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报告翻译问题
Error text:
Exception in: (BottleEmptier).BottleEmptier+States.root.emptying.
System.NullReferenceException: Object reference not set to an instance of an object
Full text: https://docs.google.com/document/d/1aSf0H9MgBFQLQD3Sm2-Rm5K_bp_NJGeKVvGzsc5U6l0/edit?usp=sharing
You can update it with the mod "mod updater"
at EntityConfigManager.RegisterEntity (IEntityConfig config) [0x00000] in <44bf0e3611d3428cb5e183976b74cab9>:0
at EntityConfigManager.LoadGeneratedEntities (System.Collections.Generic.List`1[T] types) [0x000fa] in <44bf0e3611d3428cb5e183976b74cab9>:0
at LegacyModMain.LoadEntities (System.Collections.Generic.List`1[T] types) [0x00000] in <44bf0e3611d3428cb5e183976b74cab9>:0
at LegacyModMain.Load () [0x0004d] in <44bf0e3611d3428cb5e183976b74cab9>:0
at Assets.CreatePrefabs () [0x00055] in <44bf0e3611d3428cb5e183976b74cab9>:0
at Assets.OnPrefabInit () [0x00234] in <44bf0e3611d3428cb5e183976b74cab9>:0
at KMonoBehaviour.InitializeComponent () [0x00068] in <4e08f3a60ed4421b99a6798f854897c4>:0
Build: U53-644960-VC
Error in GameAssets(Clone).Assets.OnPrefabInit at (0.00, 0.00, 0.00)
System.MissingMethodException: Method not found: void .Info..ctor(System.Collections.Generic.HashSet`1<Tag>,Tag,single,single,string,single,bool,bool,bool)
at ILoveSlicksters.FrozenOilfloaterConfig.CreateOilfloater (System.String id, System.String name, System.String desc, System.String anim_file, System.Boolean is_baby) [0x00105] in <23f87f1b3a624386973175f3dcda80e7>:0
at ILoveSlicksters.FrozenOilfloaterConfig.CreatePrefab ()
I was not able to reproduce the error in new save file or any other save files.
There is a text description bug in molecular forge for frozen slicker egg, it displays the description of robot slicker instead. The description in database is correct however.
@Fallen Star Can you also try to load the save without others mods than I Love Slickters/Mod Manager/Mod Updater ?
Maybe your exception is caused by another morph mod.
@LennyTheLing Thanks, If you are able to load the save and play, do you know what is triggering the crash ? Take care of the AquaOilfloater and their eggs, it is the trigger of most errors I got
However there was a encounter with null reference exception when I tried to load a old map with only this mod and mod updater/manager enabled.
Adding this mod to old save with original mod list returned no errors.
Example of null reference exception:
NullReferenceException: Object reference not set to an instance of an object
at GameNavGrids+SolidValidator.IsDiggable (System.Int32 cell, System.Int32 anchor_cell) [0x0006b] in <a68254e14f8f4e0b99360e84d2e9b774>:0
EntityConfigManager.EntityConfigManager.LoadGeneratedEntities_Patch11(EntityConfigManager,System.Collections.Generic.List`1<System.Type>)
at LegacyModMain.LoadEntities (System.Collections.Generic.List`1[T] types) [0x00000] in <a68254e14f8f4e0b99360e84d2e9b774>:0
at LegacyModMain.Load () [0x0004d] in <a68254e14f8f4e0b99360e84d2e9b774>:0
at Assets.CreatePrefabs () [0x00055] in <a68254e14f8f4e0b99360e84d2e9b774>:0
at (wrapper dynamic-method) Assets.Assets.OnPrefabInit_Patch14(Assets)
at KMonoBehaviour.InitializeComponent () [0x00068] in <5dfe0ae6d45544628b5ae53433ea03d4>:0
Build: U53-643502-SC
Error in GameAssets(Clone).Assets.OnPrefabInit at (0.00, 0.00, 0.00)
System.NullReferenceException: Object reference not set to an instance of an object
at EntityTemplates.ExtendEntityToBeingABaby (UnityEngine.GameObject prefab, Tag adult_prefab_id, System.String on_grow_item_drop_id, System.Boolean force_adult_nav_type, System.Single adult_threshold) [0x00062] in <a68254e14f8f4e0b99360e84d2e9b774>:0
at ILoveSlicksters.AquaOilfloaterBabyConfig.CreatePrefab () [0x0002f] in <d9104401f9b746d499a8d08a9c2eecab>:0
at EntityConfigManager.RegisterEntity (IEntityConfig config) [0x00000] in <a68254e14f8f4e0b99360e84d2e9b774>:0
at (wrapper dynamic-method)
!System.MissingMethodException: Method not found: void .Info..ctor(System.Collections.Generic.HashSet`1<Tag>,Tag,single,single,string,single,bool,bool,bool)
Seems to have to do with some method that's suppose to be called when frozen slickser tries to hatch.
My mod doesn't use all of that, it certainely is a false positive, all the code is open source on github.
it gave me 6 pages of things to read.. why does your file do some of these things with root folders and system 32 files?
why does it?:
Creates a DirectInput object (often for capturing keystrokes)
Creates hidden files, links and/or directories
Creates guard pages, often used to prevent reverse engineering and debugging
Allocates memory with a write watch (potentially for evading sandboxes)
Contains long sleeps (>= 3 min)
Sample monitors Window changes (e.g. starting applications)
Writes ini files
there is allot more then this..
Slicksteria really shouldn't show on Spaced Out
It doesn't have a worldgen on it, it can't works
i used steam verify files. ingame shows u51-600112 V!
Are you still on the previous oni version, with the actual steam version ? This error with MissingMethodException is telling there is a version incompatibility between the game and the mod.
Some mods handles well to be with old game version, but I didn't archived my du to tiem consuming maintenance it needs, so the steam version is always with the latest game version.
By default, the modded egg chance is really low for each morph ( <1%). But each morph has a condition to increase the probability. For example, the normal slickster increase his chance to lay a leafy slickster egg if he lives in light.
Error in GameAssets(Clone).Assets.OnPrefabInit
System.MissingMethodException: UnityEngine.GameObject BaseOilFloaterConfig.BaseOilFloater
at ILoveSlicksters.FrozenOilfloaterConfig.CreatePrefab
at EntityConfigManager.RegisterEntity (IEntityConfig config)
at EntityConfigManager.LoadGeneratedEntities
at LegacyModMain.LoadEntities
at LegacyModMain.Load
at Assets.CreatePrefabs
at Assets.OnPrefabInit
at KMonoBehaviour.InitializeComponent
Build: U51-600112-V
https://github.com/Pholith/ONI-Mods/archive/96d7267aa75ea4c030bba123f22f54f132063b95.zip