutorial level for half life 2 would make for a good left 4 dead campaign where you have to walk everywhere and half of the time you are either underwater or with water up to your neck?
All the other problems just stack up on what is something that fails from the start if the modder spent 5 minutes thinking about something before deciding about doing it.
The zombie hordes definitely don't work with water\sewage since you have your speed limited but they don't.
The bots get stuck on barrels and the idiotic electric container and die because it is impossible to make them get up when they are constantly being damaged.
Of course this has an more than one infinite horde level since it is what non creative people do.
Take someone else's work, port it in the most creatively bankrupt manner and shove a infinite horde on top of the survivors.
Weapon availability is a disgrace, as expected.
I am not even gonna ask why out of all Half Life 2 levels the hovercraft one was chosen for this, it's design is not only not balanced for walking but it does not work for left 4 dead.
Tank and witch placements are random at best or are straight up sabotage of the path the players must take.
the campaign also breaks in versus (or at least the single versus mod i use), no textures, error signs and broken lighting
9.5/10, highly recommend if you're a Half Life fan!