RimWorld

RimWorld

Die for me
32 kommentarer
Mlie 21. feb. 2021 kl. 11:37 
Made an update of this:
https://steamproxy.net/sharedfiles/filedetails/?id=2403695576
Hope it helps anyone!
Silent Service 20. maj 2020 kl. 19:43 
1.1 pls

mammoshia 29. apr. 2020 kl. 23:09 
update for 1.1?
God 5. mar. 2020 kl. 13:52 
Can you make where they could explode on slaves?
Doctor Anarchy 15. jan. 2020 kl. 17:10 
This is most useful for prisoner pawns if you wanna get rid of them
Thundercraft 6. jan. 2020 kl. 14:53 
Does this require doctor and surgery to install in a pawn?
agznai 23. dec. 2019 kl. 21:35 
CE
Bryan=0101 8. nov. 2019 kl. 5:17 
Oh yes, I can take warcrimes to new extremes now
Sucy Manbavaran 1. nov. 2019 kl. 8:11 
This seems like a cool mod! i can't wait to get some use out of those harvested organ banks, i think hats are a bit old fashioned ya know?
Rosco 5. okt. 2019 kl. 6:32 
Is it compatible with CE ?
oofmaster212 2. sep. 2019 kl. 8:05 
can i add this to a save
PhantomCrusader 22. aug. 2019 kl. 9:26 
imagine using firefoam shells for when they die lol.
Nolan 25. juli 2019 kl. 13:55 
Using this in my next playthrough, currently using androids mod, which has droids that do this by default. however my next play through is going to be an AVP play through, which even though the preds get an auto destruct device on their gauntlets, it takes quite a bit of micro to set those off properly. I want to add a backup plan with your mod. XD
Sippy soldier 28. juni 2019 kl. 20:00 
is this a way to complete my isis play through?
Vats 18. maj 2019 kl. 12:25 
Can it be installed on animals?
pgames-food 7. maj 2019 kl. 18:09 
my base hasnt been raided by mechs in a long time, so i might get EMP switched installed so that anyone who gets swarmed by mechs in melee, can at least disable a bunch of them for the others to throw emp grenades :)
Awesomeexplorer 5. maj 2019 kl. 13:29 
Maybe add an alpha warhead DMS pretty much as a joke?
Azazel_Lazarus 4. maj 2019 kl. 1:43 
On the one hand, I'm thinking 'no, I don't need more mods', while on the other hand I'm all 'YES! More ways to commit war crimes!' And let me tell ya, RimWorld brings the mental breaks on you real fast.
Sable's Wet Rosetoy 3. maj 2019 kl. 19:45 
I just wanted to tell you that this sounds amazing and just subscribed. I hope to see it grow, as it has many possibilities! Thanks for making this mod :D
pgames-food 1. maj 2019 kl. 22:48 
cool if you add the collar idea - great necks think alike :)
Huddicle  [ophavsmand] 30. apr. 2019 kl. 10:11 
:? Good question! I have no idea. If raiders spawn with random hediffs then yes, but I haven't put anything that will specifically give raiders these implants. Good idea though, I'll definitely add it when I can!
redxlaser15 30. apr. 2019 kl. 9:37 
Is it possible for raiders to have this too?
megabot 29. apr. 2019 kl. 12:23 
#♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥
404 28. apr. 2019 kl. 18:15 
Nice, now my band of terrorists can suicide bomb!
Deyon 28. apr. 2019 kl. 1:00 
imagine one of those anti-grain shells inserted into your chest and you just walk into enemy fire and BOOM, every raider blown to smithereens. awesome..
Huddicle  [ophavsmand] 27. apr. 2019 kl. 9:00 
Unfortunately no at the moment. It could be changed so the surgeries can be applied to animals as well but this feel a bit OP at the moment. It could be possible to add seperate animal DMS's in the future though. If anyone knows how to get the damn EMP blasts working we'd be well on our way to the next update! :steamhappy:
Sir Luis 26. apr. 2019 kl. 15:34 
can it be used on animals? cuz if so. its about to start raining chickens on eneny bases.
Huddicle  [ophavsmand] 25. apr. 2019 kl. 20:17 
Tranq switches were something I thought about, collars seem like a good way to do it actually! I was thinking of eventually trying to add implants that could cause certain behaviours, like knocking people unconcious or paralyzing their legs, or maybe sending them into certain mental states like Daze or Berserk haha. I could also look into having kill switches/ Dead man switches activate if a pawn leaves a certain zone as per Dorian's idea?Would you guys be interested in those additions?
pgames-food 25. apr. 2019 kl. 18:54 
(but instead it inject a tranquilizer if they try to excape from your base :)
pgames-food 25. apr. 2019 kl. 18:54 
maybe there is some way to "install a collar" onto a prisoner, like they did with The Running Man film? "perimiter de-activated" :)
Sean 25. apr. 2019 kl. 11:26 
Hmm... it'd be awesome if you could rig it up so that if every pawn dies your entire base explodes to kill whoever did it lol
Trunken 25. apr. 2019 kl. 8:10 
Sick. *thumbsup*