Insurgency
Insurgency Ambush Map Callouts
42 comentário(s)
Alfredo Pareto  [autor(a)] 23 de abr. às 15:00 
@obscurefreeman you could try reaching out to MaximDevoir, listed under the "created by" section. He might have what you're looking for.
晦涩弗里曼 7 de abr. às 18:24 
Is there a PSD file? I would like to edit it.
✟ Ulman Begović 14/dez./2019 às 22:39 
it will good for me thanks =)
|VIP| Wolfskopf  [autor(a)] 16/nov./2019 às 19:35 
:ins: New Update. :security:

v1.0.2

Dry Canal | Added "Ambush" callout.
Dry Canal | Added "Cargo" callout.
Siege | Added "Crater" callout.
Station | Added "Shack" callout.
Station | Added "Bypass" callout.
Station | Added "Cliff" callout.
Station | Removed "Sec Sniper Bldg.", replaced with "Comms HQ". Now covers the building and the compound.
Station | Renamed "SEC. Bridge" to "Bridge".
Station | Removed "Bunker" callout, replaced with "Escape" to mark all the back doors out of station.
Station | Removed "Z-stairs" callout.
Station | Removed "Cottage" callout.
Station | Removed "Bridge" callout (:insurgent: side).
Kandagal | Added "Crossing" callout.
Heights | Renamed "Center Field" to "Mid Field".
Heights | Added "Ridge" callout.
Tell | Removed duplicate "Ramp" callout.

+ minor visual adjustments to various callouts. :platinum:
ASHWATTAMA 8/nov./2019 às 17:44 
Very nice.
FightClub101 16/set./2019 às 8:08 
Cool stuff. Many thanks! :)
Malaria_911 3/ago./2019 às 16:05 
BEAUTIFUL!
MaximDevoir  [autor(a)] 30/jul./2019 às 19:26 
If we could, we would. Unfortunately, the way mods work in this game do not allow us to separate the callouts between different game modes.
Ghost993514 30/jul./2019 às 19:11 
You ever think about making it compatible with all game modes?
MaximDevoir  [autor(a)] 30/jul./2019 às 18:59 
Exactly. I added a picture for what it looks like in-game.
The Colour Purple 30/jul./2019 às 14:11 
Does this just provide labels onto the maps for locations? Because if so, theres no reason this can't be used on any other game mode
|VIP| Wolfskopf  [autor(a)] 12/jul./2019 às 22:07 
Because it's created for Ambush by ambush players.
Ghost993514 10/jul./2019 às 16:13 
Why make the callouts only for the ambush gamemode..?
MaximDevoir  [autor(a)] 8/jul./2019 às 12:41 
This mod is the most comprehensive list of callouts on the Insurgency
Workshop. We have ~400 callouts (~800 w/night maps) across 14 maps (26 w/night
maps), and we focused on making each callout all-encompassing and inclusive to
all game modes.

Only a small portion of callouts are specific to Ambush. The vast majority
describe a building or general area and not to a particular gamemode.

I use the callouts in Push or Occupy a lot. Having callouts make the game
better.
Dippy 8/jul./2019 às 5:10 
Ambush is only played by a dedicated few nowadays.

I do assume this mod doesn't really cater to the general playerbase as a whole
Alfredo Pareto  [autor(a)] 28/jun./2019 às 18:48 
@Ghost keep in mind this is for Ambush only, so if you want to try them out head over to #VIPlivesmatter.
Ghost993514 28/jun./2019 às 10:16 
Upvoted- you happy?

Going to try it tonight, callouts are severely lacking overall in this game.
Alfredo Pareto  [autor(a)] 26/jun./2019 às 17:24 
It's a UI mod for specifically Ambush players. It labels the callouts for all the Ambush maps. This is not for any other game mode.
「 LiTe Em uP 」 26/jun./2019 às 13:31 
lol is this just ui i assume that changes map looks??
󠁳⁧⁧󠁳⁧⁧󠁳󠁳 26/jun./2019 às 12:52 
Nice mod! how i play this?
Alfredo Pareto  [autor(a)] 26/jun./2019 às 7:55 
Thanks everyone! The response from you guys has been beyond what we expected.
Truckasaurus 26/jun./2019 às 5:08 
Excellent work. Intelligent callout locations and vocabulary were used throughout all 14 maps
尘尘 25/jun./2019 às 19:02 
good
|VIP| Wolfskopf  [autor(a)] 25/jun./2019 às 0:46 
Dear subscribers, we would really appreciate it if you didn't forget to upvote the mod so that more people could find it :steamhappy:
Coffee 24/jun./2019 às 23:17 
Really great stuff. Helped me call out enemies in little areas we didn't previously have universal names for and some teammates with the mod were able to find them because of it
African Battle Roach 24/jun./2019 às 17:16 
dis is gud dis help de child souljas
ןTha_14ן 24/jun./2019 às 15:36 
Good mod, Now to find people who want to play strategically.
Planetesimal 23/jun./2019 às 17:30 
It turned out nice, fellas. Even the loading screen, good job. :oldschool:
Dog 22/jun./2019 às 11:46 
good mod
CPAUL from emeroe3sdsdkasdfnsfgs 22/jun./2019 às 10:47 
good
CPAUL from emeroe3sdsdkasdfnsfgs 22/jun./2019 às 10:47 
very
Marksman Max 22/jun./2019 às 9:15 
Oh damn this is awesome! Good stuff! :insfist:
PC-cutza 22/jun./2019 às 7:20 
gj guys ! u all deserve a cold beer
a tunnel like hall 22/jun./2019 às 2:46 
Veri Guud!
RedDeathOfMe 21/jun./2019 às 20:58 
Sweet! THANK YOU
SlavTheTom 21/jun./2019 às 13:37 
i aproove
Vimy Glide 21/jun./2019 às 13:00 
A B Y S S
[JUSSAIYAN] Smokin' a Bulma 21/jun./2019 às 12:18 
If uprising has one named glory hole I contributed that
MaximDevoir  [autor(a)] 21/jun./2019 às 9:25 
Thank you @1v4n94.
1v4n94 21/jun./2019 às 6:41 
THANKS A LOT FOR THIS!
1v4n94 21/jun./2019 às 6:40 
The fact that you've included NIGHT VISION map previews is AWESOME. The green font coloring is perfect, too!
1v4n94 21/jun./2019 às 6:37 
I LOVE THIS! I like this mod a lot for it does not change the map preview pictures, which I found to be really cool the first time I saw them :steamhappy: