RimWorld
[Ry]HD Pawn Textures(HAR Edition)
105 comentarios
Raider1 20 MAR 2024 a las 23:55 
update please
Wild colonial boy 1 MAY 2023 a las 9:07 
Please update it
Vakaria 29 NOV 2022 a las 23:00 
Request for version 1.4, please. Thank you!
Wild colonial boy 22 NOV 2022 a las 1:09 
1.4 please?
Victor 18 ABR 2022 a las 10:22 
This mod removes the eyes from all Thrumboians... creepy
Wild colonial boy 5 ABR 2022 a las 13:20 
Good luck with your work! Waiting for the update
Nagafusa 30 ENE 2022 a las 22:47 
For some reason this mod just deletes the eyes for the legacy astoriel and trenchcats... its a little creepy.
Ryflamer  [autor] 11 OCT 2021 a las 16:26 
If you want the eyes not to be drawn on mods intending on overwriting the textures I'd recommend using the non-HAR version of this mod, as the eyes are rendered differently than the head and body textures.
Eclipse 11 OCT 2021 a las 6:42 
for some reason it also ovewrites any texture mods loaded after(below) it
Eclipse 11 OCT 2021 a las 6:30 
+to Hurgablurg BaC issues
Hurgablurg 6 OCT 2021 a las 22:07 
I've run into an issue where eyes are drawn over pawns with apparel that would otherwise hide their eyes. This also includes textures for Babies and Children, which gives youths 4 eyes total.
The regular version of this mod doesn't work either, and I load it at the bottom of the load order.
Ryflamer  [autor] 27 AGO 2021 a las 11:22 
@Detective Josephus Miller Rimcraft Races have a single crown-Type for each of the races currently due to them having a custom head texture. They do however all have the scar/damaged eye custom textures.
QUI PRO QUO 27 AGO 2021 a las 8:55 
Hello. Are the races of warcraft not changed? Mod doesn't work with high elves and gnomes?
Paolini 21 AGO 2021 a las 12:09 
Hope it'll be bb compatible in the future :PetBruce:
Reel 20 AGO 2021 a las 11:26 
Sounds good. I'm quite happy that Tynan implemented visuals for bionics and wounds into vanilla rimworld like this mod.
Ryflamer  [autor] 17 AGO 2021 a las 21:55 
Updated to 1.3. Currently mod disables all bionic eyes as they tend to look trash. Have yet to make an alternative texture for them, which I may do in the future.
Xx>₱ÙπIßH3D.X.M4π<xX 6 AGO 2021 a las 21:24 
@hugetoad yeah, i totally agree, 1.3's textures for wounds and bandages just SUUUUCK, especially the bandages, dear god, it looks like your pawn is covered in styrofoam

@DeadlyFISHYS it only breaks textures for children due to texture stuff, you could probably make a patch yourself if you have the know-how (maybe a C# script that says "okay, is this a kid? let's make this pawn use an asset thats specifically for kids")
Svartarokkdreki 29 JUL 2021 a las 5:37 
Hello, about the incompatibility with Children , School and learning, Is it flat out incompatible and will break all textures if used with it or only the children ones?
hugetoad 20 JUL 2021 a las 19:38 
ah okay, thank you for the response. i will say though that i much prefer this mods textures to vanilla's :)
Ryflamer  [autor] 20 JUL 2021 a las 18:07 
@hugetoad At some point yes, no ETA currently though since I'll have to figure out how I want to incorporate changes in the mod, as vanilla does a similar task that this mod did.
hugetoad 20 JUL 2021 a las 17:52 
Are there any plans to update this to 1.3?
didi 14 MAY 2021 a las 12:37 
okay then, thanks for the response!
Ryflamer  [autor] 14 MAY 2021 a las 12:35 
Yeah that's another limitation of HAR unfortunately.
didi 14 MAY 2021 a las 12:35 
Ah okay, also you can still see colonist's eyes even when they are covered by their hair or another colonist, is this due to the same problem with HAR or something else?
Ryflamer  [autor] 14 MAY 2021 a las 12:29 
@Hpika I believe the eye problem is an issue with HAR and I don't believe I'm capable of fixing it.
didi 14 MAY 2021 a las 12:12 
A bit of a problem, but whenever dead pawns rot into skeletons, or are decapitated their eyes still stay there when they shouldn't be.
didi 13 MAY 2021 a las 14:04 
Actually nvm, I found a better solution by going into the BnC files and removing the eyes from the textures in photoshop makes it so only the HD eyes spawn. Although it does make the eyes really low down on the head but I think it's kinda cute lol, so gonna keep it.
didi 13 MAY 2021 a las 13:42 
would it be possible to put an age limit on when the custom eyes render, to fix problems with pregnancy mods?
Snowcraft 7 MAY 2021 a las 11:35 
If anyone is using Babies and Children with this mod, be aware that it causes issues for the faces of children - children from BnC have their own head textures that include eyes - which this mod will then draw eyes over - this causes some pretty noticeable visual errors with all child pawns.
Ryflamer  [autor] 28 MAR 2021 a las 3:16 
@Halcy It's likely because that mod uses the base head textures from default humans, which this modifies to be blank. You'll either want to make an XML patch so that eyes get added the same way this mod does to humans, or use the non-HAR version where the textures don't have the eyes rendered as body addons.
❥ Halcy 27 MAR 2021 a las 23:54 
This mod breaks faces for hybrid Orassans for some reason. They sometimes appear without facial features.

Confirmed by loading only the following mods: Harmony, Core, HugsLib, Mod Manager, Humanoid Alien Races 2.0, Orassans, EdB Prepare Carefully, [Ry]HD Pawn Textures(HAR Edition)
Kat 5 FEB 2021 a las 14:21 
Well I just had him get yet another scar in his eye, still nothing showing up. Im assuming its an incompatibility but nothing I have installed changes the colonists face texture. I guess ill just use my imagination because most of my mods are kinda essential to the save
Ryflamer  [autor] 5 FEB 2021 a las 14:15 
@TheFemBoyJackal Likely not. Haven't encountered someone with this issue before, but with how things work I don't believe there's a way to apply it retroactively. Your best bet if you want them to accurately show would be to use devmode to remove the scars, and then re-add them. If you do that, they -should- show up.
Kat 5 FEB 2021 a las 12:58 
Does this mod work in a pre existing save? I have a human colonist with two mangled scars on his eyes yet he looks fine.
Ryflamer  [autor] 3 FEB 2021 a las 11:29 
@Long Titty Tyrone You're likely using a mod that either overwrites the head textures, or you're using a race that references the base head textures.
Long Titty Tyrone 3 FEB 2021 a las 5:05 
For me everyone is missing faces when I use this mod
Hasu_Kuro 1 DIC 2020 a las 16:47 
I tried to load your mod with BBbody at his bottom, and it seem to work well. Eyes seem not to be misplaced.
Ryflamer  [autor] 14 NOV 2020 a las 11:46 
@Aquiles Yeah I have no idea how you'd be able to have the issue as I subbed to the mod on a personal save and the babystate reference wasn't there. Nowhere in the XML does it reference the babystate either. You'll probably want to go in and manually delete the mod in your workshop content files and try again that way.
Aquiles 14 NOV 2020 a las 7:15 
I did more than once, but the error is still there. I will unsub for now and try again in a couple of days. Thank you though. Much obliged.
Ryflamer  [autor] 14 NOV 2020 a las 6:42 
@Aquiles I'd suggest unsubbing and resubbing as the update of 10/29 has removed the def that was causing that errror.
Aquiles 12 NOV 2020 a las 10:55 
I got the same red error as Tyrant.
Ryflamer  [autor] 29 OCT 2020 a las 17:58 
@Tyrant Updated.
Tyrant 29 OCT 2020 a las 3:30 
Got an error when I tried this out again today.

"Could not resolve cross-reference: No Verse.HediffDef named BabyState found to give to AlienRace.AlienPartGenerator+BodyAddonHediffGraphic"
Ryflamer  [autor] 17 AGO 2020 a las 12:24 
@Tyrant Updated to include the most recent HAR changes, did all of em for Rimcraft but forgot to apply them to this one. Should be all sorted now!
Ryflamer  [autor] 25 JUL 2020 a las 16:25 
It might be something weird going on with how that androids mod interacts with the Human def. This mod replaces textures of the pawn's head to a blank face, and adds HAR body addons for the custom eyes.
warmainiac 25 JUL 2020 a las 14:06 
well after i made that comment and after i unsubbed from your mod, the error still occured, i think i may be going minimalistic on rimworld. but speaking of pawns, for some reason, when it comes to the androids race, they dont have their eyes render in, sure their eye glow renders in, but it's creepy to look at something that has eye glow but no eyes
Ryflamer  [autor] 25 JUL 2020 a las 11:42 
@warmainiac Would need to see specific error logs/pictures to specifically know what's wrong. And you may want to tweak your mod setup as that sounds like another mod trying to mess with the pawn renderer.
warmainiac 25 JUL 2020 a las 7:24 
so i got errors involving pawn drawing and it somehow caused my hud to disapear almost completely exept for my android colonist
maya 23 JUN 2020 a las 15:54 
ah, i figured that might be the case. thank u for responding so quickly!