Cities: Skylines

Cities: Skylines

Empty It!
156 comentarios
Celestia 24 AGO a las 3:15 a. m. 
UPDATE THIS MOD, PLS!
Onyx 9 JUL a las 6:16 p. m. 
Thanks for the correction Petelero! Yeah this mod needs an update!, FYI Cities Skylines Community, Put in the comments to say IF it still works, and make sure to tell creators to update when not! Keep Cities Skylines 1 great! UPDATE THIS MOD!
Petelero 10 MAY a las 8:16 a. m. 
Please update this for the latest verion of Cities Skylines 1. After the recent 10 year anniversary patch, this mod gltiched. It doesn't clear landfill nor send trucks.
Onyx 9 FEB a las 11:03 p. m. 
This still works, FYI Cities Skylines Community, Remember to ALWAYS put in the comments ( help and let people know ) of your favorite mods to say it still works, and make sure to push for updates from the creators! Keep Cities Skylines 1 great!
一笑一惊鸿 4 ENE a las 10:43 p. m. 
very good
Keallu  [autor] 11 JUN 2023 a las 7:24 a. m. 
@TOH.: Go into game options to setup.
TOH. 2 JUN 2023 a las 5:23 a. m. 
How to use
b3lantu 30 MAR 2023 a las 12:57 a. m. 
Nice mod and yes it requires a Waste Processing Complex to empty Waste Transfer Facilities.
Keallu  [autor] 30 MAR 2023 a las 12:29 a. m. 
@Jose Gaspar: That will have nothing to do with the mod itself. You need to go through your modlist.
Keallu  [autor] 30 MAR 2023 a las 12:27 a. m. 
@trashexists and @b3lantu: Remember that it requires a Waste Processing Complex to empty Waste Transfer Facilities.
Jose Gaspar 29 MAR 2023 a las 11:26 a. m. 
This mod keeps going missing, Shows subscribed, but get Error Message that it is missing. Keep resubing, but after a couple loads it goes missing again.
CosmicFurFace 3 MAR 2023 a las 3:38 p. m. 
@b3lantu I've seen that behavior, and heard but not yet tested: Waste Transfer Facility does not empty to Incinerator, only to Waste Processing Complex. (Haven't tested because my city is widely distributed and 5k/mo is overkill.)
b3lantu 3 MAR 2023 a las 10:13 a. m. 
Only waste transfer facilities won't empty. I've tried unsubs-subs and remove config file but still not working. Thanks btw
Keallu  [autor] 26 DIC 2022 a las 5:47 a. m. 
Mod is compatible with Cities Skylines 1.16.0-f3 (Financial Districts).
otrwalter 19 DIC 2022 a las 7:32 a. m. 
A ONE-CLICK loader for all the IT! MODs in the Workshop, all that are up-to-date, that is.

https://steamproxy.net/sharedfiles/filedetails/?id=2902889121
VNDK8R 15 DIC 2022 a las 6:20 p. m. 
Is a Cities: Skylines 1.16.0-f3 update coming for this mod?
zx504 8 DIC 2022 a las 8:05 a. m. 
awesome functionality however steam still shows it as incompatible with current version (?)
Keallu  [autor] 1 DIC 2022 a las 6:37 a. m. 
Mod is compatible with Cities Skylines 1.15.1-f4 (Roads & Vehicles).
Andocromn 26 NOV 2022 a las 7:30 a. m. 
I'm having issues with waste transfer facilities not emptying. probably since last update, just reporting the issue thanks mate
CaliBec07 19 NOV 2022 a las 9:53 a. m. 
Any update after Nov 15th? It says it's out of date.
asciant 1 OCT 2022 a las 5:27 p. m. 
I also find that this mod will set buildings, in my case I noticed it for warehouses, to empty, but will never set them to fill again. I also get the following occasionally on start up:

Object reference not set to an instance of an object
[System.NullReferenceException]

Detials:
No details
osfamen 23 SEP 2022 a las 1:22 p. m. 
I get all garbage service broken. The building no send trucks and the Pedestrian districtis not work.
Moondog548 23 SEP 2022 a las 6:19 a. m. 
Clutch update! Thanks!
Keallu  [autor] 23 SEP 2022 a las 12:53 a. m. 
Updated and tested for Cities Skylines 1.15.0-f7 (Plazas & Promenades).
SWEET LIBERTY 17 SEP 2022 a las 4:38 a. m. 
I make a temporary fix here: Empty It! [1.15.0-f7 FIX]
Fikusz Kukisz 29 AGO 2022 a las 10:02 a. m. 
The error occurs after bulldoze and then saving / loading.
Fikusz Kukisz 29 AGO 2022 a las 8:29 a. m. 
With this mod on i can't bulldoze it down Waste Transfer Facilities and Warehouses permanently. The building foundations will remain.
feetlicka 19 AGO 2022 a las 5:26 p. m. 
This also persists after I disable the mod and I need to fully restart my game to clear the error, so I know it's caused by this mod... same story for Bulldoze It, but it's probably a coincidence

vvv
feetlicka 19 AGO 2022 a las 5:20 p. m. 
Occasionally when I boot up a previous or new save file I get a few errors all saying the same thing:

Object reference not set to an instance of an object
[System.NullReferenceException]

Detials:
No details


I haven't had this error until I used this mod as well as Bulldoze It, and I get the same error with both mods separate and together. I do use other mods such as the Harmony ones but haven't had any problems until now.
zeitgeist 1 JUL 2022 a las 8:38 p. m. 
To me, it stops after emptying Waste Transfer Facilities to 0%, so I need to manually make it exit the empty mode
Moondog548 10 MAY 2022 a las 10:44 a. m. 
It seemed to be a temporary issue. After reloading the save everything's behaving now, even with the new Transfer Manager CE running!
Moondog548 9 MAY 2022 a las 9:45 a. m. 
It stopped working for me today. There is a new Transfer Manager mod out on the scene, so that may well be the source of conflict. https://steamproxy.net/sharedfiles/filedetails/?id=2804719780 Will test more when I can.
Keallu  [autor] 6 MAY 2022 a las 3:48 a. m. 
@Sphynx and @breed4me22: Have you tested only with Empty It! enabled? Just to rule out mod conflicts.
breed4me22 29 ABR 2022 a las 8:35 p. m. 
@keallu this mod seems to have broken somehow. Like sphynx just noted, it is no longer emptying cemeteries.
Sphynx 12 ABR 2022 a las 6:10 a. m. 
Doesn't work for me any more. Cemetaries do no longer clean up.
assakinbn29 14 FEB 2022 a las 1:12 a. m. 
thank's so much:steamthumbsup:
Keallu  [autor] 31 ENE 2022 a las 9:29 a. m. 
@XPRMNT: You are welcome to make a fork and change language to Polish while crediting the original author as stated by the MIT license.
XPRMNT 31 ENE 2022 a las 8:36 a. m. 
Can i am have a translation into Polish?
King DaMuncha 29 ENE 2022 a las 1:14 p. m. 
My garbage dumps and my Cemetaries dont empty any more.
Keallu  [autor] 28 ENE 2022 a las 5:46 a. m. 
@Infin-Vec: Fine, I will make a note of it and might look into it in a future release.
Infin-Vec 28 ENE 2022 a las 5:33 a. m. 
Huh?
I have been talking about recycled "cargo" items,like oil product and ore product, from the very beginning.
My city is suffering from active vehicle limit, service reserve mod can help make sure garbage trucks to be able to spawn, but "processed resources can't be transported away".
That's why I'm talking about empty the "cargo", the oil product, the ore product, the forestry product, the farm product, not to empty the "garbage".
Keallu  [autor] 28 ENE 2022 a las 4:48 a. m. 
@Infin-Vec: Using capital letters will not help you. You were talking about emptying garbage - not recycled items.
Infin-Vec 28 ENE 2022 a las 4:18 a. m. 
Recycling centers will stop process garbage if they can't transport away materials generated when processing garbage, then their garbage will remain FULL and no longer processing garbage, which DO NOT LIKE the incineration plants at all.
Are there any way to make them NO LONGER GENERATE MATERIALS and process garbage only?
Keallu  [autor] 27 ENE 2022 a las 1:54 p. m. 
@Infin-Vec: Recycling centers cannot be emptied. They process garbage - just like Incineration Plant.
Infin-Vec 25 ENE 2022 a las 8:05 a. m. 
Please provide an option to empty the cargo of recycling centers.
Some times the recycling centers will be filled with garbage and not collecting any more due to processed resources can't be transported away.
Keallu  [autor] 22 ENE 2022 a las 7:35 a. m. 
@lovenother: What language do you need? @NIP.f0rest have made Chinese translation of many of my mods after being given permission. Maybe you can ask him/her?
Keallu  [autor] 16 ENE 2022 a las 12:33 a. m. 
@lovenother: No, I have no plans for adding a language framework.
Keallu  [autor] 15 ENE 2022 a las 11:30 p. m. 
@lovenother: The mod does not contain a language framework so translation files does not work.
Keallu  [autor] 15 ENE 2022 a las 10:39 p. m. 
@lovenother: You are welcome to make a translated fork and post it on the workshop. I'm not going to implement a language framework anytime soon.