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I have memory problems and can't remember making this map.
But going to play all my maps to see if i can do them. :)
Thanks everyone for the feedback.
In at least two cases it was possible to shoot through the vertice in the bulletproof glass (I've found myself searching for this in puzzles); as well, the quick-killing turrets didn't offer enough reaction time to realise the player stuffed up before dying of a lead overdose. For all I know, these may be intentional... just wanted to give my feedback.
Now on to the rest of your work.
http://steamproxy.net/sharedfiles/filedetails/?id=192976369
my maps: http://steamproxy.net/profiles/76561198053844875/myworkshopfiles/
heres my map for anyone else:http://steamproxy.net/profiles/76561198064048433/home/
I added a autosave.
I did not think anyone would go into the room before killing them.
"lets play basketball" I have changed that to a pedestal button, so it's now on a timer.
I never had a problem with the entry. will have a go at that.
I know of 1 exploit you can get into the basketball court without opening the door.
1. Glados.. xD
2. found 2 easy exploits that didnt work in the end and made me backtrack a lot and 2 exploits that did work but i prefered to do it as planned cause i knew what to do.
3. annyoing "lets play basketball" thingy with a cube (lots of retries, at some time panel got glitched and didnt need to play basketball but i did it anyways) and annoying entry at the "basketball court" where i had to shoot portals at specific places to get in.
in the end for a map this big and this clever those downsides doesnt matter, its still a job well done. will be playin your maps in the futere cause you earned my trust :)
I got a hard time to beat it beacause it's well-made !
Sincerely, Bravo ! :)
GlaDOS wish I new how to turn that off.
Not made one for this map yet.
I just played a map where I am stuck on.
Will try agian tomorrow.