Portal 2
Gel is Not Always Helpful v2
35 коментара
Crazy Owl 23 апр. 2024 в 18:04 
Great map, love the part with the destruction when you land on the catwalk. I was a little disappointed there was no shake. Regardless, cool map!
lfairban 10 ноем. 2018 в 17:08 
Great chamber. I didn't use the faith palte to get to the overhead button. I jumped to the far platfor, and back to the near one. I had enough height to hit the button.
bullfrog 27 февр. 2018 в 6:22 
Yep, simple yet confusing. Got to the exit gate quickly, more by luck than judgement, and thought 'I'm trapped'! Eventually read the non-spoiler part of your response to @HPD...imo [v1nce] complaint, then mucked about for a bit until it worked :)
Rector 18 февр. 2017 в 17:49 
I didn't use the ramp. That switch is also quite obscure.
Playthrough video
Petutski 29 дек. 2015 в 23:12 
Confusing at first, this map is clever and logical. It just takes a while to become familiar with the different elements. Oh, and it helps to look up! Thanks!
KyloX 11 юни 2014 в 12:09 
Cool map, had many things. Introduction, neat puzzle (simple yet confusin), some stuff happening and little stuff to notice.
Just maybe needed some scenery, like an observation room, to fill the gab of emptyness in the chamber. Other than that, Well done.
Arkushet 29 ян. 2014 в 18:15 
This was an excellent map! I love the sound effect near the "This Sign is Radioactive" sign.
TeamSpen210  [автор] 24 септ. 2013 в 17:26 
Thank you for the demo, it was very informative.
PsychoBR 24 септ. 2013 в 15:01 
Awesome puzzle. Very funny. Nice Hammer work. Congrats and thanks.
I recorded my gameplay (valve DEM file format): Download [dl.dropboxusercontent.com]. Comments inside video.

:p2orange: Turrets highly explosive. Handle with care :p2orange:
The Sojourner 20 септ. 2013 в 19:08 
Finally solved it, once I found that little button. A (stronger) visual hint that the little button is there would really help, as players don't normally look up.

NIce easy test, fun to solve.
MachManX 19 септ. 2013 в 11:29 
Wow, this map made me think for a while, though it looked so easy. Though the first time I played the cube got stuck under the vacuum platform and I thought it was over and restarted the map. Now I know I didn't have to bother with it until later. Well done.
Bayram 17 септ. 2013 в 6:12 
Although I recognized the Pneumatic Diversity Vent from the dust cloud around it, "eat my soup" does have a point that if you chance not to notice this the chamber would be frustrating.
eat my soup 16 септ. 2013 в 22:59 
I had no idea that the vent thing was supposed to have a vaccuum effect, so I just went through every possible portal combination until it worked.
TeamSpen210  [автор] 16 септ. 2013 в 19:57 
You only have to get to the exit, you can open the door using the portal surfaces that you can see. The vent is used to divert the gel away from the cube
HPD...imo [v1nce] 16 септ. 2013 в 19:14 
WTF would you build a map that allows you to get to a place (the catwalk) and not be able to get back or finish the map and if you die it spawns you on the cat walk? This map sucks! Don't understand the vent thing I put like 20 cubes in it and nothing....Put gel in it and nothing?
steveoneonesteve 15 септ. 2013 в 21:36 
One of the best ones yet - I like it!
Bayram 15 септ. 2013 в 6:21 
Excellent, thumbs up. For those still wondering how it's done, it's clearly a Hammer map. I actually didn't grok the paint fizzler, I just used a press-every-button approach and worked with whatever happened.
🜲 NicoWuffy 🜲 [🔕] 15 септ. 2013 в 4:00 
is this with bee?
Bad_Aim 14 септ. 2013 в 19:01 
That was definitely different. I find that maps like these are harder to do just because of the "visual clutter" of the underground textures. I always appreciate them, however, as I love the look!
Карина Зассир 14 септ. 2013 в 9:41 
Amazing! How had you done this map? Please, send me message
piotr_mil 13 септ. 2013 в 19:53 
Holy hell, that map was weird and amazing. Firs of all, the bouncing platform is not necessary, you can perform all the jumps from regular heights. Secondly, I came up with a very weird solution: once I got to the isolated bridge, I realized I can jump onto the button and walk on a wire that connects the plate with the Exit. Only I couldn't walk the whole way, even though it was there. So by jumping backwards, I basically jumped over the exit locked door and landed on the exit bridge. here are the images: http://imgur.com/a/oB6nH After reading a thread on thinkingwithportals, I realized I had to use the diversity vent .... But I prefer my solution. Great map!
Neveready 12 септ. 2013 в 23:00 
This is a cool map! Very abstract, well done with hammer btw!
Gemarakup 12 септ. 2013 в 20:36 
Just now I noticed that it's a recreation of your PTI map.
wildgoosespeeder 12 септ. 2013 в 15:49 
I found this to be very good use of existing game mechanics; both the mechanics that are in the official story mode (gel and cubes), mechanics that were in the beta of Portal 2 (pneumatic diversity vent), and custom entities (paint fizzler).

My only complaint is the demo section explaining what the paint fizzler does. I would create a separate room for that. Nothing too hard, just enough to tell the player what to do making it a puzzle rather than a demo.

Try my map?
http://www.steamproxy.net/sharedfiles/filedetails?id=157760459
Stagger Lee 12 септ. 2013 в 7:27 
Took some studying of everything but I got it. Good map.
raycelbelmond 12 септ. 2013 в 6:33 
Nice and different.
quatrus 10 септ. 2013 в 12:43 
Very nice environment and a novel use of gel and vent. I look forward to more like this....!
| \_/ () 9 септ. 2013 в 15:13 
nice! i was expecting something more challenging, but the estetics are great! keep it up!
KLJF22 9 септ. 2013 в 1:10 
Yeah, it worked for me. It took me a while to notice the upside down button, but other than that, awesome map!
TeamSpen210  [автор] 7 септ. 2013 в 21:18 
It appears I can't have two maps with the same name. It seems to work now.
Rector 7 септ. 2013 в 17:58 
Erm its not in my queue too. I guess its because it doesn't indicate if it is a single player or cooperative map...? I don't know.
josepezdj 7 септ. 2013 в 15:45 
Me neither, and I tried unsubscribing and resuscribing >.<
TeamSpen210  [автор] 7 септ. 2013 в 14:54 
Have you tried unsubscribing and resubscribing? You could also try restarting the game.
quatrus 7 септ. 2013 в 14:44 
Hmmm Can't seem to get the map in the queue. Subscribed but can't see it.