Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

City Sack & Liberation Mod by Dresden
Počet komentářů: 151
First Son 18. kvě. v 16.42 
While using the MOD the placement of units on battlefield via the mouse doesn't work. Terrain that should be passable is not passable and can't seem to place selected units in straight line.
ParadoxumFilum 26. dub. v 6.14 
Currently running this in my mods list, seems to be running fine
Kuriousjorj 30. srp. 2024 v 5.06 
Are your armies supposed to be 'stuck' to the city for at least 1-2 turns after each Sacking? They can never move for a few turns afterwards.
Arcadefire 9. kvě. 2024 v 17.11 
As of today the mod works just fine for my playthrough. This is the only mod I have, and I tested it to make sure it works. :steamthumbsup:
lwhのsama 27. bře. 2024 v 19.51 
这个mod允许所有派系洗劫,解放和掠夺城市。兼容所有补丁和所有mod。
Tommiden3e 18. bře. 2024 v 1.33 
is it alive?
Bambam Geröllheimer 8. lis. 2023 v 13.19 
love it
ww2fan2004 27. úno. 2023 v 11.20 
at this point I would say this Mod is dead. I've gotten no response
ww2fan2004 17. úno. 2023 v 20.39 
Is this Mod dead. I keep trying new campaigns with it and it doesn't seem to be working.
t_r_e_l_l_y 20. lis. 2022 v 16.27 
Do you have to restart the game in order to use this mod?
DaCuracha 5. kvě. 2022 v 5.23 
Does it give the ai the option as well?
Inquisitor 1. úno. 2022 v 2.07 
@Neros19951 I dont know but like @Raynor said that sounds very cool :D I hope something like happend in my game.
Raynor 16. pro. 2021 v 15.53 
That sounds cool.
Neros 16. pro. 2021 v 14.56 
Since I am using this mod, some of the Greek factions join confederacies. A large Pergamon Empire joins a large baktrian empire and together they become even bigger....Is that normal?
Raynor 10. úno. 2021 v 8.06 
Is this compatible with Radious?
Rai300 3. úno. 2021 v 3.31 
Mr dresden i know that this has nothing to be with this mod but if i can make you a request it would be great there was a mod of the Macedon Reskin units using the textures of the DEI and i ask you if its any posibility to update it or create the same to other factions beacuse nobody has done or few modders had create a DEI reskin mod for the vanilla units. if tis not thank you very much for everything the Divide et Impera is a such a wonderful creation and thank you for reading this text or taking in consideration. https://steamproxy.net/sharedfiles/filedetails/?id=481306723
H4wkEy3 30. lis. 2020 v 7.59 
can you make saking to give captives?
RECKLE$$ 5. lis. 2020 v 9.13 
wish you could raze a city and not take it over seems pointless to raze a city to then claim you have to rebuild yourself then
Marcus Aurelius 17. srp. 2020 v 7.33 
Hello. Is there any way to make liberated factions your client states rather than your military allies?
ceo of azerbaijan technology 29. čvc. 2020 v 13.41 
crash on liberation :/

looting and sacking still works though!
Tweetyvssylvester 15. čvn. 2020 v 23.45 
Super add-on. Thanks guy
Golden Trooper 25. dub. 2020 v 3.07 
Does not work.
Sanguine 7. dub. 2020 v 10.12 
hello, i am using this mod for years and very grateful for that. But lately it stopped working, and now when i play as a civilised faction i can't sack or liberate. Can you please fix it?
CMMACKEM 21. lis. 2019 v 1.45 
Please make this compatible with Radious
Attila 10. lis. 2019 v 9.13 
guys can you change the "liberation" things? i mean if i liberate a new nation i want them be my vassal/satrapia ... not a ally nation
JunSunBro 11. srp. 2019 v 13.57 
Hello! I am gona try this for my DLC Caesar campaign in Gaul and Rise of Republic. I hope it works! Thanks!!
Dresden  [autor] 7. dub. 2019 v 12.42 
Since some people seem to have issues with the new launcher and mods not saying they are updated, I am re-updating various mods to try to help with that issue.
Dresden  [autor] 7. bře. 2019 v 12.40 
Its just a new mod manager, no update required
AKx15 6. bře. 2019 v 18.13 
It's that time again, up date
Ben-Hur 16. úno. 2019 v 9.52 
Can you please update it to be compatible with Empire Divided? I get crashes while playing
Predator-x 1. úno. 2019 v 12.34 
theres a glitch where slaves sack cities but nothing is damaged or destroyed. otherwise its perfect
Erkin 1. úno. 2019 v 9.42 
best mod... thank you
HJY 9. říj. 2018 v 1.51 
thanks :)
CMMACKEM 13. zář. 2018 v 23.21 
Please can you update this. It does not work with Radious mod.
Tactical Loli 2. zář. 2018 v 15.01 
thanks mate
Dresden  [autor] 2. zář. 2018 v 13.57 
This is alread in DeI
Tactical Loli 1. zář. 2018 v 19.20 
dont know if this has been answered yet, but is this compatible with DEI?
Ocilot 23. srp. 2018 v 7.08 
oops i commented on the wrong mod
Dresden  [autor] 22. srp. 2018 v 11.34 
This mod only changes occupation options, you need the diplomatic options mod for that
Ocilot 22. srp. 2018 v 11.03 
Im playing Etruscan League in the grand campaign and i dont have the option to create Satrapies. ive never had this problem with any other factions using this mod. any suggestions?
Dresden  [autor] 9. srp. 2018 v 10.32 
Updated for todays patch
Decidability 26. dub. 2018 v 20.37 
So in my Empire Divided campaign I've noticed a strange bug with Client States that I think may be due to this mod.

After cancelling Client State status, our diplomatic relationship is left in a state where the other faction considers the treaty still active indefinitely:
* Client State icons stay visible in campaign view
* If I declare war I suffer a major reliability penalty, regardless of turns since
* I still seem to be earning the Client State income

I disabled the mod and then cancelled another Client State and in this none of the above occurred (i.e. the relationship was completely cancelled, as expected).
SnusHead 17. bře. 2018 v 13.00 
Can you make a version without the sack option?
In my games the AI always sacks a province until the public order is something like -300.
https://imgur.com/a/o5ygi
Dresden  [autor] 11. bře. 2018 v 12.22 
This is compatible with all patches
Kirillisimus 11. bře. 2018 v 6.17 
Dresden, please make a version for the 17 patch
miguel_bessa 8. bře. 2018 v 15.11 
Doesn't work...
Dresden  [autor] 8. bře. 2018 v 11.01 
Updated for todays patch/DLC
pang123zuo 27. úno. 2018 v 3.53 
Hi, Dresden. Thanks for your great work! However, I have ran into an issue as the "liberate" option doesn't seem to work with Palmyla from empire divided dlc.
Mulqueeny 10. pro. 2017 v 9.35 
I can confirm it works with patch 18 I'm turn 260+ into my Egypt campaign with this mod enabled, no issues thanks :)
flamingrubys 5. pro. 2017 v 18.10 
wait liberatE? have never seen that option in any fac