Space Engineers

Space Engineers

[Obsolete] Volumetric Nebulae Mod
72 件のコメント
Leo_Draconus 2021年1月30日 8時29分 
Here's a picture of a World I had just finished the day before you uploaded the new mod:
https://steamproxy.net/sharedfiles/filedetails/?id=2374085635
Jakaria  [作成者] 2021年1月24日 14時36分 
Jakaria  [作成者] 2021年1月24日 14時35分 
cromkiller12 2021年1月19日 12時11分 
/nregen makes it so people can see the nebula on multi player anyone that didn't spawn it has to go in it and type /nregen and they will see it on their side as well sorry for the chopped up comment trying to explain it
Jakaria  [作成者] 2021年1月17日 13時24分 
cromkiller12 2021年1月15日 15時22分 
I used /nregen and everyone that does the command
cromkiller12 2021年1月15日 15時20分 
On multi player you can see the nebula until you color it, is there a way I can change the spawn in color so everyone can see it?
Soulfood 2020年12月28日 6時59分 
@Jakaria, are you likely to give permission for me to use this and yr Water Mod in a scenario I'm making? The latter especially would make a huge diff- I'm crafting a moon like Enceladus with ice crust- deep ocean - rocky core. Aiming to make this scenario a work of art.
Jakaria  [作成者] 2020年11月29日 18時46分 
Alpha transparency
Helratz 2020年11月29日 17時13分 
What is the A in the RGBA setting? How does it work? Thanks.
Regalius 2020年9月22日 0時55分 
can you mine these nebulae for different resources? it would be interesting if you could go to a red cloud and collect ice with trace iron for example. I wish there were more elements in game, i'd love to farm xenon for a living.
Gaz 2020年7月14日 14時37分 
Would it be possible to create smaller sizes of these nebulas?
King Onyx 2020年7月13日 21時59分 
ahhh Okay this doesn't spawn for me the chat command yields no result but I also hadn't read your own comment yet
Tonic 2020年6月30日 16時56分 
i hope in the remake they look a bit better at a distance, inside they look great but far away they are kinda meh. i was hoping to see some pillars of creation stuff tho that might be to much to ask. very excited to see the remake :D
Mike Dude 2020年6月6日 21時03分 
ok thanks for the update!
Jakaria  [作成者] 2020年6月3日 12時11分 
I will be remaking this mod in a month or two after I finish a project. consider this on hold for the time being
Bees, please! 2020年5月12日 22時20分 
I should've added this in my previous comment, but would it be possible to allow the addition of 3D functions into commands? i.e. that way we can make our own size and shape of nebulea, and set the diameter aswell. or atleast make some premade nebula shapes that we can paste in?
Bees, please! 2020年5月12日 21時36分 
I have to say: I LOVE this mod. love love love. best settings for an exotic looking nebula is /ncolor 30 0 10 1000, makes a bright magenta nebula with a VERY dense interior, it feels like im hiding my ship. Hopefully when DarkStar adds targetting jamming, maybe Jakaria can mirror that aswell when inside of the nebulae.
Mike Dude 2020年5月9日 8時02分 
Any update on this? The nebula clouds are completely solid when inside the nebula (despite very low alpha). Very hard to see anything.
Gliese 832 c 2020年5月8日 5時54分 
Is it possible to create nebulae rarger than 200Km? I have a lot of modded planets, some bigger than the default 120Km limit, and 200Km nebulae just look very weird. I tried creating a bigger one by placing a few near each other, and even that didn't really help. A slider that goes up to at least 2000-3000 Km would be very appreaciated.
DeAnti 2020年5月6日 17時01分 
nice find leo i didnt think of that very cool thing to do
Leo_Draconus 2020年5月2日 13時11分 
Creating a black nebula is almost invisible from the outside but looks like a dark void from the inside. I like it.
From an RP standpoint, it could be an anomaly that is hard to detect until you're in it, then blocks almost* all light leaving you lost within the abyss. *(the Sun and the stars on the skybox still poke through every now and then)
axo 2020年4月14日 0時33分 
i put a few nebulae around my server too, but they disappeared shortly after when i rejoined the game. a few days ago they reappeared without warning or input
Makuta Nazo 2020年4月11日 14時32分 
Ah no, i'm also having the same safe zone issues with the mod too, it totally undraws the nebula and forces me to regen it.
Makuta Nazo 2020年4月11日 12時37分 
@Jakaria I have a dedicated server and i just noticed some funky problems with the mod. When i place a nebula, and everyone leaves the server, it no longer draws the nebula i placed previously. But if i go to its location, and /nregen the nebula will reappear. Is there any way around this to make it work properly? The Nebula is intentionally on a location of interest in my solar system and i can't be on every day to be constantly regenerating it every time the server goes empty, or resets.
Mike Dude 2020年4月6日 9時43分 
I have another bug to report. After successfully running /nremove on all nebulae, and uninstalling the mod, it appears to leave behind the shadow and sun settings on the entire server that was applied in one of the nebulae, even with the mod removed. Upon re-adding the mod, the unwanted shadow and light coloring goes away.
Neo420 2020年3月24日 10時41分 
@Jakaria I have a dedicated server with the mod on. It doesn't perform the same way as it does on a local save. Which I expected. But it still works. You can feel free to test on my server if you want. I love the mod and decided that I wanted to use it on my server. Message me if you are interested.
Mike Dude 2020年3月23日 20時45分 
Just tested it out. It redraws correctly for just me as I enter and exit a safezone. But other players entering and exiting safezones still causes it to un-draw for all players in the server. I think having it always drawn even though it looks strange inside safezones is a better option right now.

The opacity inside the nebula is still incorrect. Even with 0.01 alpha, the clouds are 100% opaque as they are in my first screenshot below. Hopefully you're able to remedy this. I know keen broke a LOT of stuff with their latest update, and they are pushing a patch tomorrow.
Jakaria  [作成者] 2020年3月22日 18時11分 
Let me know how it acts now, I don't have a DS myself to test.
Mike Dude 2020年3月22日 15時28分 
Hello, I saw you updated the mod and I tested it out today, but unfortunately it no longer works for dedicated servers at all.

1. It seems to disappear for all players when a single person enters a safezone, and it does not redraw when anyone exits a safezone. Upon manually regenerating it, it only becomes visible for just person that regenerates.

2. Another issue is the alpha is not working correctly inside the nebula. You can see from my screenshot here: https://imgur.com/PUhcazd that it is completely opaque using /ncolor 0.2 0.1 0.1 0.1. when inside, but outside it looks as expected https://imgur.com/wevjx3c . This issue appeared with the frostbite update last thursday.

I really love the mod and we built our server world around having 2 nebulas and would be extremely grateful if you're able to fix these 2 issues. Thanks!
Mike Dude 2020年3月21日 21時09分 
Yeah not rendering them inside safezones would be just fine. The issue i noted with safezone visual also happens with other effects, like when welding or grinding or other emitter effects. Almost as if the nebulae effects are drawing on top of other effects. I also noticed what appears to be the nebulae regenerating automatically (as if I ran /nregen) every minute or 2 in server.
Jakaria  [作成者] 2020年3月21日 16時28分 
I have no control over safezone rendering. Would just *not* drawing them when inside a safezone be fine?
Mike Dude 2020年3月21日 16時11分 
Love the mod and started using it on our server. New issue with latest SE version, inside the nebula is incredibly opaque and dark. Alpha adjustments have almost no effect. Outside the nebula alpha does work ok though. Also, when viewing nebulea through safezones makes them extremely apparent and undesireably vibrant. https://cdn.discordapp.com/attachments/622087318504996894/691057338752434256/unknown.png
Jakaria  [作成者] 2020年3月19日 13時32分 
Mod updated for weather fog compatibility.
dayus713 2020年3月17日 16時04分 
id love to see differing effects from nebulae like in the old rts game star trek armada but i figure they would be very difficult to impliment
Fatsack 2020年3月17日 1時19分 
Any effects of being inside a nebulae? Is it a hazard at all?
Roshag 2020年3月15日 12時12分 
Medium settings, 120 fps without nebulae, 40 with. Can it be fixed?
Const 2020年3月6日 18時59分 
no, it's Nebulae, or Nebulas
Stardust 2020年3月6日 11時40分 
It's actually Nebulodes, not Nebuli
SnowyRay 2020年3月6日 8時55分 
Everyone, before making stupid comments, please keep in mind that the Mod Author is working WITH Keen Software to bring this mod into Vanilla Space Engineers.

They will likely not be adding any massive features while working with the Devs, so I will advise not asking for all the ♥♥♥♥.
WiredKamikaze 2020年3月6日 0時37分 
Is there a way to scale the nebula to say something bigger, like 1000km?
CaffeneProblems 2020年3月5日 18時15分 
THAT NEBULA IS BLOCKING OUR SENSORS!
-Imperial bridge crew member (1 ABY)
ZV7EKET 2020年3月4日 11時25分 
@Apothicon Nope, Jakaria is introducing weather into the vanilla.
patricksalz 2020年3月3日 21時35分 
What looks really cool: spawn 2 or 3 nebulii(?) ~75 km away from each other, and do a gradient in their color... looks sick. perhaps in future update an option to apply a gradient between two colors on one nebula would be possible, please :) !?
TheGreebleAdict 2020年3月3日 14時45分 
Now i want to build the Kessel Run..
Stollie 2020年3月3日 12時34分 
This mod looks like its IN the update. The very textures from it are in the game files.
Apothicon 2020年3月3日 11時57分 
just a headsup when the weather update comes out this mod will break
Steelphantom 2020年3月3日 9時01分 
if you could make this able to stop people from jumping that would be epic
Dinkledonklebinglebangle 2020年3月3日 9時00分 
do they randomly generate in the world?
Lex 2020年3月3日 3時49分 
This would be so cool for cinematic effects, love it! :steamhappy: