Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告






https://steamproxy.net/sharedfiles/filedetails/?id=2374085635
New mod's out, switch to this.
From an RP standpoint, it could be an anomaly that is hard to detect until you're in it, then blocks almost* all light leaving you lost within the abyss. *(the Sun and the stars on the skybox still poke through every now and then)
The opacity inside the nebula is still incorrect. Even with 0.01 alpha, the clouds are 100% opaque as they are in my first screenshot below. Hopefully you're able to remedy this. I know keen broke a LOT of stuff with their latest update, and they are pushing a patch tomorrow.
1. It seems to disappear for all players when a single person enters a safezone, and it does not redraw when anyone exits a safezone. Upon manually regenerating it, it only becomes visible for just person that regenerates.
2. Another issue is the alpha is not working correctly inside the nebula. You can see from my screenshot here: https://imgur.com/PUhcazd that it is completely opaque using /ncolor 0.2 0.1 0.1 0.1. when inside, but outside it looks as expected https://imgur.com/wevjx3c . This issue appeared with the frostbite update last thursday.
I really love the mod and we built our server world around having 2 nebulas and would be extremely grateful if you're able to fix these 2 issues. Thanks!
They will likely not be adding any massive features while working with the Devs, so I will advise not asking for all the ♥♥♥♥.
-Imperial bridge crew member (1 ABY)