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Relatar problema de tradução
Load image failed unsupported format: UNKNOWN
Supported formats: .jpg, .png, .webm, .mp4, .m4v, .mov, .rawt, .unity3d
at [ https://steamusercontent-a.akamaihd.net/ugc/1849302001345408754/FF91D48AB5415E01B8E9EFF7E2421C05AE05ACD2/ ]
Error in Script (Global) function <call/_InvokeHandler_>: Object reference not set to an instance of an object
Error in Script (Global) function <OnClickScenario>: Object reference not set to an instance of an object
Error in Script (Global) function <call/_InvokeHandler_>: Object reference not set to an instance of an object
Error in Script (Global) function <OnClickScenario>: Object reference not set to an instance of an object
Load image failed unsupported format: UNKNOWN
Supported formats: .jpg, .png, .webm, .mp4, .m4v, .mov, .rawt, .unity3d
at [ https://steamusercontent-a.akamaihd.net/ugc/1849302001345408754/FF91D48AB5415E01B8E9EFF7E2421C05AE05ACD2/ ]
Load image failed unsupported format: UNKNOWN
Supported formats: .jpg, .png, .webm, .mp4, .m4v, .mov, .rawt, .unity3d
at [ https://steamusercontent-a.akamaihd.net/ugc/1849302001345408754/FF91D48AB5415E01B8E9EFF7E2421C05AE05ACD2/ ]
Load image failed unsupported format: UNKNOWN
Supported formats: .jpg, .png, .webm, .mp4, .m4v, .mov, .rawt, .unity3d
at [ https://steamusercontent-a.akamaihd.net/ugc/1849302001345408754/FF91D48AB5415E01B8E9EFF7E2421C05AE05ACD2/ ] <11>
If that doesn't work, would you mind pasting some of the errors here?
I can't give an ETA yet, but this mod is my focus right now.
Did you solve the problem, please?
Not the end of the world. I appreciate you having a look even though you are busy.
In your experience, are all of the scenarios broken? Did any of them work?
Unfortunately I can't promise I'll fix the scripting anytime soon, since I'm busy with other projects and code bugs caused by TTS updates are a pain to fix. In the long run I plan to switch this mod over to the "Memory Bag" system used in my newer mods. Then it will have true 1-click setup (with the forces included).
1) I'm not 100% certain, but I think the only army-building components that have a different quantity than the physical game are the generic Gear Options (Grenades, Ammo, etc.). The physical boardgame has multiple copies of some of these, whereas the TTS mod only has a single copy of each.
My original intent was for players to copy & paste as many copies as they want. As far as I'm aware, there are no component limits in Heroes of Normandie. HoN is a sandbox game where a player could purchase multiple copies for the sake of creating custom missions.
...
That said, I perfectly understand why people prefer limiting themselves to the amount of components in the physical game. I've added a TODO to update this mod so the army-building components are represented 1:1 with the physical boardgame. In retrospect, this is how I should have made the mod in the first place, since players like me can always copy & paste if they want more copies.
In the meantime, you could use the well made Heroes System Army Builder (http://www.boardgametools.fr/hon/build?lang=en) to create your forces. This tool limits game pieces 1:1 with the physical boardgame.
Nice job finding a workaround by attaching the two pieces together! Another workaround that you may find easier is to add the image of one initiative token onto the back of the other. Instructions: "Right Click > Custom" on the US token. Copy the "Top Image" URL. Then "Right Click > Custom" on the Germany token. Paste the URL into the "Bottom Image" field. Click "Import".
1) What about component limits? I'm not sure if the numbers of various unit and upgrade tokens are the same or lower than in the physical game, for purposes of game balance if copy&pasting
2) a bit sad that the pre-built scenarios do not automatically setup the forces, even if they are 100% pre-determined by the scenario.
3) a small nitpick... the turn-tracker token should have a US side and a Germany side, while in this mod the US and Germany turn tokens are same-sided. I work around it by attaching them to each other, but it's still an error.
I discovered that Google Drive was throttling people when trying to download 200+ images at once. That was the root cause for most people. Moving to the Steam Cloud should fix this problem.
@Fabio, @RCcola0, & @Boresight- I apologize for not responding sooner. Somehow I became unsubscribed from this thread!
@Boresight - You can get the US & GE v2.0 card backs by going over to the V2 mod: https://steamproxy.net/sharedfiles/filedetails/?id=2435331672 Just right click on the decks, click "Custom", then copy/paste the URLs into your browser.
Play as many or few games as you'd like. Earn prizes based on your ranking.
The games take place in the V2 mod: Heroes of Normandie: Big Red One Edition [Official] [Kickstarter] [EN, FR]
===========================
Hé soldats, rappel amical qu'il y a une ligue classée en cours. Vous pouvez rejoindre à tout moment sur Discord : https://discord.gg/ut4njgGp
Jouez autant ou peu de jeux que vous le souhaitez. Gagnez des prix en fonction de votre classement.
Les jeux se déroulent dans le mod V2 : Heroes of Normandie: Big Red One Edition [Official] [Kickstarter] [EN, FR]
I'm sorry for the confusion here.
I've been talking with Devil Pig Games about the future of this mod.
On March 9th:
• I'll take down this mod at the request of Devil Pig Games.
• I'll publish a new mod containing all content from the new Heroes of Normandie Big Red One Edition , which is coming to Kickstarter [www.devil-pig-games.com] on March 9th.
The future:
Devil Pig Games would like to make official DLC for the entire Heroes System Tactical Scale range (HoN, HoS, SoN, HoBR). DPG just started communication with Berserk Games (owner of TTS). Let's keep our fingers crossed that they are able to work out a deal! We have a couple backup plans incase Berserk Games doesn't want to make official DLC. So rest assured, the Heroes System range will return to Tabletop Simulator!
Top {LINK REMOVIDO}https://drive.google.com/uc?export=download&id=1joKt919rxLFo8poTVJRjJbO-z3onktW8
Bottom {LINK REMOVIDO}https://drive.google.com/uc?export=download&id=164j8-Q1o3c08QuI9gI3YPA5Fi3j64Byd
I think it might be the american initiative tile?
Added:
• Civilians Under Fire [www.devil-pig-games.com]
• Gazette 8 [www.devil-pig-games.com] - Units only, no poster board or scenarios. I've scanned the rules, but need to scan the poster. The posters I found online are not the correct version (see this post [www.devil-pig-games.com]).
• Cthulhu Mythos Call 3 [www.devil-pig-games.com] (FFI only)
I also added 1-click setup for Gazettes 0, 1, 2. The content was already in the mod, but the scripted setup was missing.
Thanks to Dracolich and Andy Spaven for help preparing the images.